Game Development Community

Material Editor problem query

by gaber abdo el latif · in General Discussion · 09/09/2012 (1:38 am) · 2 replies

Hello Guys I have some problem can you solve it to me please ?

this images describes it greatly

im13.gulfup.com/2012-09-09/1347179848871.pngI hope you know why this seems so wrong

thank you

#1
09/09/2012 (2:33 pm)
Diffuse Map is working as intended. You have a cube that has a base color of brown.

Normal Map is blank.
A Normal map helps to make your object more realistic by changing the way the object looks when light hits it.

Spec map is blank.
Spec Map / a.k.a Specular Map helps the item to reflect or deflect the light that hits the object.

What your missing is a Texture Map.
Texture Map is like wrapping paper on a present. Which is what I think you are looking for.

You might try a 3d mapping software to unwrap your object, then apply the texture map and export the object with it's Texture applied.
#2
09/10/2012 (1:24 am)
Thank you Mr.Scott for helping me xD