Game Development Community

Appling 1.2 patch / T3D / 2010 Pro

by Sean Richards · in Torque 3D Professional · 04/11/2012 (3:12 pm) · 1 replies

Greetings, I got a copy of 2010 pro as stated above. Is there a way to compile the engine so when I create new projects it does not use the old code?

Example:
I created a new project called Learn1. I entered learning 1 and I had no water again (reloaded laptop). I then had to recompile the project and water began working.

So there a way so all new projected are using the updated code? I looked on TDN and google searched. I didn't come up with anything.

#1
04/11/2012 (3:25 pm)
Add your changes to the template and then when it creates the project in Toolbox, it will create it with your changes.