[BUG] Defining a new level does not update commonConfig.xml
by Pedro Vicente · in Torque Game Builder · 12/12/2011 (10:03 pm) · 0 replies
Defining a new level in the TGB Editor other than the default name "untitled.t2d" is not updated in the commonConfig.xml.
Example:
project.t2dProj
commonConfig.xml
Example:
project.t2dProj
<?xml version="1.0" encoding="utf-8" standalone="yes" ?> <TorqueProject> <Type>T2DProject</Type> <Version>v1.7.5</Version> <MinVersion>v1.1.4</MinVersion> <Creator>Torque Game Builder</Creator> <LastLevel>game/data/levels/level_01.t2d</LastLevel> </TorqueProject>
commonConfig.xml
<?xml version="1.0" encoding="utf-8" standalone="yes" ?> <TorqueGameConfiguration> <Company>Independent</Company> <GameName>UntitledGame</GameName> <Resolution>800 600 32</Resolution> <FullScreen>false</FullScreen> <CommonVer>114</CommonVer> <ConsoleKey>tilde</ConsoleKey> <ScreenShotKey>ctrl p</ScreenShotKey> <FullscreenKey>alt enter</FullscreenKey> <UsesNetwork>0</UsesNetwork> <UsesAudio>1</UsesAudio> <DefaultScene>~/data/levels/untitled.t2d</DefaultScene> </TorqueGameConfiguration>