iTGB 1.5 - Game doesn't work on simulator!
by Andrea Farid Marsili · in iTorque 2D · 11/29/2011 (11:14 am) · 4 replies
When I open my iOS project and press play the game doesn't go after my Default.png.
#2
11/29/2011 (11:40 am)
No console problem, every levels have his datablock but on Xcode SDK the game doesn't work, only the Default.png is displayed and nothing more, no black screen, nothing, only the Default.png (it works on my iPad/iPod)
#3
Whenever I only get the default.png, I usually have a problem with one of my script files.
Check the log for the GameBuilder, and see if there are clues there.
Otherwise, delete your dso's, clean your xcode project, then re-build. Take note of the build's log as you are running. Make sure all of your custom scripts are being executed, and there are no malloc errors (Usually mean a script error for me)
11/29/2011 (1:56 pm)
Hey Andrea,Whenever I only get the default.png, I usually have a problem with one of my script files.
Check the log for the GameBuilder, and see if there are clues there.
Otherwise, delete your dso's, clean your xcode project, then re-build. Take note of the build's log as you are running. Make sure all of your custom scripts are being executed, and there are no malloc errors (Usually mean a script error for me)
#4
2. Are you on an iPhone 4?
3. Is your game in portrait mode?
11/30/2011 (6:32 am)
1. Are there any script errors in the console log?2. Are you on an iPhone 4?
3. Is your game in portrait mode?
Associate Scott Burns
GG Alumni