Game Development Community

iTGB 1.5 - Game doesn't work on simulator!

by Andrea Farid Marsili · in iTorque 2D · 11/29/2011 (11:14 am) · 4 replies

When I open my iOS project and press play the game doesn't go after my Default.png.

#1
11/29/2011 (11:20 am)
Can you be a bit more specific? That doesn't give us much to troubleshoot on. If you're getting just a black screen make sure you've add the level datablocks to the level.
#2
11/29/2011 (11:40 am)
No console problem, every levels have his datablock but on Xcode SDK the game doesn't work, only the Default.png is displayed and nothing more, no black screen, nothing, only the Default.png (it works on my iPad/iPod)
#3
11/29/2011 (1:56 pm)
Hey Andrea,

Whenever I only get the default.png, I usually have a problem with one of my script files.

Check the log for the GameBuilder, and see if there are clues there.

Otherwise, delete your dso's, clean your xcode project, then re-build. Take note of the build's log as you are running. Make sure all of your custom scripts are being executed, and there are no malloc errors (Usually mean a script error for me)

#4
11/30/2011 (6:32 am)
1. Are there any script errors in the console log?
2. Are you on an iPhone 4?
3. Is your game in portrait mode?