LOD issue, 1.1 and 1.2 - LOGGED (THREED-3153)
by Bloodknight · in Torque 3D Professional · 11/26/2011 (6:48 am) · 2 replies
The number of pixels reported by torque for LODs is incorrect (roughly double)

The images are actual size, simple ruler confirms that the objects are only 200 or so pixels.
Here is a copy of the source object dl.dropbox.com/u/38119855/LODTest.zip should anybody want to test with the same object.

The images are actual size, simple ruler confirms that the objects are only 200 or so pixels.Here is a copy of the source object dl.dropbox.com/u/38119855/LODTest.zip should anybody want to test with the same object.
About the author
#2
01/11/2012 (11:03 am)
Thanks Bloodknight. I've gone ahead and logged this issue under ticket number THREED-3153 for review.
Torque 3D Owner Bloodknight
Bloodknight Studios
in
Torque 3D 1.2EnginesourcetstsShapeInstance.cpp around line 595
The 1.1 location is probably similar.