T3D 1.2 - China Town Cherry trees visibility error - LOGGED (THREED-3151)
by Dean Calver · in Torque 3D Professional · 11/26/2011 (2:13 am) · 1 replies
Build: 1.2
Cherry trees bounding volume or some other visibility info is wrong, looking up enough causes the tree to disappear.
Now you see it,

Now you don't

Cherry trees bounding volume or some other visibility info is wrong, looking up enough causes the tree to disappear.
Now you see it,

Now you don't

About the author
Been a games dev for more years than its comfortable to remember. Have shipped a fair few games, most recently have been Lead Programmer on Brink and Heavenly Sword.
Torque 3D Owner Christopher Tauscher
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