Game Development Community

[SOLVED] GuiMLText on IOS5

by Luis E Pabon · in iTorque 2D · 11/07/2011 (1:26 pm) · 0 replies

I have a score counter on my GUI, which is a GuiMLText object. It works fine on 4.3 (iPhone and iPad), but not on 5. It's not that it appears very small, it just does not appear.

I have had this happen on devices and simulators.

Update - If I remove all the ML tags it displays. Have the tags been changed in 1.5?

Update 2 - I started adding ML tags back in, and the only one giving me trouble is the font tag.

Update 3 - Nothing to see here folks. For some reason the fonts were not in my project, but for some reason that didn't stop them from working on my older devices.