YAQAFMOD (Yet another question about fmod)
by John Carroll · in Torque 3D Professional · 11/04/2011 (1:24 pm) · 0 replies
I seem to be getting a crash in this block:
both a and b are 0 at fn(a, b);
This only happens on shutdown, and probably only if we are actively playing a sound. Any ideas?
--John
FMOD_RESULT operator()( A a, B b )
{
mutex->lock();
FMOD_RESULT result = fn( a, b );
mutex->unlock();
return result;
}both a and b are 0 at fn(a, b);
This only happens on shutdown, and probably only if we are actively playing a sound. Any ideas?
--John
About the author
Working on using Torque as an Image Generator for Tactical Simulations under laser and live fire conditions, for Law Enforcement/Military applications.