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Need a suggestion here

by Shakey · in Torque 3D Professional · 11/03/2011 (10:05 am) · 0 replies

Good Morning All

Below I have embedded a video of what I am working on. I am having a problem with two things one was mentioned on a previous thread, But if you view the video you will see that my run animation for the zombie is clearly not working, it is like he is gliding. Although I set the animation to be sprint1, what am I doing wrong.

Also I do not know where to scale my zombie to that of the size of the soldier model, It was stated to scale the model to 1.2, but I have did that in the code.



Code generated after selecting animation in shape editor

singleton TSShapeConstructor(Zombie_04Dts)
{
   baseShape = "./Zombie_04.dts";
   scale = "1.2 1.2 1.2";
};

function Zombie_04Dts::onLoad(%this)
{
   %this.addSequence("sprint1", "sprint1", "0", "20");
}


Datablock code

datablock PlayerData(zombie_04 : DefaultPlayerData)
{
   shapeFile = "art/shapes/actors/GG_Zombie/Zombie_04.dts"; 
   maxDamage = 50;
   scale = "1.2 1.2 1.2";
};