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T3D 1.1 Final - Unable to set the active status for the BitmapButtons from the gui editor - LOGGED (THREED-3164)

by Alfio Saitta · in Torque 3D Professional · 08/19/2011 (7:39 pm) · 1 replies

Build: 1.1 Final

Platform: Windows 7 64 bit

Target: Editors

Issues: As title

Steps to Repeat:
1. Launch the game
2. Enter on the GUI editor
3. Place a GuiBitmapButtonCtrl or GuiBitmapButtonTextCtrl
4. Try to change the Active state from the inspector


Suggested Fix: Nothing now

Note: If you use
control.setActive(false);
then can click on the active field checkbox to re-enable it, but still cannot uncheck/disable it from there.

#1
01/11/2012 (12:55 pm)
Thanks for the bug report Alfio. I've gone ahead and logged this issue under ticket number THREED-3164 for review.