Game Development Community

Any recommendation for a good book

by Yoni · in Torque 3D Professional · 08/06/2011 (7:31 pm) · 1 replies

I am trying to learn the torque engine but its really hard with the small amount of documentations.
I have made an empty project and now trying to find out how to load the player character mesh and spawn it at the camera and then play with the animations, but no luck finding out how.

Anybody could point me direction or tell me which book should i get ?

Thanks.

#1
08/07/2011 (8:06 am)
3D Game Programming All-in-One by Ken Finney, Advanced 3D Game Programming All-in-One, Game Programmers' Guide to Torque by Frank Maurino III, and Multi-player Gaming and Engine Coding for Torque. There was another book that discussed specifically using 3D Studio Max to create character and object DTS assets but I can't recall the title at the moment.