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T3D 1.1 Final - flightCeiling does not effect flying vehicles - LOGGED (THREED-1998)

by Donald Teal · in Torque 3D Professional · 06/14/2011 (8:34 am) · 1 replies

Using T3D 1.1 Final stock code and a simple flyingvehicle block such as found in my flyingvehicle tutorial, the mission area parameter flightCeiling does not limit the height of the flyingVehicle

To reproduce issue. start with stock code, add a flyingvehicle datablock and a simple flyingVehicle shape, Add mission area to mission and set the parameter flightCeiling to 1000.


fly around with the vehicle and notice there is not limit to height and no callbacks are thrown to indicate you passed the flightCeiling.