iT2D 1.4.1 Preview - Creating new project from sample fails - DEPRECATED
by Marc Dreamora Schaerer · in iTorque 2D · 02/13/2011 (2:05 pm) · 4 replies
Build: iT2D 1.4.1 Preview
Platform: Mac OSX 10.6.6
Target: Editor
Issues: New project thats marked to use the sample project is using the empty project instead for setup
Steps to Repeat:
1: Start iTGB
2: Click to create a new project from Sample Project
3: Project is empty, no resources etc although they are present in the templates - sample project folder. Suspect its picking up the wrong project
Platform: Mac OSX 10.6.6
Target: Editor
Issues: New project thats marked to use the sample project is using the empty project instead for setup
Steps to Repeat:
1: Start iTGB
2: Click to create a new project from Sample Project
3: Project is empty, no resources etc although they are present in the templates - sample project folder. Suspect its picking up the wrong project
About the author
#2
Thats fine with me, was more on the matter that it is offered as option by the project creation dialog when it basically ignores the selection :)
02/13/2011 (4:19 pm)
I see.Thats fine with me, was more on the matter that it is offered as option by the project creation dialog when it basically ignores the selection :)
#3
02/13/2011 (5:08 pm)
@Marc - Thanks for the report. This was a reminder to commit the changes to the tools' scripts to not offer that selection. I want to replace the template system. Instead of empty vs sample game, I want to offer new project selection based on device: iPod vs iPad (and eventually ) vs iPhone 4. Of course, care has to be taken that the system is future proofed to allow for any other crazy devices Apple decides to put out. No telling if they end up selling a hybrid tablet-TV with resolution fi 1293x7312 =)
#4
how about making the whole thing dependent on the sample folder and some hierarchy and make it readout the data dynamically?
like
samples
- 480x320
-- Sample 1
-- Sample 2
- 960x480
-- Sample 1 HD
-- Sample 3
- 1024x768
-- Sample 4
-- Sample 5
- ..
and then depending on the desired target resolution the corresponding sub folders are used as "template project name" to show (that or an always same named xml within the root of that project folders is being used to provide name, path to image, description)
This way users can create and provide new startoff templates for themself or others for example, it becomes pretty easy to maintain for your end as well as to patch / add new ones as installers can detect the install place or ask for the it2d install folder and alike
02/13/2011 (5:16 pm)
If I might put in a request here:how about making the whole thing dependent on the sample folder and some hierarchy and make it readout the data dynamically?
like
samples
- 480x320
-- Sample 1
-- Sample 2
- 960x480
-- Sample 1 HD
-- Sample 3
- 1024x768
-- Sample 4
-- Sample 5
- ..
and then depending on the desired target resolution the corresponding sub folders are used as "template project name" to show (that or an always same named xml within the root of that project folders is being used to provide name, path to image, description)
This way users can create and provide new startoff templates for themself or others for example, it becomes pretty easy to maintain for your end as well as to patch / add new ones as installers can detect the install place or ask for the it2d install folder and alike
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