Box2s integration
by Ian Roach · in Torque Game Builder · 01/22/2011 (4:33 am) · 1 replies
Hi everyone, tried doing a search but search seems to be broken.
What i wanted to know/find is a guide on how to integrate box2d physics with tgb ?
What im wanting todo is modify the platformer demo and add in things like bridges/ropes/grapple hooks using the box 2d physics.
anyone already done such a thing ?
What i wanted to know/find is a guide on how to integrate box2d physics with tgb ?
What im wanting todo is modify the platformer demo and add in things like bridges/ropes/grapple hooks using the box 2d physics.
anyone already done such a thing ?
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Community Manager Michael Perry
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