Play in web - what am I doing wrong?
by Guy Allard · in Torque 3D Professional · 12/21/2010 (5:26 pm) · 0 replies
(T3D 1.1 beta 3, Vista)
I'm having serious issues with the play in web functionality. Both the NP and IE plugins compile fine (I'm not using an express version of visual studio).
The FPS example works fine in both firefox and IE.
But, custom projects are only working for me in firefox. The IE plugins crash.
If I create a new project from the toolbox, compile it, then hit the play in web button, it opens the web page, asks me if I want to allow the Activex plugin (I say yes), then it tries to run the game, but crashes with the message that it can't load the dll, check my directx version.
The game runs fine in stand alone, so it's nothing to do with directx.
What things can I do to track down what's the problem here? I notice that my registry is full of various IEWebGameControl settings, presumably created every time I try to run the plugin for a project. Many of these are for different projects, but appear to use the same UUID (It appears that new project doesn't give a unique ID for the plugins by default, they all share the same value). Is there a quick way to clean all this T3D generated crap out of the registry just in case that's the issue?
Any suggestions would be appreciated, this is really frustrating me.
I'm having serious issues with the play in web functionality. Both the NP and IE plugins compile fine (I'm not using an express version of visual studio).
The FPS example works fine in both firefox and IE.
But, custom projects are only working for me in firefox. The IE plugins crash.
If I create a new project from the toolbox, compile it, then hit the play in web button, it opens the web page, asks me if I want to allow the Activex plugin (I say yes), then it tries to run the game, but crashes with the message that it can't load the dll, check my directx version.
The game runs fine in stand alone, so it's nothing to do with directx.
What things can I do to track down what's the problem here? I notice that my registry is full of various IEWebGameControl settings, presumably created every time I try to run the plugin for a project. Many of these are for different projects, but appear to use the same UUID (It appears that new project doesn't give a unique ID for the plugins by default, they all share the same value). Is there a quick way to clean all this T3D generated crap out of the registry just in case that's the issue?
Any suggestions would be appreciated, this is really frustrating me.
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