Can't spawn through script?
by Tyler Slabinski · in iTorque 2D · 11/28/2010 (3:25 am) · 1 replies
I've been trying to spawn a simple static sprite through script, but I don't seem to be able to do that.
BlockSpawn.cs
I don't get any error in the console, so I don't know what's wrong. This seems to work in TGB, but iTGB doesn't seem to like me very much...
BlockSpawn.cs
function createBlock()
{
echo("Creating Block");
new t2dStaticSprite() {
imageMap = "BlockImageMap";
frame = "0";
mUseSourceRect = "0";
sourceRect = "0 0 0 0";
canSaveDynamicFields = "1";
Position = "-2.538 -37.064";
size = "32.000 32.000";
CollisionMaxIterations = "3";
mountID = "2";
};
}
createBlock();I don't get any error in the console, so I don't know what's wrong. This seems to work in TGB, but iTGB doesn't seem to like me very much...
Torque 3D Owner Aun Taraseina