Game Development Community

Future of Rokkitball (et al)?

by Jan Milewski · in General Discussion · 11/16/2010 (5:21 pm) · 3 replies

So, I'm sad to see InstantAction.com go as much as the next guy and I did read the new Torque Engine FAQ and such but I wonder what the fate of the games that were already made in it will be.

i.e. will you sell the games together with the engine so they can be developed further by a new company? Will you drop them altogether? Will you put the assets you developed yourself on ice and just sell the engine?

From what I understand even though IA had games embedded on a website they can be compiled to run as stand-alone too, correct?

Should the engine acquisition fail (don't wanna jinx it!) or be only partial - what are you going to do with games like Rokkitball? Turn them into community projects? It'd be an epic waste to simply dump them in general when they were quite fun and finished to the point of being playable.

I don't want any specific answers - I just want to know what options are being considered and a calming reassurance that there's still some hope for the IA leftovers. =)

About the author

Recent Threads


#1
11/16/2010 (8:34 pm)
Rokkitball is not an asset under the jurisdiction of the Torque team, nor would it be a candidate for community-released source code.
#2
11/16/2010 (9:25 pm)
I see - who holds the rights to Rokkitball then?
#3
09/26/2011 (1:28 pm)
i was told IAC did...

http://www.garagegames.com/community/blogs/view/14873/1#comment-178973