About some question on GUI
by Apppothk · in iTorque 2D · 11/16/2010 (9:17 am) · 1 replies
scoreBoardGui.gui
mainScreenGui.gui
i have mainScreenGui and add scoreBoardGui on the mainScreenGui.
now i can't click mainScreenGui's content.
how to solve this problem?
%guiContent = new GuiControl(scoreBoardGui) {
canSaveDynamicFields = "0";
isContainer = "1";
Profile = "GuiDefaultProfile";
HorizSizing = "width";
VertSizing = "height";
Position = "0 0";
Extent = "320 480";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiDefaultProfile";
hovertime = "1000";
new GuiControl() {
canSaveDynamicFields = "0";
isContainer = "1";
Profile = "GuiDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
Position = "9 376";
Extent = "304 92";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
hovertime = "1000";
new GuiTextCtrl() {
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
Position = "120 -17";
Extent = "185 77";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
hovertime = "1000";
text = "Score:";
maxLength = "1024";
};
new GuiTextCtrl(ScoreboardGuiScore) {
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
Position = "197 -16";
Extent = "185 77";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
hovertime = "1000";
text = "999";
maxLength = "1024";
};
new GuiTextCtrl(ScoreboardGuiTargetScore) {
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
Position = "198 7";
Extent = "124 77";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
hovertime = "1000";
text = "9999999";
maxLength = "1024";
};
new GuiTextCtrl() {
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
Position = "113 9";
Extent = "77 73";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
hovertime = "1000";
text = "Target:";
maxLength = "1024";
};
new GuiBitmapButtonCtrl() {
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
Position = "13 54";
Extent = "106 30";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
hovertime = "1000";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
bitmap = "default.png";
};
};
};mainScreenGui.gui
%guiContent = new GuiControl(mainScreenGui) {
canSaveDynamicFields = "0";
isContainer = "1";
Profile = "GuiDefaultProfile";
HorizSizing = "width";
VertSizing = "height";
Position = "0 0";
Extent = "480 320";
MinExtent = "480 320";
canSave = "1";
Visible = "1";
hovertime = "1000";
new t2dSceneWindow(sceneWindow2D) {
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "width";
VertSizing = "height";
Position = "0 0";
Extent = "480 320";
MinExtent = "480 320";
canSave = "1";
Visible = "1";
tooltipprofile = "GuiDefaultProfile";
hovertime = "1000";
lockMouse = "0";
useWindowMouseEvents = "1";
useObjectMouseEvents = "1";
};
};Canvas.popDialog(gameMode); Canvas.setContent(mainScreenGui); sceneWindow2D.schedule(200,"loadLevel","game/data/levels/emptyLevel.t2d"); Canvas.pushDialog(scoreBoardGui);
i have mainScreenGui and add scoreBoardGui on the mainScreenGui.
now i can't click mainScreenGui's content.
how to solve this problem?
About the author
Torque Owner Richard Skala
Pixel Vandals Inc.
In Torque, when it sees that a GuiControl has that value set to true, then it assumed that object wants to respond to touch/mouse input, so your new objects are probably covering the mainScreen Gui stuff, not allowing it to respond to input.
So, you should create a new GuiControlProfile and set 'modal = false'. It should be adequate enough to just copy the entire definition of "GuiDefaultProfile", rename it, set modal = false, and then have your Gui objects use that instead.
I just recently had this problem, so it's fresh in my head :-) I hope this helps you.