tcpObject Why is the body of console command Send commented out?
by Vince Gee · in Torque 3D Professional · 08/06/2010 (8:53 pm) · 4 replies
Ok,
Stupid question, I use the TCPObject in my project, but the send command is commented out... any reason for this?
Stupid question, I use the TCPObject in my project, but the send command is commented out... any reason for this?
About the author
www.winterleafentertainment.com
#2
And if commented back in, it's still broken, as it refers to another import which will cause an error to be thrown. It looks like code from the HTTP object in T2D was pasted in, threw a compile error, was commented out, and forgotten.
I removed the loop, leaving on the object->send, which is what I need from the last version, and everything works for my application.
09/15/2010 (5:05 pm)
No... it should not be commented out.And if commented back in, it's still broken, as it refers to another import which will cause an error to be thrown. It looks like code from the HTTP object in T2D was pasted in, threw a compile error, was commented out, and forgotten.
I removed the loop, leaving on the object->send, which is what I need from the last version, and everything works for my application.
#3
09/15/2010 (5:30 pm)
This has been fixed in trunk already and will be there in 1.1 beta 3... there is a thread in the forums here with the fix.
Community Manager Michael Perry
ZombieShortbus