Game Development Community

xbox

by Alberto · in Torque X 3D · 08/03/2010 (6:46 pm) · 4 replies

hello

Probably this question has been asked hundred of times
If I buy the new Torque x version( 200 USD -> 300 USD) , can I burn a CD for Xbox , just for my personal use ?
If not , what else shall I do ?


Thanks in advance

#1
08/03/2010 (7:10 pm)
No, games built with Torque X can't be burned to a disc to be played on the Xbox. Xbox 360 deployment is supported via the Creator's Club.

In order to deploy to the Xbox 360 you need an Xbox Live Gold account and an XNA Creator's Club Premium membership. Then to distribute your game you'll need to go through the channels of the Creator's Club and submit your game. When it gets through that process it will appear on the Xbox Live Marketplace in the Indie channel.
#2
08/04/2010 (1:33 am)
Here is a link to the XNA website:

creators.xna.com/en-US/

You need to use XNA for Torque X even for PC projects.

#3
08/04/2010 (5:44 pm)
Thanks

I am not interested in distributing my games
I just want to create some simple simulation for my sister's kids

So if I get the the Xbox Live Gold account and the XNA Creator's Club Premium membership , it should be enough

How much does it cost ?

Thanks again
#4
08/05/2010 (6:53 am)
You don't need a gold account, just the CC premium account, which I still believe is US$99 per year (I'm not American, so the price I saw was converted, but a quick mental math puts it at about that). The premium account will need to belong to your sister though.