xbox
by Alberto · in Torque X 3D · 08/03/2010 (6:46 pm) · 4 replies
hello
Probably this question has been asked hundred of times
If I buy the new Torque x version( 200 USD -> 300 USD) , can I burn a CD for Xbox , just for my personal use ?
If not , what else shall I do ?
Thanks in advance
Probably this question has been asked hundred of times
If I buy the new Torque x version( 200 USD -> 300 USD) , can I burn a CD for Xbox , just for my personal use ?
If not , what else shall I do ?
Thanks in advance
#2
creators.xna.com/en-US/
You need to use XNA for Torque X even for PC projects.
08/04/2010 (1:33 am)
Here is a link to the XNA website:creators.xna.com/en-US/
You need to use XNA for Torque X even for PC projects.
#3
I am not interested in distributing my games
I just want to create some simple simulation for my sister's kids
So if I get the the Xbox Live Gold account and the XNA Creator's Club Premium membership , it should be enough
How much does it cost ?
Thanks again
08/04/2010 (5:44 pm)
ThanksI am not interested in distributing my games
I just want to create some simple simulation for my sister's kids
So if I get the the Xbox Live Gold account and the XNA Creator's Club Premium membership , it should be enough
How much does it cost ?
Thanks again
#4
08/05/2010 (6:53 am)
You don't need a gold account, just the CC premium account, which I still believe is US$99 per year (I'm not American, so the price I saw was converted, but a quick mental math puts it at about that). The premium account will need to belong to your sister though.
Associate Scott Burns
GG Alumni
In order to deploy to the Xbox 360 you need an Xbox Live Gold account and an XNA Creator's Club Premium membership. Then to distribute your game you'll need to go through the channels of the Creator's Club and submit your game. When it gets through that process it will appear on the Xbox Live Marketplace in the Indie channel.