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Nvidia 'post toonShadow' in Torque 3D?

by 000 · in Artist Corner · 05/11/2010 (9:22 am) · 0 replies

Morning Gents,

I've read the excellent 'Jolly' outline render effects implemented in Torque 3D (Here & Here) but I'm hoping someone will assist me on shedding light on how to implement what Nvidia calls 'toonShadow' into Torque 3D:

developer.download.nvidia.com/shaderlibrary/shaderPix/512/post_toonShadow.jpg
http://developer.download.nvidia.com/shaderlibrary/webpages/hlsl_shaders.html#post_toonShadow

I'm hoping to achieve an effect similar to 'Legend of Zelda: The Wind Waker', 'XIII', 'Warsow' and others.

Unfortunately I'm not much of a technical artist (very slowly learning), so I don't understand anything pertaining to scripting *.HLSL and *.FX shaders and implementing them into Torque 3D. I'd like to learn however and certainly move over other shaders to T3D from this library for everyones use.

Any assistance is appreciated.