TGB 1.7.5 torsion problem (binary fix available) - RESOLVED
by Afan Olovcic · in Torsion · 05/03/2010 (1:08 pm) · 46 replies
I have problem to start my project from Torsion Error msg : Connection to executable failed.
Configuration settings are OK.
Configuration settings are OK.
About the author
www.bootwars.com
#42
@Scott Burns
No wonder that people get angry about an error that is almost 1 year old and still not fixed. Can't be. It's more then important being able to debug!
09/30/2011 (11:52 am)
Guys these are three lines of change in source code. Why does GG do not fix this? Thanks for wasting 2 hours of my work time for searching in the forums for that error.@Scott Burns
No wonder that people get angry about an error that is almost 1 year old and still not fixed. Can't be. It's more then important being able to debug!
#43
The issue is being fixed once and for all however in 1.7.6.
09/30/2011 (12:06 pm)
The issue was actually fixed last year and we put out a hotfix for it in the form of updated installers. At some point in time during the closure and reboot the download somehow reverted to the previous. How and when that happened we really don't know. The site went through a couple different host changeovers during that time so it's hard saying what happened.The issue is being fixed once and for all however in 1.7.6.
#44
Bug happend with newest version of Torque 2d.
09/30/2011 (1:44 pm)
Sorry I was a bit angry when i finally got this working. I know that code can be a 'bitch' sometimes. Glad to hear you are working on it.Bug happend with newest version of Torque 2d.
#45
This has been destroying my mind for the last 2 hours too.
SO stoked I found this forum post.
Alex
09/30/2011 (4:41 pm)
Just to add my tuppence worth:This has been destroying my mind for the last 2 hours too.
SO stoked I found this forum post.
Alex
#46
12/12/2011 (9:55 am)
Fixed in 1.7.6
Torque 3D Owner Andrew Van Dijk
GasiusGames
Hi Scott,
My problem is the same as everybody else. When executing Torsion against TGB, the debugger does not stop on break points. I also just tested with T3D, and that doesnt work either. Normally the app just complains that it cant connect, you click the run button 6 or 7 times, and eventually it connects, but doesnt wireup or step into the code.
Im going to try the code fix on TGB and see if that helps.
Ok, just made the fix on the TGB source, recomplied a debug version and copied that exe to my application path. Pointed my configurations executable to the new EXE.
Debugging is working fine and stopping on break points. May I suggest GG implements the fix, so that the rest of the community doesnt struggle....
Regards
Andrew