Game Development Community

Programmatically minimizing a window

by Rich Adam · in Torque 3D Professional · 04/28/2010 (8:18 am) · 1 replies

Is there a way to do this? I would like to minimize a window to make the screen behind is visible when a child of that window has focus and then restore it when the child control is closed.

#1
05/03/2010 (8:44 pm)
As an answer to my own post, there is not a console function nor is there a C++ call to toggle the minimization state of a GuiWindowCtrl. So I just wrote one myself.