Status of SFX Providers in 1.7.1 ?
by Kenneth Eves · in Torque Game Engine Advanced · 02/09/2010 (6:34 pm) · 2 replies
From what I've been reading, there are three providers working in 1.7.1's SFX system... FMOD, DSound, and OpenAL. The only one I've had any luck getting running was FMOD.
Is there something I should be doing to enable the other two? I'm guessing I'm missing DLLs.
Thanks,
Ken
Is there something I should be doing to enable the other two? I'm guessing I'm missing DLLs.
Thanks,
Ken
About the author
<3 TGE/A Quickly becoming a fan of T3D 1.2
Associate Rene Damm
DirectSound should always work on Windows given that the proper DX runtime is installed, but for OpenAL you need to download the OAL installer from Creative (not quite sure, if 1.7.1 came with an OAL DLL).