Game Development Community

DSOs suddenly a problem

by Ian Omroth Hardingham · in Torque Game Engine · 08/26/2009 (7:47 am) · 3 replies

Hey guys.

After 1.5 years making my TGB 1.1.3 game without a single DSO regeneration problem, this week I've had it with almost every cs file I've edited. What could cause such a sudden shift?

Thanks,
Ian

#1
08/26/2009 (8:24 am)
You didn't suddenly change editor, or have it create a BOM marker?
#2
08/26/2009 (8:24 am)
Hi Ronny.

What's a BOM marker?
#3
08/26/2009 (9:55 am)
It's a magic pair (or more) of bytes right at the beginning of a file, invisible in the editors that support it. It indicates what form of Unicode a file is, and messes things up royally for all compilers :)

If you happen to be using Notepad++, it can suddenly think it should write those (when you load a plain ASCII file and it thinks it sees a special symbol). Torsion should probably stay well away from it.