Game Development Community

Torque 3D and DX11

by Mark · in Torque 3D Beginner · 08/24/2009 (12:36 am) · 4 replies

I hope Torque 3D takes advantage of this.

After seeing AMD demonstrating model tesselation, this could be pretty damn big.

Video: http://www.youtube.com/watch?v=6Wp4Y-u8-Qw

#1
09/17/2009 (6:25 pm)
We have no plans to support DX11 in the immediate future.
#2
09/17/2009 (11:14 pm)
..a "rebranded heightmap tool"..great. [/sarcasm]
#3
09/17/2009 (11:47 pm)
just curious, if one wanted to support DX11? what would that take, off hand. just updating the Direct X SDK and such?
#4
09/18/2009 (10:32 am)
no, theres quite a bit more work than that....