Justin Dobbs's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Create a successful bullet hit bleeding. | Anyone else having issues getting the decals to work in multiplayer?... read more | 05/30/2012 (8:39 am) |
| Torque 3D Embedded Browser (WebKit) | @David yeah I guess what I mean is since they have no official version for Torque that Unity must be... read more | 05/11/2012 (2:51 pm) |
| Torque 3D Embedded Browser (WebKit) | I see Mythos Labs has released a version of this for unity 3D so I assume the support for Torque3D 1... read more | 05/11/2012 (7:48 am) |
| GG Artists this question is yours | Well I have watched almost 15 hours of video starting from Zbrush basics transitioning into Maya fro... read more | 05/10/2012 (7:19 am) |
| GG Artists this question is yours | Hell yeah I would love to tag along and help where I can. I have found a site http://www.digitaltuto... read more | 05/08/2012 (12:49 pm) |
| GG Artists this question is yours | I think my main problem is going to be that I have no formal training on art or 3D modeling of any k... read more | 05/08/2012 (11:35 am) |
| GG Artists this question is yours | Yeah Zbrush is just geometry and texturing from highpoly render to texture then export a low poly ve... read more | 05/08/2012 (9:34 am) |
| Actor Explode to Gibs Question | Sweet thanks.. once I am done with the effect I will post a video of the carnage for all to enjoy!! ... read more | 05/04/2012 (2:42 pm) |
| Actor Explode to Gibs Question | Wow i totally missed that resource and yes that is a much better way of doing it.... read more | 05/04/2012 (9:49 am) |
| Actor Explode to Gibs Question | I look forward to a solution in the mean time my plans are to workout the damage based trigger of sa... read more | 05/04/2012 (6:20 am) |
| Actor Explode to Gibs Question | I know I have tried many of the tutorials on this forum for it and none so far work but I could be j... read more | 05/03/2012 (11:34 am) |
| Actor Explode to Gibs Question | I have yet to understand how that Shapebase::blowUp() works so for now just particles. I have about ... read more | 05/02/2012 (9:55 pm) |
| Actor Explode to Gibs Question | Works perfect thanks now to just tweak the explosion itself ... read more | 05/02/2012 (5:44 pm) |
| T3D publishing paths | Xbox 360 now has the indie games section of Xbox Live I wonder what it takes to get a game published... read more | 05/01/2012 (12:32 pm) |
| ogg sound files wont work in T3D 1.2 | Have another audio issue if you watch this video you will notice the audio from the weapons cuts out... read more | 05/01/2012 (9:01 am) |
| ogg sound files wont work in T3D 1.2 | I ended up buying the ogg-mps.com converter and it works perfect now thank guys... read more | 04/18/2012 (6:30 pm) |
| ogg sound files wont work in T3D 1.2 | Yeah they are stereo so I will have to find a way to downsample them... open to ideas lol.... read more | 04/18/2012 (6:15 pm) |
| ogg sound files wont work in T3D 1.2 | If i replace the sounds with Lurker defaults then they do play hover the sound files play fine in my... read more | 04/18/2012 (2:32 pm) |
| How would i go to merge AFX in the original T3D 1.2 folder? | I am currently doing just that Jeff starting with AFXDemo and working backwards but I have come to a... read more | 04/10/2012 (6:09 am) |
| Need help getting started AFX+UAISK+T3D1.2 | I actually got it working just a minute ago. My steps where: 1. Install AFX2_for_T3D_1.2-Win.exe ... read more | 04/04/2012 (9:11 am) |
| Prairie Games MMOKit Atlas question | Meh i think i figured it out on my own but thanks for the help atlasGenerateBlenderTerrain... read more | 04/17/2007 (6:23 pm) |
| Prairie Games MMOKit Atlas question | Yeah that is a good tutorial but it still doesn't explain how to convert the raw file into atlas fil... read more | 04/17/2007 (9:10 am) |
| Bumps or Detail maps in constructer? | Not 100% positive on how its done but i know for a fact it can be done in TGEA and may or maynot be ... read more | 04/15/2007 (7:16 pm) |
| Lights don't stay deleted | Also get it only when i do alot of undo's it seams no matter what undo i do i can occasionally get t... read more | 04/15/2007 (7:06 pm) |
| Lights don't stay deleted | Only time i get the problem is with a more complex scene not sure about the rest of you guys.... read more | 04/11/2007 (2:35 pm) |
| Lights don't stay deleted | Only time i get the problem is with a more complex scene not sure about the rest of you guys.... read more | 04/11/2007 (2:28 pm) |
| Ideal Arch Tool | I gotta agree with Jaimi and Sun as well i cant think of any other options for arches... read more | 04/10/2007 (7:01 pm) |
| Simple ruins | Nice to see it get used I will make up more prefabs as i build my own projects i will try to post th... read more | 04/10/2007 (6:23 pm) |
| Feature Request -Multiple select | I have not tried that and yeah it works great thanks... read more | 04/10/2007 (1:57 pm) |
| Shared prefab | Once the arch tool is finished this prefab will be of no use but till then it is very useful... read more | 04/10/2007 (6:24 am) |
| Slow? | Yeah i just found the "Brush Limit" I guess you could say cause now my scene wont even load, I built... read more | 04/09/2007 (6:44 pm) |