Jim Kaiser's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Community Edition Activation | I would like access please. jimkaiser32@msn.com... read more | 09/07/2012 (6:46 pm) |
| Create a successful bullet hit bleeding. | Thank you for this! Works great.....can't get anything done..too busy with blood splatter.... read more | 03/21/2012 (6:39 pm) |
| Can ScatterSky Z-Offset Hack be added in as a fix for 1.2? | @Paul Not really a port...I just tried plugging in same resource that you've referenced into 1.1F,... read more | 10/27/2011 (6:05 pm) |
| Can ScatterSky Z-Offset Hack be added in as a fix for 1.2? | -ditto- I tried to port over the old fix to 1.1F, but no go.... Please fix for 1.2 or give solutio... read more | 10/26/2011 (6:49 pm) |
| Glass | Steve, Gotta say that I always like your innovations & work-a-rounds! ... read more | 02/08/2011 (8:47 pm) |
| sad news and GMK/guideBot | Thanks Yuri, can't wait for this! <rapping my fingers on the desk...waiting>... read more | 11/20/2010 (2:46 am) |
| The UAISK Update 1.6 WIP version for T3D 1.1B3 | jimkaiser32 (at) msn (dot)com Thanks ... read more | 11/14/2010 (6:28 am) |
| GuideBot Beta 0.8 | Same here.... read more | 04/10/2010 (6:06 pm) |
| we still need atlas terrain in T3D | So after reading all this....a thought...yes I dare to think outside the box! If I wanted to make a... read more | 01/15/2010 (12:04 am) |
| 3D4FREE - new website full of FREE game-ready assets! | I'm not that hard up for 3d material, to put up with this kind of crap. ... read more | 01/03/2010 (8:29 pm) |
| BG Cliff Construction Kit discussion | Konrad: Thanks for your help....got this working perfectly now! Such a nice program, really adds a... read more | 12/01/2009 (12:30 am) |
| orcs rule | Chris, When I mouse over the "blue key" cursor changes to a hand...then I press the &qu... read more | 11/30/2009 (4:56 pm) |
| BG Cliff Construction Kit discussion | Alright will send. Thank you. ... read more | 11/29/2009 (1:56 pm) |
| orcs rule | I think you pickup/select the key by pressing "E" key. ... read more | 11/29/2009 (12:09 am) |
| BG Cliff Construction Kit discussion | Ok, I went back to T3D v1.0.1. Installed a fresh version & recompiled source code just fine. C... read more | 11/28/2009 (11:23 pm) |
| BG Cliff Construction Kit discussion | Ok thanks Konrad. Will stick to v1.0.1 until then.... read more | 11/28/2009 (4:24 pm) |
| BG Cliff Construction Kit discussion | Hmmm, I added the BGCliffs to T3D v1.1 Alpha...it compiled alright, but not working. I added the a ... read more | 11/28/2009 (3:48 am) |
| Forest Kit Animated trees with wind force? | OK...Thanks! ... read more | 11/28/2009 (3:10 am) |
| BG Cliff Construction Kit discussion | Ok Great News! Downloading it now. Thanks Konrad...been anxiously awaiting this one for a long tim... read more | 11/28/2009 (2:02 am) |
| Having a problem with collision | I'm also having a problem with collision in T3D 1.1 Alpha. I have a collision mesh around the trunk... read more | 11/28/2009 (12:57 am) |
| Compiling V1.1A in VS2010b or VS2008 | Hm-m-m. I recompiled in VS 2008 & had no problems, but I recompiled it straight from the FPS Ex... read more | 11/21/2009 (11:15 pm) |
| Active AI | @Randy I was having similar problem with adding AIBots to level in T3D 1.0.1. and GMK 1.2.5 Would... read more | 10/28/2009 (11:51 pm) |
| GMK features suggestion | I'm fairly new to this, but what I would like to see are some examples of the scripting in certain a... read more | 10/28/2009 (11:41 pm) |
| T3D Beta 2 Bug: Swiming Animation | @Gwang Added your code to Player.cpp as shown above, and now it works! Thank you! ... read more | 09/23/2009 (12:02 am) |
| T3D Beta 2 Bug: Swiming Animation | I have the same problem. I have Ava model with the swim_forward & swim_root animations. All the... read more | 08/28/2009 (11:43 pm) |
| how do I merge physX into the "full" template?? | Ok...please tell us how you managed to get PhysX into the full template. Was trying to do the same,... read more | 05/03/2009 (5:34 pm) |
| Torque 3D Beta 1 Known Issues | Thanks Josh! That saved me a lot of time. *wiping my forehead*... read more | 04/30/2009 (10:39 pm) |
| Torque 3D Beta 1 Known Issues | When I compile...FPS Genre Kit...get 2 fatal errors: In stdafx.h => #include <atlbase.h>... read more | 04/30/2009 (8:53 pm) |
| Beta Testing? | OK...all set...adopted a Matinee!!! "Hey!, what the...???" *arms frailing about over hea... read more | 04/30/2009 (5:48 pm) |
| What do you want to see in a FPS kit? | Please be sure to add the "Climbing"....but more importantly, please add the "Swimmin... read more | 04/29/2009 (12:17 pm) |
| Advances...and the beat goes on! | @Steve After seeing the recent T3D demos...I'm just not interested in working with TGEA 1.8.1 an... read more | 04/04/2009 (10:21 pm) |
| First! | Ok...all you mature people please "Log In" so we can know how many of you there are! @ ... read more | 04/03/2009 (10:04 pm) |
| Chiang Mai: Torque Motion & TGEA 1.7.1 | Hmmmm- Torque 3D will have swimming already set up in it.... I just purchased Torque 3D........so..... read more | 04/03/2009 (9:30 pm) |
| convert1 | Ok, here's what you do. when you create the obj make sure you choose "polygon" for the st... read more | 04/03/2009 (9:16 pm) |
| Pre-order Shirts! | Ok.....scent! #@@!!& I mean sent! ... read more | 04/01/2009 (8:00 pm) |
| First! | Oh yeah....now I remember...that makes me #36....Yippee! No wait!....errr..#37. ... read more | 04/01/2009 (7:23 pm) |
| First! | Hey!! I'm number.....oh darn, lost count! ... read more | 04/01/2009 (7:21 pm) |
| X3DAudio1_4.dll - not found - so app failed to launch. | Had the same problem. I just did a search for the file on my hard drive....found it...then copied... read more | 02/18/2009 (12:50 pm) |
| Chiang Mai: Torque Motion & TGEA 1.7.1 | Ok. Here's an update on my progress: Managed to get everything working in TGEA 1.7.1 with the exc... read more | 12/31/2008 (2:49 pm) |
| Chiang Mai: Torque Motion & TGEA 1.7.1 | Found part of my problem! I used WinMerge to merge in the provided code changes that was provided... read more | 12/17/2008 (8:22 am) |
| Chiang Mai: Torque Motion & TGEA 1.7.1 | @Adam - Just got home and tried the above fix...that seemed to compile just fine, but now I get 3 ne... read more | 12/15/2008 (7:01 pm) |
| Chiang Mai: Torque Motion & TGEA 1.7.1 | Adam...Thanks for the quick reply. Will give that a go & let you know how it went. Thanks again!... read more | 12/15/2008 (8:09 am) |