Michael Cozzolino's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Content Packs - What Would You Like To See ? | I thought of a content pack. How about explosion models with IFL's for animations for all of the pe... read more | 10/16/2003 (5:14 am) |
| LightWave to DTS Problems | Here in the post is fine Images example: [ image]www.mysite.com/images/wow.jpg[/image ] wit... read more | 10/14/2003 (5:37 am) |
| LightWave to DTS Problems | Could you post a screenshot of your model in Torque?... read more | 10/13/2003 (6:52 pm) |
| Limb Dismemberment | If you are trying to do this with Torque. This Resource may help [url]http://www.garagegames.com... read more | 10/09/2003 (6:54 pm) |
| How about an expansion pack? | I know the developers are real busy at the moment tyring to organize a conference for all the develo... read more | 10/09/2003 (8:11 am) |
| What about the Mac community?? | [url]http://www.garagegames.com/index.php?sec=mg&mod=project&page=submit.job[/url]... read more | 10/09/2003 (8:05 am) |
| Halflife2 sourcecode leak... ack! | All that work and that happens. That sucks!!! Oh and that guy on the forums of the link. I guess... read more | 10/03/2003 (4:54 am) |
| Depression | Badguy you need a vacation. I know because I do to. I'm off next week. My job sucks. It is the same ... read more | 10/02/2003 (5:20 am) |
| What triggers the sounds for player movements etc.? | Dave does Lightwave support the Triggers? If so how do you implement it? I don't really care about n... read more | 09/25/2003 (8:46 am) |
| Refund for somebody who this goes way over there head | My advice would be to start with learning the scripting code. You can do some neat stuff just by usi... read more | 09/25/2003 (5:28 am) |
| Lightwave dts exporter and transparency problem | No problem I'm glad I could help.... read more | 09/23/2003 (12:18 pm) |
| Lightwave dts exporter and transparency problem | You should be able to see the forum. It is Public.... read more | 09/23/2003 (4:41 am) |
| Lightwave dts exporter and transparency problem | @ Teri I don't know if this is the sort of problem you mean but here [url]http://www.garagegames.com... read more | 09/22/2003 (7:31 pm) |
| TT taking over forums | That is great to hear Rick.... read more | 09/22/2003 (12:31 pm) |
| Query Master Server from Europe/Germany? | We have all been there.... read more | 09/17/2003 (1:20 pm) |
| Attaching to the default animations...and death seq's. | You could also go further into this by assigning a death animation to a damage type position on the ... read more | 09/12/2003 (12:57 pm) |
| Lightning Beam Weapons | As of right now I don't believe their is a resource for that. I know that Legends has their repair p... read more | 09/12/2003 (12:54 pm) |
| Lightwave to DTS -- a bust :( | Thanks for the info David. That may explain things seeing that the LW Exporter is based on the Milks... read more | 09/08/2003 (12:57 pm) |
| Lightwave to DTS -- a bust :( | David I have done some investigating of the cause of the crash. I wrote about it in a previous post.... read more | 09/07/2003 (5:37 am) |
| Lightwave to DTS -- a bust :( | David by any chance have you gotten death animations to work without it crashing Torque? If so co... read more | 09/05/2003 (8:45 am) |
| Death animation crash revisited | I tried adding all of the death animations and still get the same result. I must be missing some... read more | 08/27/2003 (8:15 am) |
| .lwo To .ms3d | You need to hit the Triple button in Lightwave then export. It is in the LWDTSExporter Docs but is e... read more | 08/27/2003 (3:40 am) |
| Death animation crash revisited | Almost spoke too soon thought I figured it out. Thanks for the reply Badguy. I'll look into that ... read more | 08/26/2003 (7:35 pm) |
| Other game engines by gg? | You can buy the engine though for I think $50 US.... read more | 08/22/2003 (7:23 am) |
| Other game engines by gg? | There is the Reaction Engine if you didn't realize it already. The engine used for "Chain Reaction".... read more | 08/21/2003 (8:15 pm) |
| Using unmount as autoeject | I think I know what you are asking. I would say yes. I did this this morning to make sure I could do... read more | 08/21/2003 (7:27 pm) |
| Umount converted to autoeject and manual eject | I think the easiest thing to do is to add an impulse to the explosion of the vehicle to propel the p... read more | 08/21/2003 (4:56 am) |
| IGC scary prospect ;-) | I know what you mean Keith. I really feel very awkward around new people. It took me 2 years of high... read more | 08/21/2003 (4:30 am) |
| Virus | I have been getting the emails as well. Just not as many about 5 a day.... read more | 08/20/2003 (7:25 am) |
| LW player animation ? | I think I may have found the issue. I have to go to work now so I won't get to play around with it u... read more | 08/18/2003 (1:29 pm) |
| Anyone have an educational license? | Do you mean an educational licensed Torque? If so I don't believe their is one. We are talking $... read more | 08/17/2003 (9:48 am) |
| LW player animation ? | Bump :( Sorry for the bump. This is driving me crazy.... read more | 08/15/2003 (10:11 am) |
| Macintosh Powerbook touch pad problem | I know nothing about mac and i'm not one of the developers of Marble Blast(just giving a suggestion)... read more | 08/07/2003 (5:03 am) |
| Where can I find the details for publishing with GG? | I'm 99.9% sure that I read that GG does [b]NOT[/b] take the rights of your ip when publishing your g... read more | 08/06/2003 (7:39 pm) |
| New to Garage Games | The best way to recruit people is to post an ad in the help wanted forum [url]http://www.garagegames... read more | 08/01/2003 (7:11 pm) |
| The last update from GG was 6/13. | @ Tim Smith do you want GG to make your game for you!? I'm sorry, but you complain alot. Maybe yo... read more | 07/24/2003 (7:31 am) |
| Vehicle question. | I haven't done this but I believe you need to add code to the vehicles on collision function in your... read more | 07/16/2003 (10:18 am) |
| Try out my game 'MonkeyRally' | Good job Nick. The only issue I had was I thought the suspension was a little soft. The car controll... read more | 07/15/2003 (8:10 am) |
| DOP : What's the status? | Good to here it isn't dead. Don't give up. As long as you move forward you are still alive no matter... read more | 07/03/2003 (6:27 am) |
| In Game sounds while loading | Dop has the feature you are looking for. I don't believe that there is any C++ changes to do this. D... read more | 07/03/2003 (4:31 am) |
| Java game developer community First Impression : Yuk !!! | Thanks Steven I'll take a look at your tutorial when I get a chance. As far as the members of Sun... read more | 07/03/2003 (3:59 am) |
| Terrain bump mapping updated | Nevermind I found it :)... read more | 07/02/2003 (12:20 pm) |
| Trees? And of course, water... | I bought the pack and i'm pleased, You can get a good vareity of trees by adding different textures.... read more | 06/29/2003 (11:51 am) |
| LOD Question | Bump Basically I guess on average what is a good LOD count for a model 3 levels 4, or more ?... read more | 06/27/2003 (12:42 pm) |
| Thinking of buying Torque, Has Questions | Until you guys are ready right Jeff? :) GG rocks and keeps getting better. Torque is t... read more | 06/26/2003 (1:05 pm) |
| environment maps dont work on animated models? | That is the drawback to forums, you can easily misinterpret something.... read more | 06/18/2003 (12:56 pm) |
| Getting weapon inventory count | Ok I think I figured it out. Seems to work. if(%%shape.weaponSlotCount < %MaxWeapons) { Pick ... read more | 06/11/2003 (5:17 am) |
| Vehicle cameras | @ imagination I think your problem is your collision box. Most likely what is happening is that you... read more | 06/09/2003 (7:14 pm) |
| Get weapon mounted ? | Oh I see what you are doing. I think I may have figured out another way. I new I did this before it... read more | 06/06/2003 (9:43 am) |
| Healthbar disappears | Yep I just tried it and I'm getting the same result. As soon as you take damage it appears that you ... read more | 06/03/2003 (4:08 am) |