Game Development Community

Weston Elliott's Forum Posts

Thread Post Date Posted
Nvidia Optimus - odd & grrr & sigh & hmmph @Pedro: my thought exactly. And apparently several others share these same thoughts too... I kn... read more 08/19/2012 (5:59 pm)
Constructor abandoned Well then how about working on some Nvidia Optimus support for T3D? I'm sure that would make sense ... read more 08/19/2012 (5:57 pm)
Constructor abandoned Why not just make a new Constructor like tool for Torque3D (not .dif). I know it would be a bit of ... read more 08/18/2012 (11:00 am)
Problems with Nvidia Optimus and Torque3D 1.2? [quote]It said you must hit "Apply" after making selections. I don't know if this will hel... read more 08/13/2012 (8:23 am)
Constructor abandoned Excellent! This seems like it will make a decent replacement for Constructor. I still wish Garage ... read more 08/12/2012 (10:58 am)
Problems with Nvidia Optimus and Torque3D 1.2? [quote]MAJOR FLAW. They've known for years.[/quote] Yeah I can see this. I have found a few discus... read more 08/12/2012 (10:54 am)
Constructor abandoned "@Mike, their Torque Exporter is currently not available. Collada exporter work just fine?"... read more 08/11/2012 (10:30 am)
Problems with Nvidia Optimus and Torque3D 1.2? @ahsan, My apologies, I meant Dead Island, not Red Dead Redemption. I have Red Dead Redemption for... read more 08/11/2012 (10:28 am)
Problems with Nvidia Optimus and Torque3D 1.2? Well that stinks. I really haven't noticed any problems with other games and the Nvidia card within... read more 08/10/2012 (3:39 pm)
Constructor abandoned Hey thanks Gary! I will check Deled out for sure. Also, I had no idea that you could use Google Sk... read more 08/10/2012 (3:22 pm)
Torque 3D Community Edition Activation I too would like access to this. Thank you for all your work and I look forward to trying this! ... read more 08/10/2012 (7:08 am)
Constructor abandoned I've actually seen a lot of people say they would be willing to pay for a constructor like program i... read more 08/10/2012 (6:47 am)
New constructor wish list I agree with Michael. I would love it if Torque Constructor was updated to work with Torque3D or ev... read more 08/10/2012 (6:27 am)
Nvidia Optimus - odd & grrr & sigh & hmmph Hey, just got a brand new laptop shipped to me two days ago. Installed T3D 1.2 (fresh package) and ... read more 08/09/2012 (2:42 pm)
Any good RPG tutorials? Thanks everyone! All these posts will be very helpful to my learning! Thank you John, but the link... read more 06/16/2012 (2:31 pm)
Yet another modeling program thread... Okay, thank you for that info Jeff, and thank you to everyone else for being such a great help to me... read more 06/15/2012 (2:50 pm)
Catching up to speed with Torque3D? Thank you everyone for all of your suggestions and feedback! I have looked into the link Sei posted... read more 06/08/2012 (11:23 am)
Yet another modeling program thread... Well, I have been reading what you all are saying as well as researching myself. I think I will jus... read more 06/08/2012 (11:20 am)
Catching up to speed with Torque3D? Are there any books any of you would recommend for learning how to use Blender?... read more 05/25/2012 (6:38 pm)
Catching up to speed with Torque3D? Yeah, I do like ordering from Amazon for that reason. I have not had any problems with them in the ... read more 05/24/2012 (4:44 pm)
Catching up to speed with Torque3D? It is, is it? You wouldn't suppose there would be a way for me to get my money back from Amazon in ... read more 05/24/2012 (4:27 pm)
Catching up to speed with Torque3D? [quote]You ordered this one? You noticed it's a pre-order, right?[/quote] Well crap, no I missed th... read more 05/24/2012 (3:28 pm)
Catching up to speed with Torque3D? Currently I'm working my way through the FPS Tutorial for Torque3D 1.2 and it is quite helpful. I'm... read more 05/24/2012 (2:58 pm)
Hardware Requirements for Torque 3D 1.2 Excellent! Well, I'm pretty set on my current configuration and will probably be ordering it within... read more 05/24/2012 (2:46 pm)
Hardware Requirements for Torque 3D 1.2 @ahsan: So then you would recommend I stick with the 6Gb/s? @Ronny: Yeah, I don't plan on doing h... read more 05/24/2012 (10:13 am)
Hardware Requirements for Torque 3D 1.2 [quote]it is $139.99 after mail-in rebate card.so u will get a msi gtx 560 instead of evga's gtx 460... read more 05/23/2012 (1:50 pm)
Hardware Requirements for Torque 3D 1.2 Would 16Gb of memory really make that much of a difference with Torque3D though? As far as most of ... read more 05/22/2012 (1:12 pm)
Hardware Requirements for Torque 3D 1.2 Wow, thanks everyone for all your detailed replies! Especially ahsan, as I can tell you really put ... read more 05/21/2012 (9:56 am)
Hardware Requirements for Torque 3D 1.2 Well, I was trying to decide whether or not to build my own system (custom built). I was trying to ... read more 05/19/2012 (7:06 pm)
Hardware Requirements for Torque 3D 1.2 It is rather strange that I cannot seem to find that card on newegg.com or find any place comparing ... read more 05/19/2012 (4:58 pm)
Hardware Requirements for Torque 3D 1.2 First, thank you all again for all your great feedback. I appreciate it and it's really helping me ... read more 05/19/2012 (12:59 pm)
Hardware Requirements for Torque 3D 1.2 How would the 2Gb DDR3 NVIDIA GeForce GT 530 perform with Torque3D? Should I just shoot for a GTX 5... read more 05/18/2012 (7:24 pm)
Hardware Requirements for Torque 3D 1.2 So, what you two are basically saying is that in order to run Torque 3D smoothly, I will have to hav... read more 05/18/2012 (2:29 pm)
TgeLobby v1.5 in Development Well, even though tgelobby is no longer being worked on (last update was back in 2003 which was the ... read more 04/19/2009 (9:34 am)
TgeLobby v1.5 in Development tgelobby died long ago...... read more 04/19/2009 (9:30 am)
TGEA 1.8.1 Linux Support? Are there any plans in the future for TGEA Linux support?... read more 04/14/2009 (4:35 pm)
Atlas Terrain Wow, thanks for all the replies! I will check all this out now.... read more 08/15/2008 (11:04 am)
Atlas Terrain Well, I bought L3DT for torque and have been playing around with that for a few hours now. Though I... read more 08/14/2008 (10:28 pm)
Port Forwarding Question Okay, I had my friend setup port forwarding and host a game off his network. I was able to find and... read more 07/18/2008 (7:37 pm)
Port Forwarding Question Actually that is how I have had it setup. I changed it to my public IP yesterday. I have actually ... read more 07/18/2008 (10:28 am)
Port Forwarding Question Yeah that was a stupid question. I get what you were saying now. The game server is registering on... read more 07/18/2008 (1:21 am)
Port Forwarding Question So a game server can't be hosted on the same computer as the master server? Or do you mean the game... read more 07/17/2008 (7:14 pm)
Port Forwarding Question The one port changes when I query for a game. Also, people on different networks still aren't able ... read more 07/17/2008 (3:53 pm)
Port Forwarding Question Yeah I got the ports 6666 and 6667 both setup on UDP and TCP. Also, I ran my project with Wireshark... read more 07/17/2008 (10:40 am)
Port Forwarding Question Okay I downloaded Wireshark and used it to see what ports were being used. This is what I get when ... read more 07/16/2008 (11:22 pm)
Port Forwarding Question Well I switched 28000 with 6666 and 28002 with 6667 for my project. I have the following ports forw... read more 07/16/2008 (6:59 pm)
Port Forwarding Question Okay. I am still having issues connecting though. I have setup a master server in my basement an... read more 07/16/2008 (12:06 pm)
Port Forwarding Question Ah, so those who want to host a game need to setup port forwarding, and those not hosting a game don... read more 07/16/2008 (10:36 am)
TGEA 1.7.1 Invisible water bug Well, computer number three is using a different version of the Direct X SDK but still has the probl... read more 06/24/2008 (11:41 am)
TGEA 1.7.1 Invisible water bug Sure, here are the specs... - Computer 1 > 3.20 Ghz Intel Pentium 4 with Hyper Threading technol... read more 06/24/2008 (10:45 am)
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