David Wyand's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| [b3 bug] calling strasc() crashes T3D [w/ fix] - RESOLVED | Greetings! Logged as THREED-1468. Thanks! - Dave ... read more | 03/15/2011 (4:04 pm) |
| Quaternion To Angle Axis bug - LOGGED | Greetings! Logged as THREED-1467. Thanks! - Dave ... read more | 03/15/2011 (3:56 pm) |
| guiWindowCtrl Resizing Issue (fix included) - RESOLVED | Greetings! Logged as THREED-1466. Thanks! - Dave ... read more | 03/15/2011 (3:50 pm) |
| [b3 bug] SimObject::setAutoDelete() doesn't work. [w/ fix] - RESOLVED | Greetings! Logged as THREED-1465. Thanks! - Dave ... read more | 03/15/2011 (3:45 pm) |
| [T3D 1.1 Beta 3] no longer get the mouse button up event - RESOLVED | Greetings! Logged as THREED-1464. Thanks! - Dave ... read more | 03/15/2011 (3:44 pm) |
| Huge memory leak with sfxPlayOnce() [w/ fix] - RESOLVED | Greetings! Logged as THREED-1463. Thanks! - Dave ... read more | 03/15/2011 (2:56 pm) |
| T3D 1.1 Beta 3 - FS::VerifyWriteAccess() bugged - RESOLVED | Greetings! Logged as THREED-1462. Thanks! - Dave ... read more | 03/15/2011 (2:48 pm) |
| T3D 1.1 Beta 3 - Crash when opening ShapeEditor on shapes with autobillboards - RESOLVED | Greetings! Logged as THREED-1461. Thanks! - Dave ... read more | 03/15/2011 (2:46 pm) |
| zipped folder access | Greetings! Logged as THREED-1460. Thanks! - Dave ... read more | 03/15/2011 (2:36 pm) |
| T3D 1.1 Beta 3 - Loading PostFx profile crashes engine - RESOLVED | Greetings! Logged as THREED-1459. Thanks! - Dave ... read more | 03/15/2011 (2:11 pm) |
| where's the water foam? | Greetings! Logged as THREED-1446 in Michael Taylor's thread. - Dave ... read more | 03/15/2011 (1:55 pm) |
| T3D 1.1 Beta 3 - Gui copy paste gui object - RESOLVED | Greetings! Logged as THREED-1458. Thanks! - Dave ... read more | 03/15/2011 (1:54 pm) |
| T3D1.1 Beta 2/3 - HTTPObject queries doesn't work properly + fixes - RESOLVED | Greetings! Logged the HTTPObject Post fix (from the resource) as THREED-1457. Thanks! - Dave ... read more | 03/15/2011 (1:51 pm) |
| Request - Cut and Paste Text in Trigger Commands in Editor - LOGGED | Greetings! Logged as THREED-1456. Thanks! - Dave ... read more | 03/15/2011 (1:47 pm) |
| ThreadSafeDeque problems - LOGGED | Greetings! Logged as THREED-1455. Thanks! - Dave ... read more | 03/15/2011 (1:41 pm) |
| [SOLVED WITH 1.1 Preview] T3D 1.1 Beta 3 - Import large Collada-Model cashes Torque 3D - LOGGED | Greetings! Logged as THREED-1454. Thanks! - Dave ... read more | 03/15/2011 (1:39 pm) |
| DIF Files Cause PhysX Collision Logic to Crash - LOGGED | Greetings! Logged as THREED-1453. Thanks! - Dave ... read more | 03/15/2011 (1:35 pm) |
| T3D 1.1 Beta 3 - T3D doesn't build when LOG_INPUT defined - RESOLVED | Greetings! Logged as THREED-1452. Thanks! - Dave ... read more | 03/15/2011 (1:32 pm) |
| T3D 1.1 Beta 3 - T3D doesn't properly clears the keyboard modifiers. - LOGGED | Greetings! Logged as THREED-1451. Thanks! - Dave ... read more | 03/15/2011 (1:30 pm) |
| T3D 1.1 Beta 3 - ClearControlObject() clears nothing - LOGGED - Resolved | Greetings! Logged as THREED-1450. Thanks! - Dave ... read more | 03/15/2011 (1:27 pm) |
| CustomMaterial Back Buffer Refraction | Greetings! Logged as THREED-1449 so we don't lose it. Thanks! - Dave ... read more | 03/15/2011 (1:26 pm) |
| Changing the cursor in script | Greetings! Logged as THREED-1448 for someone to look into. Thanks! - Dave ... read more | 03/15/2011 (1:20 pm) |
| T3D 1.1 Beta 3 - renderSizableBitmapBordersFilled()+renderBorder() bug + fix - RESOLVED | Greetings! Logged as THREED-1447. Thanks! - Dave ... read more | 03/15/2011 (1:05 pm) |
| T3D 1.1 Beta 3 - Water foam not rendering - RESOLVED | Greetings! Logged as THREED-1446 for someone to look into. I also included the link to the threa... read more | 03/15/2011 (1:03 pm) |
| Particle values don't load when they are less than 1 - RESOLVED | Greetings! Logged as THREED-1445 for someone to look into. - Dave ... read more | 03/15/2011 (12:58 pm) |
| T3D 1.1 Beta 3 - Source Code normalization for Datablock ID | Greetings! Logged as THREED-1444 for someone to look into. On the surface, being consistent with... read more | 03/15/2011 (12:40 pm) |
| MissionArea Editor - RESOLVED | Greetings! Logged as ticket THREED-1442 for the Mission Area Editor, its rendering, and code clea... read more | 03/15/2011 (12:08 pm) |
| WaterPlane setup crash on T3D 1.0.1 OSX 10.6.6 | Greetings! Logged as ticket THREED-1441 for both OSX and Windows. - Dave ... read more | 03/15/2011 (12:02 pm) |
| Object spotted problem when startfade | Greetings! Logged as ticket THREED-1440 for the mounted weapon not fading with the player. - D... read more | 03/15/2011 (11:41 am) |
| [Bug 1.1 Beta] EndGame & Mission Ended never reach for Game Core - RESOLVED | Greetings! We're currently switching code repository systems so I don't have access to this code ... read more | 03/10/2011 (9:56 pm) |
| [Beta 2 Bug] Fullscreen Toggle Freezes Web Plugin | Hey Jason. The changes above just make sure that the Options dialog matches what the source code ... read more | 03/07/2011 (1:18 pm) |
| [Bug T3D 1.1 beta 3] player bounding box not transform make collision wrong in some case. RESOLVED | Greetings! As Ivan mentioned, the Player's collision bounds are world axis aligned -- it is not r... read more | 03/04/2011 (3:39 pm) |
| [1.1a DedSrv] DOF can't find focal point on Dedicated Server - RESOLVED | Greetings! This has been fixed in 1.1 Final. The issue ended up being that the DOF container s... read more | 03/03/2011 (1:53 pm) |
| T3D 1.1 Beta 3 - startGame: End the game first! - RESOLVED | Greetings! This should be fixed in 1.1 Final. I've put the explanation in this thread: [url]http... read more | 03/03/2011 (1:45 pm) |
| [Bug T3D1.1B1 (and earlier)] endMission not called correctly - RESOLVED | Greetings! This should be fixed in 1.1 Final. I've put the explanation in this thread: [url]http... read more | 03/03/2011 (1:45 pm) |
| [Bug 1.1 Beta] EndGame & Mission Ended never reach for Game Core - RESOLVED | Greetings! This has been fixed in 1.1 Final. The issue ended up being a much larger one with T... read more | 03/03/2011 (1:43 pm) |
| T3D1.1 Beta 2/3 - HTTPObject queries doesn't work properly + fixes - RESOLVED | Greetings! I've put in a fix for 1.1 Final. - Dave ... read more | 02/19/2011 (9:01 pm) |
| T3D 1.1 Beta 3 - ZipObject::getFileEntry returns damaged string - RESOLVED | Thanks Bank! The fix will be in 1.1 Final. Although I opted for the String version of Con::getRetu... read more | 02/18/2011 (2:05 pm) |
| T3D 1.1 Beta 3 - Health.cs and ItemData::Create() Only In Tools Build w/FIX! - RESOLVED | Thanks Steve. Fixed in 1.1 Final. - Dave ... read more | 02/18/2011 (1:39 pm) |
| 1.1 ETA ? | Present company excepted, right guys? RIGHT GUYS?!? :P - Dave gnometech.com ... read more | 02/18/2011 (10:54 am) |
| [Beta 2 Bug] Fullscreen Toggle Freezes Web Plugin | Greetings! An oldie, but still a valid issue. Essentially, full screen should not be an option u... read more | 02/17/2011 (2:30 pm) |
| Advice required - Players glide until a trigger is activated then animate properly | @deepscratch: Did you try my fix in this thread: [url]http://www.garagegames.com/community/forums/v... read more | 02/17/2011 (11:16 am) |
| Advice required - Players glide until a trigger is activated then animate properly | @Guy: Thanks for pointing out the missing mJetting. I've created ticket THREED-1415 and have put t... read more | 02/15/2011 (10:38 am) |
| T3D 1.1 Beta 3 - Player::setActionThread - LOGGED | Greetings! I've been looking into this issue and have a couple of questions. But first, I wanted... read more | 02/15/2011 (7:35 am) |
| overhead cameras draw stuff in wrong order - RESOLVED | @Chris. Just poking you one more time. Thanks! - Dave ... read more | 02/14/2011 (10:30 am) |
| T3D 1.1 Beta 2 -- Material Editor causing runtime errors - RESOLVED | Greetings! I just posted some information related to this issue over here: [url]http://www.garage... read more | 02/14/2011 (10:29 am) |
| Material Editor crashes still persist | Greetings! I wanted to pop in and let you know that I was able to reproduce this issue on my syst... read more | 02/14/2011 (10:26 am) |
| [bug 1.1a] Zones and Portals bugs - RESOLVED | Hey Rene. Awesome work on the portal/zone system. I look forward to using it for my own game. I... read more | 02/11/2011 (8:17 am) |
| T3D 1.1 Beta 3 - Forest editor objects with two collision meshes do not support player collisions on second collision mesh - RESOLVED | Greetings! This one took a bit of tracing through the engine, but the solution ended up being fai... read more | 02/09/2011 (11:24 am) |
| Arteria3d WELCOME BACK Discount | @Steve: Your use of photos from actual sites really makes your work stand out, IMHO. That's a prim... read more | 02/09/2011 (11:16 am) |