David Wyand's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| FPS Tutorial Project | Greetings! If you feel adventurous, create your project based on the FPS Tutorial and edit your p... read more | 11/17/2011 (12:43 pm) |
| T3D 1.1 Known Issues | Oops. Misread this as the 1.2 known issues list. Sorry about that! - Dave ... read more | 11/16/2011 (7:31 am) |
| Edit Thread removed | Greetings! @Thomas: Go to their site: [url]http://supportcenteronline.com/ics/support/default... read more | 11/16/2011 (7:19 am) |
| need an starting point from which i can figure out how a game's network connection works | Greetings! If you want to see where the raw packets are handled, start with the Net struct define... read more | 10/07/2011 (1:04 pm) |
| T3D 1.1 Final - Server does not sanity check the timing of moves from client - RESOLVED (THREED-2600) | Whew! Cool beans, guys. It took me a while to trace through the networking and move list code to e... read more | 09/29/2011 (8:57 am) |
| T3D 1.1 Final - Server does not sanity check the timing of moves from client - RESOLVED (THREED-2600) | Greetings! I've been working on a fix for this issue and believe I have it resolved. I went back... read more | 09/28/2011 (12:23 pm) |
| Session data with Torque3D | @gamedev: One way to pass data to T3D is using the setVariable() Javascript method. Check out the ... read more | 09/23/2011 (12:38 pm) |
| is it safe to remove persistenceManagerTest.cs? | Greetings! From persistenceManager.cpp we have some internal docs: [code]ConsoleDocClass( Pers... read more | 09/02/2011 (12:37 pm) |
| Arteria3d launch THE WIZARD | People love hyperbole -- it sells tabloids at the grocer. Unfortunately, it is also one of the comm... read more | 07/29/2011 (9:42 am) |
| Master server down again | @Scott: I don't see the server as up using my monitor at [url]www.gnometech.com[/url]. Perhaps the... read more | 06/06/2011 (3:56 pm) |
| T3D 1.1 Beta 3 - Player::setActionThread - LOGGED | @elvince: Here's the thread with my fix: [url]http://www.garagegames.com/community/forums/viewthre... read more | 05/01/2011 (10:13 pm) |
| T3D 1.1 Beta 3 - Player::setActionThread - LOGGED | Greetings! @elvince: There was a problem with not resetting to root following an unmount. I als... read more | 05/01/2011 (2:23 pm) |
| Arteria3d 2 day sale before 3dCharacterWorld launch | Oooo! I'm looking forward to the medieval farm and the farm animals. You just keep reading my mind... read more | 04/20/2011 (12:48 pm) |
| [1.1b1] WhiteOut and DamageFlash - LOGGED - RESOLVED | While this does work in 1.1 Preview, I'd still like to revisit it to cut back on some drawing for 1.... read more | 04/13/2011 (11:50 am) |
| T3D 1.1beta 3 BUG Crash when add more than 38 nodes for DecalRoad or MeshRoad - RESOLVED | Wow, Ted. That sure beats my 50 node road I used while working on the fix. :) - Dave ... read more | 04/13/2011 (11:46 am) |
| T3D 1.1 Beta3 - Installing Physx SDK 2.8.5... | Greetings! Ah, sorry. I must have misunderstood. So you're having trouble with compiling? I mo... read more | 04/05/2011 (3:08 pm) |
| T3D 1.1 Beta3 - Installing Physx SDK 2.8.5... | Greetings! We've already modified 1.1 Final to make use of PhysX 2.8.4.5 (THREED-1431). Other th... read more | 04/05/2011 (1:51 pm) |
| [T3D 1.1 Beta 3] no longer get the mouse button up event - RESOLVED | Greetings! Here's my solution for 1.1 Final. In guiCanvas.h, add the following protected member:... read more | 04/05/2011 (12:55 pm) |
| Animation trigger sets - broken - LOGGED | Greetings! Logged as THREED-1508. Thanks! - Dave ... read more | 03/22/2011 (10:12 am) |
| T3D 1.1 Beta 3 - GuiMenuBar clearMenus - LOGGED | Greetings! Logged as THREED-1507. Thanks! - Dave ... read more | 03/22/2011 (10:10 am) |
| Arteria3d launch Medieval Village Pack | Looks great as always, Steve. I have an immediate use for some of those objects in the pack. You j... read more | 03/21/2011 (8:50 am) |
| T3D vsync broken (Resolved) - RESOLVED | Greetings! Logged as THREED-1497. Thanks! - Dave ... read more | 03/21/2011 (8:42 am) |
| road tool texture change? | Greetings! Is this the decal road, or the mesh road? Are you using a plain vanilla 1.1 B3, or ha... read more | 03/21/2011 (8:31 am) |
| T3D vsync broken (Resolved) - RESOLVED | Hey Ivan. Could you please include the specs of the machines you tested this on? That will help ... read more | 03/16/2011 (10:21 am) |
| T3D 1.1 Beta 3 - projectile.cpp setting of mSourceObject - RESOLVED | Greetings! Logged as THREED-1487. Thanks! - Dave ... read more | 03/16/2011 (10:09 am) |
| T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED | Greetings! Logged as THREED-1486. Thanks! - Dave ... read more | 03/16/2011 (7:44 am) |
| Fatal - String stack popped too much in script exec - LOGGED | Greetings! Logged as THREED-1485. Thanks! - Dave ... read more | 03/16/2011 (7:37 am) |
| T3D 1.1 Beta 3 - GuiTextListCtrl id num index confusion - LOGGED | Greetings! Logged as THREED-1484. Thanks! - Dave ... read more | 03/16/2011 (12:13 am) |
| T3D 1.1 Beta3 - LightFlares do not play nicely with polysoup interiors and advanced lighting - RESOLVED | Greetings! Logged as THREED-1483. Thanks! - Dave ... read more | 03/16/2011 (12:12 am) |
| T3D 1.1 Beta 3 - bad quad uv mapping [+FIX] - RESOLVED | Greetings! Logged as THREED-1482. Thanks! - Dave ... read more | 03/16/2011 (12:10 am) |
| T3D 1.1 Beta 3 - Grid Rendering bug/difference (Advanced/Basic Lighting) - LOGGED | Greetings! Logged as THREED-1481. Thanks! - Dave ... read more | 03/15/2011 (11:59 pm) |
| Cannot stop sound playing - RESOLVED | Greetings! Logged as THREED-1480. Thanks! - Dave ... read more | 03/15/2011 (11:57 pm) |
| T3D 1.1 Beta 3 - Lag when modifying the edge of a terrain with multiple terrains on the same map - RESOLVED | Greetings! Logged as THREED-1479. Thanks! - Dave ... read more | 03/15/2011 (11:52 pm) |
| T3D 1.1 Beta3 - Visible Seams inbetween multiple terrains | Greetings! Logged as THREED-1478. Thanks! - Dave ... read more | 03/15/2011 (11:51 pm) |
| T3D 1.1b3 & 1.2 - Sounds not playing correctly... | Greetings! Logged as THREED-1477. Thanks! - Dave ... read more | 03/15/2011 (11:49 pm) |
| [beta3 bug] T3D always crashes on some sound cards. - LOGGED | Greetings! Logged as THREED-1476. Thanks! - Dave ... read more | 03/15/2011 (11:47 pm) |
| T3D 1.0.1 - ChunkedBitmap Controls not tiling when "Tile" checked - LOGGED | Greetings! Logged as THREED-1475. Thanks! - Dave ... read more | 03/15/2011 (11:45 pm) |
| T3D 1.1 Beta 3 - no zWriteEnable when generating imposters - LOGGED | Greetings! Logged as THREED-1474. Thanks! - Dave ... read more | 03/15/2011 (4:12 pm) |
| T3D 1.1 beta 3 - Doc links in Toolbox wrong(dead) - RESOLVED | Greetings! Logged as THREED-1473. Thanks! - Dave ... read more | 03/15/2011 (4:10 pm) |
| T3D 1.1 Beta 3 - ScatterSky banding with HDR enabled | Greetings! Logged as THREED-1472. Thanks! - Dave ... read more | 03/15/2011 (4:09 pm) |
| Torque 3D Beta 1 Bug - Input keys varying on keyboard layout | Greetings! Logged as THREED-1471 in case the old ticket Ken mentions was lost, since he didn't gi... read more | 03/15/2011 (4:08 pm) |
| T3D Particle/Precipitation Lighting - LOGGED | Greetings! Logged as THREED-1470. Thanks! - Dave ... read more | 03/15/2011 (4:06 pm) |
| T3D 1.1 Beta 3 - Decal Editor doesn't save Decals - RESOLVED | Greetings! Logged as THREED-1469. Thanks! - Dave ... read more | 03/15/2011 (4:05 pm) |