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random9q's Forum Posts

Thread Post Date Posted
T3D vs TGEA? @Scott I stand clarified and corrected then. :-) @Bloodknight Probably you hit it right th... read more 07/03/2011 (7:04 pm)
T3D vs TGEA? Definitely start with the blank template, then. ( Some of the templates are meant to show off what T... read more 06/12/2011 (3:21 pm)
T3D vs TGEA? @Sherman / @GG Is that a bug in the website code? Or legit? I'd been under the [mis?]impression... read more 06/12/2011 (2:55 pm)
T3D vs TGEA? Look forward to hearing how that goes. One thing that just occurred to me is how that'll make a g... read more 06/12/2011 (1:14 pm)
T3D vs TGEA? Well... I can say this much: my old notebook [Intel Core2 Duo T7200 / nVidia 8600m GS] can run th... read more 06/12/2011 (11:44 am)
The site wish list How 'bout a way to subscribe via email updates to new items posted to the front page? (& Similar... read more 05/22/2011 (1:48 pm)
Beta (2,3,4) Bug - 1440x900 Editor Mishandling - RESOLVED I'll try to help! (Don't know if we'll figure it out but I bet we can...) For the sake of the san... read more 02/18/2011 (5:59 am)
Making certain objects not exist for certain clients? How'd collision go? Or is it not that tomorrow yet? :-)... read more 01/27/2011 (1:14 pm)
Can't find any info on how to submit content packs @Erik: Can I say again, if it hasn't been said already, how fantastic it feels to have a former cust... read more 01/23/2011 (11:08 am)
Can't find any info on how to submit content packs @Neo <speculating> May be a difference between what the contract said and what the staffer... read more 01/23/2011 (10:56 am)
Can't find any info on how to submit content packs My understanding of a 50%-style thing is that the value the revendor is supposed to provide in marke... read more 01/23/2011 (7:57 am)
Making certain objects not exist for certain clients? Hmm. Intriguing. Sounds potentially spooky. I don't [u]think[/u] so. My desktop's off but I just ... read more 01/21/2011 (10:28 pm)
Torque Expert and (ex)Employee Available For Work Congrats! A thousand congrats! I suppose details of where not yet forthcoming? Regardless... :-D goo... read more 12/24/2010 (11:57 am)
miss the file bscmake when compile TGB 1.7.5 Hmm. This is a more interesting problem: It appears 0x0500 was just as valid as 0x0501. Rather,... read more 12/06/2010 (12:02 am)
miss the file bscmake when compile TGB 1.7.5 WTH? I'll try RE-installing the platform SDK. However, I did a build last week, and THIS week is... read more 12/04/2010 (11:22 pm)
Raise A Glass @Novack: Not damn many. @All: *raises my glass* Thanks for everything. Especially giving... read more 12/01/2010 (10:10 pm)
Is T2D dead? Was musing over this on the way home myself. Really do hope any future buyer is full steam ahead ... read more 11/18/2010 (10:27 pm)
The UAISK Update 1.6 WIP version for T3D 1.1B3 Fantastic. That would be random9q [at [random9q [dot [net]]]] for me...... read more 11/14/2010 (4:52 pm)
Beta (2,3,4) Bug - 1440x900 Editor Mishandling - RESOLVED PS-- Replicated this with other screen resolutions (e.g., 1024x768) while in fullscreen on this lapt... read more 11/03/2009 (7:07 pm)
Beta (2,3,4) Bug - 1440x900 Editor Mishandling - RESOLVED Sorry for the delayed response, have been away visiting family and just got the opportunity to downl... read more 11/03/2009 (7:06 pm)
Beta (2,3,4) Bug - 1440x900 Editor Mishandling - RESOLVED Only partially fixed. The strobing is gone! The mouse-target-offset is still present. The strobing... read more 08/13/2009 (3:58 am)
Beta (2,3,4) Bug - 1440x900 Editor Mishandling - RESOLVED Thanks! Look forward to seeing it when it's time...... read more 07/30/2009 (3:36 pm)
Torque 3D Beta 4 Released (Features, Improvements, Fixes, and Known Issues) @Frank Don't have that problem now, but have had false-positives in the past. They generally onl... read more 07/24/2009 (3:50 am)
DIF Export "Succeeds", TGE Fails to Instance Interior Hmmm. There are errors aplenty, but the most inauspicious looking error reads as follows: "This ... read more 02/11/2008 (3:07 pm)