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Tetraweb's Forum Posts

Thread Post Date Posted
The Breakout Tutorial - Part Three Are people still using this tutorial? I guess I should upload the finished game at some point, even ... read more 06/07/2013 (5:25 pm)
Breakout Tutorial Thanks, I'm glad you liked it. I have the finished game, but have not worked on the tutorials the... read more 10/30/2010 (1:09 pm)
Torque Game Builder 1.7.5 Released! @Eric, not trying to compile it. Just trying to use the binary. I'd like to finally finish my Breako... read more 06/24/2010 (5:32 pm)
Torque Game Builder 1.7.5 Released! Hi, I'm on OS X 10.4 and the .pkg complains that it needs 10.5 to install. Is this really a requirem... read more 06/15/2010 (6:00 pm)
The Breakout Tutorial - Part Five Not abandoned. Back at work on parts 6 and 7. Stay tuned. Greg... read more 05/07/2009 (7:03 pm)
The Breakout Tutorial - Part Four Shaz and Mike, If you would, you can zip your project and send it to me at gregt@tetraweb.com . G... read more 06/26/2008 (4:48 am)
Custom cursor still displays hardware cursor Sent. Greg... read more 06/18/2008 (6:29 pm)
The Breakout Tutorial - Part Two Hi Scott. The next part you are about to do starts with a hack fix for the paddle double bounce. If ... read more 06/03/2008 (5:09 pm)
A New Tutorial Series - The Breakout Tutorial Wes, double check your collision settings for the base and paddle, make sure you followed the text o... read more 05/31/2008 (6:01 am)
Custom cursor still displays hardware cursor Unfortunately, if past trends hold true for future releases, you will have to do the same fix and re... read more 05/28/2008 (4:52 pm)
Send to printer GotoWebPage("http://www.google.com"); There seems to be no reliable way to open a local page, so ... read more 05/27/2008 (8:05 pm)
Custom cursor still displays hardware cursor If you have the source, the fix in this thread probably works. I have been talking to TGB about this... read more 05/27/2008 (6:45 pm)
Send to printer My solution was to save the screenshot as a png then open a web page that will display just that PNG... read more 05/26/2008 (8:50 am)
The Breakout Tutorial - Part Five Appreciate it. I want everyone to know that the series has NOT been abandoned. I have a little boy w... read more 05/24/2008 (6:28 am)
A New Tutorial Series - The Breakout Tutorial What is your screen resolution (outside of TGB)? Greg... read more 05/23/2008 (5:29 am)
A New Tutorial Series - The Breakout Tutorial Unfortunately, that's one of the problems with a Wiki -- anyone can edit it. It was originally co... read more 05/22/2008 (5:36 pm)
A New Tutorial Series - The Breakout Tutorial Your exec.cs file should definitely be in /Breakout/game/ and all the lines in it are in the form of... read more 05/22/2008 (4:45 am)
Are you a Mac TGB user? I develop on the Mac. I am frustrated by a cursor bug that has plagued TGB since 1.5.0. Using a cust... read more 05/16/2008 (4:38 pm)
Custom cursor still displays hardware cursor Unfixed in 1.7.3. Beyond frustrated. How can this be? Greg... read more 05/15/2008 (7:16 pm)
The Breakout Tutorial - Part Three Can you zip up your whole project and email it to me. My public email is in my profile. Greg... read more 05/13/2008 (6:33 pm)
The Breakout Tutorial - Part Three Sandy, it's a complete tutorial. It's not the source of a game that I happen to be sharing. Removing... read more 05/13/2008 (2:58 pm)
A New Tutorial Series - The Breakout Tutorial Sandy, see my post here: http://www.garagegames.com/mg/forums/result.thread.php?qt=73662 Greg... read more 05/12/2008 (3:24 pm)
The Breakout Tutorial - Part Two Sandy, I suggest you go back to part one and start from there. Using the exec.cs method is important... read more 05/12/2008 (3:21 pm)
A New Tutorial Series - The Breakout Tutorial The exec.cs file should be in the /game/ directory, not deeper in the /game/gameScripts/ directory. ... read more 05/11/2008 (6:05 pm)
A New Tutorial Series - The Breakout Tutorial So it sounds like the global $thebase is not set, since it can't find the object '' Look in base.... read more 05/11/2008 (4:22 pm)
A New Tutorial Series - The Breakout Tutorial You can also check the console.log file which will be written to the main Breakout directory. The f... read more 05/11/2008 (12:50 pm)
The Breakout Tutorial - Part Three Not bad, though in Part 6 you will see there could be dozens of balls, so this method would get a bi... read more 05/06/2008 (5:35 am)
The Breakout Tutorial - Part Two I haven't heard of anyone else having trouble with that zip file. I have unzipped it on two of my wi... read more 05/05/2008 (4:59 am)
A New Tutorial Series - The Breakout Tutorial Yes,Deozaan is right. Concarster please check the console (ctrl ~) when running the game and let me ... read more 04/15/2008 (5:03 am)
The Breakout Tutorial - Part Five Thanks guys. @Doc308 - yes there are 10 levels introduced in Part 7, I try to make it as full a g... read more 04/15/2008 (5:02 am)
A New Tutorial Series - The Breakout Tutorial Hi, it's a little more complicated than that, because the scripts are spread out among several separ... read more 04/14/2008 (5:47 pm)
The Breakout Tutorial - Part Five Well, that's really the best way, typing in the code instead of copying and pasting. I'm sure most p... read more 04/14/2008 (5:12 pm)
The Breakout Tutorial - Part Four If you would, you can zip your project and send it to me at gregt@tetraweb.com . ***edit** Got y... read more 04/09/2008 (7:36 pm)
The Breakout Tutorial - Part Four That [i]%guiContent =[/i] in the .gui file is new to 1.7, and that is why the GUI Editor thinks it w... read more 04/09/2008 (5:46 pm)
The Breakout Tutorial - Part Four A few things to check. Did you exec it in? I'm sure you did, but it never hurts to check again. ... read more 04/09/2008 (4:56 am)
The Breakout Tutorial - Part Three Making those corrections now. Thanks again for your proofing this. I really do appreciate your takin... read more 04/08/2008 (6:02 pm)
TDN server not runnig? The proxy at my hospital redirects ten to a not allowed page: "The Page you are trying to access has... read more 04/07/2008 (8:45 am)
TDN server not runnig? Diitto. Greg... read more 04/06/2008 (7:04 am)
The Breakout Tutorial - Part Two Thanks, Deozaan. I have fixed all those typos. The indentation is something that looks different on ... read more 04/06/2008 (4:52 am)
A New Tutorial Series - The Breakout Tutorial Thanks, Deozaan. You're right about the capitalization; I think I paid more attention to that det... read more 04/05/2008 (6:00 am)
How to call a script when colliding with a tile? I'd think you would want to use the tile custom data to define whether it is a tile that, for exampl... read more 04/01/2008 (7:37 pm)
File directory system NOT working I like Macs. So is the answer that the other machine that he is compiling it for then has .dso files... read more 04/01/2008 (6:45 pm)
Level Swapping Part 5 of my tutorial series covers loading various levels/scenes from a central menu area, and each... read more 03/30/2008 (5:37 am)
Mouse buttons The first time you assign it, it is created as a global variable. You could set $MouseDown = FALSE i... read more 03/28/2008 (6:29 pm)
Service Unavailable - Fail to connect The origin- trick does not work for TDN unfortunately. Greg... read more 03/26/2008 (4:42 pm)
Service Unavailable - Fail to connect Can't log in to the TDN either, it redirects to a www.garagegames ... login page and then fails. ... read more 03/26/2008 (4:57 am)
Ending the game Unfortunately, we won't be able to help with just that code cs, the snippet of which here does just ... read more 03/25/2008 (6:07 pm)
Ending the game I don't know if that's an exact pasting of your code, but your slashes above are back instead of for... read more 03/25/2008 (3:34 am)
Service Unavailable - Fail to connect Still getting it every day. @Stephen, Akamai is your hosting service. http://toolbar.netcraft.... read more 03/25/2008 (3:28 am)
OS Error - Mac OSX This sounds like the error that people were getting with a space in the project name or path. Gre... read more 03/24/2008 (7:24 pm)
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