Sei's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Catching up to speed with Torque3D? | Plenty of blender learning videos here, http://cgcookie.com/blender/. I like the free contents so m... read more | 05/25/2012 (10:25 pm) |
| How to instantiate models as "clones"? | Instancing is disabled by default I believe. The implementation is a bit buggy , google fu show this... read more | 10/07/2011 (3:23 am) |
| TGEA Still a good engine? | T3D supports Window only, with TGEA you can support Window + Mac.... read more | 09/30/2011 (7:17 pm) |
| Fill Battle Tutorial Help | Image link not found Under - Adding Attributes to the Buttons http://wsims.com/ShowAndTell/tu... read more | 02/16/2011 (12:19 am) |
| How to create the instance of "TSStatic" and "StaticShape" by coding C++? | [code] TSStatic* p1 = new TSStatic(); p1->setField("shapeName","art/shapes/des... read more | 01/27/2011 (11:11 pm) |
| Why WAS Torque3D documentation so poor? | Offtopic -- Get the game play and levels done with Unity free version, purchase Pro version when you... read more | 06/26/2010 (6:59 pm) |
| procedural modeling | I guess it involves mesh/vertex/ manipulation on the fly? You can do it easily in Unity 3D, [url=htt... read more | 06/17/2010 (12:26 am) |
| Why WAS Torque3D documentation so poor? | Just one question, are we getting full API documentation with T3D 1.1?... read more | 05/30/2010 (8:48 pm) |
| Why WAS Torque3D documentation so poor? | Documentation update would be nice, just curious, documentation going to QA too? ... read more | 05/16/2010 (5:33 pm) |
| T3D on Mac Mini | Wow, that is not acceptable(no Mac machine here). I can understand advance lighting not running well... read more | 04/26/2010 (3:49 pm) |
| Why WAS Torque3D documentation so poor? | Not sure if anyone mentioned it,I cant figure out how many engine related global variables available... read more | 03/18/2010 (7:34 pm) |
| objects and functions | Type objectID.dump() in console, it should dump all functions available to an object. You can find o... read more | 03/13/2010 (2:06 pm) |
| Why WAS Torque3D documentation so poor? | I think engine team should contribute to documentation more. For example, Rene Damm did a good job [... read more | 03/07/2010 (9:03 pm) |
| Official Torque 3D Documentation Feedback | From what I read, documentation team is going to switch go T2D soon? If this is the case I hope this... read more | 02/04/2010 (7:37 pm) |
| seeking reference guides | [url=http://www.torquepowered.com/community/forums/viewthread/104311]Documentation update,see last p... read more | 01/24/2010 (8:01 pm) |
| Torque 3D Embedded Browser (WebKit) | If you release it as an add-on , I will buy it in a heartbeat. I cant wait!!... read more | 01/20/2010 (11:20 pm) |
| Torque 3D Embedded Browser (WebKit) | @Josh Flash Work? I know T3D web publishing enable Javascript <> Torquescript communic... read more | 01/18/2010 (5:19 am) |
| Official Torque 3D Documentation Feedback | @Mich TGEA/TGE's high level engine documentation is quite good, maybe you should come up with a T3D... read more | 12/20/2009 (8:38 am) |
| Can cinemas be made through gameplay? | You mean journalling? I just tested it last week, it works(T3D). torque.exe -jSave Journal.jrn to r... read more | 12/14/2009 (10:31 pm) |
| Deterministic physic and Bullet in T3D 1.1 | Sounds good. I have evaluated many game engines so far none provide satisfying networking/physic sol... read more | 12/04/2009 (11:26 pm) |
| Official Torque 3D Documentation Feedback | Pardon my English, I hope I can get my point across. For me networking is the strongest selling p... read more | 11/30/2009 (2:00 pm) |
| Official Torque 3D Documentation Feedback | Is there any plan to give web publishing doc some love? To be specific I would like to know how java... read more | 11/23/2009 (9:11 am) |
| What would you like to see addressed in Torque 2D? | I would like a Unity/Flash web plug in. One official T2D plug in for all T2D web games. Meaning play... read more | 11/10/2009 (7:52 pm) |
| Documentation | If you are writing a FPS then yes, current torque script is good enough. But if you are into rts/rpg... read more | 10/03/2009 (5:02 am) |
| Beta Documentation Feedback | It would be great if you can provide a sample Player class implementation, something slim and simple... read more | 09/25/2009 (3:58 am) |
| About the new camera system... | Any updates for new camera system? Is it in beta 4 or I miss something?... read more | 07/18/2009 (5:42 am) |
| Have TGE 1.5.x but can't access a 1.4.x resource? | Similar problem here.. I used to be able to access TGE private forum but now I cant(TGEA owner here)... read more | 03/10/2009 (6:51 pm) |