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Jules's Forum Posts

Thread Post Date Posted
Make a basic dynamic object What exactly are you trying to achieve? The above script will enable you to play animations if th... read more 05/14/2007 (3:54 pm)
Make a basic dynamic object I think that's what you're after... if not, let me know :)... read more 05/14/2007 (3:26 pm)
Make a basic dynamic object Example: [code] datablock StaticShapeData(name_your_object) { category = "misc"; shapeFile = ... read more 05/14/2007 (3:25 pm)
Vehicle animation questions Sometime back we did a prototype for a car game, where we animated a steering wheel and arm movement... read more 05/14/2007 (11:49 am)
Lever/Switch Activating Event Option 1: Create a trigger, once the player enters the trigger area surrounding the switch it is to... read more 05/14/2007 (11:38 am)
How do I reverse the gravity on a particle effect? Edward: Like your way of thinking - thanks. ArmedGeek: this will come in handy - thanks.... read more 05/12/2007 (11:47 pm)
Programming animation This link should help you a bit: [url=http://www.garagegames.com/docs/tge/general/ch08s05.php]Click ... read more 05/08/2007 (2:28 am)
Would anyone happen to have... Hi Steve, sent you an email. With a milkshape file, and dts. Something I quickly created (if you w... read more 05/07/2007 (1:56 pm)
Running uphill .... but on the flat Hi Harvey - hows your game coming along? Have you looked into dragCoefficient, windCoefficient an... read more 05/07/2007 (5:20 am)
Medieval Props Thanks for your feedback. In the next couple of weeks you will see all of the models shown here a... read more 05/05/2007 (10:44 am)
Mono-Rail Transport System We are now in the throws of completing the mono-rail, you can see more of the development screenshot... read more 04/28/2007 (5:52 pm)
3D Modeler Available + see samples Hi Karan Do you have much experience with Torque, and exporting models? Jules... read more 04/23/2007 (11:41 am)
Horsepack Purchase Thread Just purchased julesr(at)gmail.com... read more 04/21/2007 (1:32 pm)
Mono-Rail Transport System Video files at the current stage of development are at the following link: [video files removed for... read more 04/19/2007 (6:33 am)
Group Logo and Slogan---Join the Polls How about: Syreal Studios - "The Cutting Edge of Reality" with the same logo.... read more 04/17/2007 (3:00 pm)
Looking for a freelancer 3d artist Recomendation: (not free, but very reasonable) [url]http://www.garagegames.com/my/home/view.profile... read more 04/05/2007 (2:10 am)
Mono-Rail Transport System The Monorail is almost ready. After a few bugs have been ironed out, I'll post a video file here fo... read more 04/04/2007 (5:19 am)
Removing "Host Multi-Player" option in GUI Thanks Michael - you've been a great help. J... read more 03/30/2007 (7:21 am)
Splitting missions into sections with LAN support Thanks Tim. This puts me in the right direction... Jules... read more 03/30/2007 (4:20 am)
Splitting missions into sections with LAN support Ok, worked out how i'm going to do it... if LAN is not supported on seperating the mission files. ... read more 03/30/2007 (3:39 am)
Mono-Rail Transport System @Edward - No not yet, but we will contact GG in due course, if we decide to go down this route. We ... read more 03/25/2007 (9:05 am)
Complex weapon systems. Need Help. One option is to design the weapon in such a way where you have mounting points for each of the area... read more 03/23/2007 (6:21 pm)
Mono-Rail Transport System @Edward - we're working on various things for the mono-rail so it is possible that we will create a ... read more 03/20/2007 (1:50 am)
Online Play Ok makes sence. Thanks.... read more 03/13/2007 (7:35 am)
Mono-Rail Transport System Workable lights on the mono-rail car would be nice. Hmmm. Have to think about that one.... read more 03/12/2007 (2:45 pm)
Mono-Rail Transport System Screenshot of the mono-rail station. Notice the button on the platform, this will turn green and op... read more 03/12/2007 (2:28 pm)
Mono-Rail Transport System @Stefan: How many players could you get on a platform while moving around?... read more 03/12/2007 (12:39 pm)
Mono-Rail Transport System @Eric - We're also thinking about creating a modern skin for it. Plus built in animation to the dts... read more 03/12/2007 (12:35 pm)
Mono-Rail Transport System @Mike - thanks. I'll be sure to add some more screenshots soon, and update you all as to the progre... read more 03/12/2007 (10:51 am)
Mono-Rail Transport System @James - great. The more people we have interested, the better.... read more 03/09/2007 (11:12 am)
Mono-Rail Transport System @Surge: I guess it all depends on how many path markers you have. We are experimenting with a few ... read more 03/09/2007 (11:09 am)
Mono-Rail Transport System @Dan: 3rd stage would be to create a mounting point, or a linkage system, so you could add more than... read more 03/09/2007 (10:10 am)
Mono-Rail Transport System @Surge: I've looked at that resource before, but not really indepth. The idea for the mono-rail tra... read more 03/09/2007 (10:02 am)
Mono-Rail Transport System @Surge: Lots of questions :) Many answers. Currently we are working out the code with our progra... read more 03/09/2007 (8:07 am)
Mono-Rail Transport System @Martin: keep me posted :)... read more 03/09/2007 (6:54 am)
Mono-Rail Transport System @mb: walking around it would be cool. However more complicated to do, but i wouldnt say impossible.... read more 03/09/2007 (6:51 am)
Mono-Rail Transport System @Martin: Looks good, I would be interested in your Flying Starter kit :) . We have a few other cont... read more 03/09/2007 (6:44 am)
Mono-Rail Transport System Thanks for your comments. @Martin We could well turn this into a content pack. It all depends... read more 03/09/2007 (6:20 am)
Maaajor performance problems with TSE Found NIVIDIA 7500 LE to be slower on OpenGL than D3D on Windows vista. May be worth switching to D... read more 03/04/2007 (3:51 am)
Cleanup of Mission files Excellent - it would be useful, and not too difficult to add a snipet of code to look for image file... read more 12/14/2006 (1:49 pm)
Is it possible to break into the indie market? I've been quite lucky, and managed to get an investor from ebay of all places, just by the off chanc... read more 12/14/2006 (12:05 pm)
Vehicle models = bad performance in Torque I'm using TGE 1.5 and have no problems with the car.cs on a low end spec pc or high for that matter,... read more 11/30/2006 (8:47 am)
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