Giuseppe Bertone's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Gui's do not work right after using build project if guiProfiles.cs is not included | Hi guys, I never experienced that problem. The only file that need to be .cs and not .dso is the mai... read more | 09/07/2012 (7:33 pm) |
| Source code's start | Hi Alpha-Kand, usually you should search for function called main or something similar. There's a ... read more | 09/07/2012 (7:02 pm) |
| Steam's Greenlight project | Hi guys, here's our submission for [b]Aspectus: Rinascimento Chronicles[/b] [url=http://steamcomm... read more | 09/02/2012 (3:02 pm) |
| Steam's Greenlight project | Good to know, thumb up. ^^ I'll submit to Greenlight our two games soon also.... read more | 08/31/2012 (4:49 pm) |
| The site wish list | I'd like to have an option to see all the dates on the website (forum, blog, resources, etc) with eu... read more | 08/30/2012 (1:02 am) |
| Windows7? | It was not a typo, you are a clairvoyant ^^ P.S. Oh, and I just tried and T2D 1.7.6 works like a ... read more | 08/30/2012 (12:50 am) |
| Dungeons: The Eye of Draconus | Yes, I'll do because of that either because their game looks pretty. Anyway you obtain something bac... read more | 04/07/2011 (6:56 pm) |
| Load a video in T2D | Hi Matthew, Chris is correct: you can play theora files using the GuiTheoraCtrl component. Create... read more | 04/07/2011 (5:23 pm) |
| Torque 2D Development Series | Hi guys, last T2D development blog post was 6 (six!) months ago. How the development is going? Compe... read more | 10/11/2010 (8:27 am) |
| After level change, If I used a bound key the game crashes. (Resolved) | Hi Royal, I didn't tested by myself but I think your problem lays in the way you use bindObj, not ... read more | 07/21/2010 (1:42 pm) |
| Optimization Tips | Hi guys, aside from the good [i]use numeric insted of string[/i] comparison performance tip, I thi... read more | 07/09/2010 (9:13 am) |
| Source Rect does not work properly [FIXED] - RESOLVED | Hi guys, the new source rect feature really needs heavy fixing! I hope this is because all GG effo... read more | 05/28/2010 (12:13 pm) |
| Did camera rotation ever make it into TGB? | You have not camera rotation feature out of the box with TGB, but with Torque2D [url=http://www.torq... read more | 05/15/2010 (4:29 am) |
| Whos calling my function? | Hi Orion, I implemented the [url=http://www.garagegames.com/community/blogs/view/12426]getScopeNam... read more | 05/15/2010 (3:49 am) |
| Resolution question | Hi Kevin, I'm not english native, so I can't understand what do you exactly mean with "real e... read more | 05/14/2010 (9:04 am) |
| Pop Up Note | Hi George, no, useMouseEvents should affect only mouse events ^^ I can't see anything wrong here: ... read more | 05/11/2010 (6:27 pm) |
| Bug in Project listing - RESOLVED | Hi guys, I never noticed that bug, but now I saw it, I must admit it's a really annoying behavior.... read more | 05/11/2010 (6:10 pm) |
| Pop Up Note | Hi George, word before :: sign are namespaces (aka classes). If you want use 2 different classes, ... read more | 05/10/2010 (2:10 pm) |
| Pop Up Note | Hi George, if you set two different t2dTriggers, i.e. like this [code] new t2dTrigger() { ... read more | 05/10/2010 (1:44 pm) |
| major question: trouble shooting a bad behavior | Hi Rennie, I think description here are a little messy, at least you confused my mind ^^, and usua... read more | 05/10/2010 (8:59 am) |
| Pop Up Note | Hi George, as you discovered, the [b]%object[/b] passed to the onEnter function is the sprite, not... read more | 05/10/2010 (7:34 am) |
| Unable to create dso files | Hi Altaf, I didn't understand the cause of your problem: very useful will be to know the content o... read more | 05/10/2010 (6:51 am) |
| Incorrect POSIX Permissions On Mac Build From Windows | Ronny is right, but now there's a good workaround, very much better then running custom shell script... read more | 05/07/2010 (10:40 am) |
| Pop Up Note | About PSK you should refer to the license. If you have any doubts, you could look at the official pr... read more | 05/04/2010 (2:58 pm) |
| Source Rect does not work properly [FIXED] - RESOLVED | [i][b]Update: read post #7 for more fixing![/b][/i] Melv "super keen eye" May strikes a... read more | 05/04/2010 (11:29 am) |
| Source Rect does not work properly [FIXED] - RESOLVED | Hi Melv, thanks for the reply. I tried to fix this by myself but I didn't reached a complete solutio... read more | 05/04/2010 (7:34 am) |
| Torque Game Builder 1.7.5 Released! | I have a big issue with the editor, regarding saving level: the source rect property is not saved pr... read more | 05/04/2010 (5:05 am) |
| All builds broken with 1.75? | Solved! This issue is related to old TGB 1.7.4 files. Uninstall TGB, delete GarageGames\TorqueGameBu... read more | 05/04/2010 (3:57 am) |
| All builds broken with 1.75? | I reproduced the bug. The built project function does not work correctly: many "common" fi... read more | 05/04/2010 (3:42 am) |
| Audio Memory (solved) | This fix works perfectly with TGB 1.7.4 also. Many thanks for sharing!... read more | 04/07/2010 (6:26 pm) |
| AI in TGB, General question | Hi Colin, TGB already includes A* pathfinding since 1.7.3. You can follow the AStar tutorial insid... read more | 03/03/2010 (12:51 pm) |
| Bug in GuiTextEditCtrl::selectAllText with fix. | Hi William, yes, I use TGB and I still want this post :-) I think any TGB fix is always welcome. ... read more | 03/03/2010 (12:30 pm) |
| GetScheduleDuration / GetTimeSinceStart Function Fixes | The bug is present into TGB 1.7.4 also. I applied the fix and now it works well. :-) Thanks for s... read more | 03/01/2010 (12:34 pm) |
| design resolution | Hi rennie, Stephen is right [quote]A static sprite's render size is based on it's size in the dat... read more | 02/25/2010 (2:40 pm) |
| Fade in / fade out transitions (including GUIs) without source code changes | Really useful, many thanks for sharing. :-) I suggest some little modifications. Instead of using... read more | 01/21/2010 (10:06 am) |
| Shape3d on path scaling? | Just for information, you can change orientation of a path-attached object even without modifying th... read more | 01/15/2010 (12:26 pm) |
| Insectoid - your feedback welcome | Hi Vern, I use Windows 7 Enterprise 64bit and the game runs well. To answer tester questions (a... read more | 01/09/2010 (7:19 am) |
| How to use new fonts? | Bold, italic, and so on are not font properties: they are other fonts at all! Looking at your window... read more | 01/07/2010 (12:47 pm) |
| player impacted by own bullets | Hi Rennie, the quick response is: use different collision groups for player and bullets. You can d... read more | 09/18/2009 (7:38 pm) |
| Face Object Bug? | Hi Dillon, I was not talking about the [b]rotationOffset[/b] behavior parameter, I meant the [b]Ro... read more | 09/18/2009 (7:12 pm) |
| encrypted resources | Hi Adrian, no problem with "the sake of interesting discussion", we are here for that an... read more | 09/18/2009 (6:57 pm) |
| Launching TGB with a batch file? | Hi Pete, it looks very strange to me that it is not working...did you tried to move the .bat file ... read more | 09/18/2009 (6:43 pm) |
| SOLVED Confusion with methods and classes | Hi Jonathan, changing SimObject references to ScriptObject references is not "for easier unde... read more | 09/18/2009 (6:32 pm) |
| WANTED!! DEAD OR ALIVE!! ImageMap frame dissapeared when I try to make an animation with it | Use [ and ] to opening and closing [b]code[/b] tag. [url=http://www.garagegames.com/support/markupli... read more | 09/18/2009 (6:19 pm) |
| Face Object Bug? | Hi Dillon, I reproduced the test case: you are right, it snaps! :-) Are you using a negative rotat... read more | 09/18/2009 (6:11 pm) |
| a rabbit | Hi Rennie, you messed up some code. ^_^ In the rabbitMovement method you are setting the x line... read more | 09/18/2009 (4:44 pm) |
| Simplest possible line of sight checking ... thoughts? | Hi David, you can start downloading the wonderful [url=http://roaminggamer.com/wiki/index.php/TGB_... read more | 09/17/2009 (1:01 pm) |
| SOLVED Confusion with methods and classes | Hi Jonathan, good summury: it's always useful to recap one of the most important part of TGB progr... read more | 09/17/2009 (12:47 pm) |
| TGB 1.7.4 - Nothing is being saved and random crashes | Hi, yes, I confirm that "checking persist" problem exists on my machine also (Vista Busi... read more | 09/17/2009 (11:11 am) |
| Launching TGB with a batch file? | Hi Pete, this is because when you launch commands from a .bat the current directory is the directo... read more | 09/17/2009 (10:46 am) |