Game Development Community

Sherman Pendley's Forum Posts

Thread Post Date Posted
tgb 1.7.5 on osx10.7 not possible??? Looks like you're using a copy of the old installer, which was a PPC-only .app on a disk image .dmg.... read more 06/30/2011 (2:31 pm)
News: US Supreme Court rules that games are protected speech [quote]... expecting commercial entities to make ethical decisions that may cost money is wholly opt... read more 06/27/2011 (6:42 pm)
A simpler explaination of Algorithm analysis and Big O? I haven't taken any formal classes - and from Willbkool's description of it, I'm somewhat grateful f... read more 06/26/2011 (10:38 pm)
classic stuff, might be frank.. [quote]I find him funny as through a few threads he keeps proving himself uninformed while he scream... read more 06/26/2011 (8:32 pm)
Mac build does not keep engine changes (TGB 1.6) Whenever you make C++ source changes, you need to use Xcode on a Mac to compile your code into a new... read more 06/26/2011 (8:23 pm)
I'm pretty convinced some of you folks are magicians... [quote]So.. *something* was different somewhere that made it go all screwy for me last time. I'll ma... read more 06/25/2011 (6:20 pm)
2 people working together to make a game using torque script, but one cannot buy it? I'm not saying you should make that argument in court guys - just saying, it's pretty clear what the... read more 06/21/2011 (6:43 pm)
2 people working together to make a game using torque script, but one cannot buy it? Granted, it may be vague and insufficiently spelled-out in legal terms, but I'm pretty sure everyone... read more 06/21/2011 (10:19 am)
Site going down every night? I just assumed it was GG looking out for us, telling us to stop checking the site at midnight and ge... read more 06/20/2011 (2:21 pm)
Compiling all .cs files? @Mitchell - If your login system is written in a way that someone can bypass it by editing the clien... read more 06/19/2011 (4:51 am)
T3D vs TGEA? Out of curiosity, how do you intend to "look at TGEA" when you don't have a license for it... read more 06/12/2011 (1:52 pm)
About the installation package "TorqueScript for Xcode" I can see why Xcode 4 might make a difference, but if all it's doing is syntax coloring for TorqueSc... read more 06/11/2011 (2:05 pm)
Fixes for TGB 1.7.5 (Pro owners only) So, .patch files are, in general, accepted by the community? As opposed to a web page containing cod... read more 06/09/2011 (10:42 am)
iOS 5 In-app purchasing means you get sued by Lodsys. ;-)... read more 06/08/2011 (5:06 pm)
iOS 5 [quote]Wow. A full day before someone asked about that[/quote] I was watching the keynote, and br... read more 06/07/2011 (10:20 pm)
Mac requirements to compile (iT2D/T3D) [quote]I would also suggest maxing out the ram.[/quote] Agreed, but that's easier said than done ... read more 06/07/2011 (11:39 am)
How to build a mac version of torque22 (torque game builder) Just to be clear - are you talking about Torque X 2D, or Torque Game Builder? You posted this in the... read more 06/06/2011 (7:29 pm)
packaging for MAC Oh! How could I forget - Aun Taraseina wrote an excellent article about [url=http://www.garagegames.... read more 06/06/2011 (7:24 pm)
packaging for MAC Just move all of the game assets - scripts, images, all of it - into the Contents/Resources/ directo... read more 06/06/2011 (4:58 pm)
T3D 1.1 Final Mac OSX 10.6.7 Ah well. I figured it was a long shot anyway - worth asking about though. :-)... read more 06/03/2011 (7:47 pm)
T3D 1.1 Final Mac OSX 10.6.7 Any chance you might revive the old policy of giving owners access to your Subversion (or whatever y... read more 06/03/2011 (7:20 pm)
Development on windows @Rami - Have a look at [url]www.powermax.com[/url]. I'm not affiliated with them, just an occasional... read more 06/03/2011 (10:37 am)
MAC Build need to be Contained app?, Please Help me to Finish my game Yeah, I thought I was pretty much the last PPC holdout here - I raised all kinds of hell about it wh... read more 06/02/2011 (2:29 pm)
MAC Build need to be Contained app?, Please Help me to Finish my game I usually do it as early as possible, in the top-level main.cs, to avoid any chance of something els... read more 06/01/2011 (3:51 pm)
MAC Build need to be Contained app?, Please Help me to Finish my game The first - move all the folders & the main.cs file into Resources/. Additionally, you should... read more 06/01/2011 (1:13 pm)
MAC Build need to be Contained app?, Please Help me to Finish my game First of all - You don't use a Mac at all? And you're seriously considering publishing a Mac game yo... read more 06/01/2011 (10:07 am)
3D Game Programming All in one This is what happens when you ignore the help you've been given in the past Frank... Eventually, peo... read more 05/31/2011 (12:24 pm)
How to publish an game in this website Folks, "Frank" has posted 15 pages of nonsense & insults - isn't it pretty obvious at ... read more 05/29/2011 (7:50 am)
studio/secondary-user Licensing Conundrum.. [quote]reading multiple replies about "$99 being the problem solver" was making me crazy.[... read more 05/26/2011 (9:51 am)
studio/secondary-user Licensing Conundrum.. Ever heard of "ad hominem?" How about "jerk?" Maybe the help wasn't necessary, b... read more 05/25/2011 (2:48 pm)
studio/secondary-user Licensing Conundrum.. Just tryin' to help - no need for name-calling. My point remains the same at $99 or $990; either way... read more 05/25/2011 (2:25 pm)
How to publish an game in this website [quote]What is your native language?[/quote] Good luck with that... That question was asked, and ... read more 05/25/2011 (1:59 pm)
studio/secondary-user Licensing Conundrum.. I would think that, if employee churn is really that bad, the $99 Torque license is really among the... read more 05/25/2011 (1:36 pm)
What Do I need for an MMO? Help :) Honest advice: If you haven't even learned C++ yet, put your MMO plans on the back burner for now. B... read more 05/24/2011 (11:15 am)
How to publish an game in this website Michael [b]did[/b] answer you. The change isn't taking effect because of how you're trying to make i... read more 05/23/2011 (2:05 pm)
How to publish an game in this website [quote]how to learn game programming form an book to get the maxnium effect,write your own code in e... read more 05/16/2011 (3:37 pm)
This forum is looking lean! [quote]No wonder software prices are on the rise....Greedy bastards!!![/quote] Nice attitude - no... read more 04/15/2011 (8:44 am)
Coloring Syntax for TextWrangler or Komodo? Some folks have reported that my [url=http://www.garagegames.com/community/resources/view/15865]BBEd... read more 04/13/2011 (9:35 pm)
Syntax coloring for Torque Script on Mac? Since we're reviving a dead thread, let me take the opportunity to make a shameless plug for my [url... read more 04/08/2011 (5:26 pm)
Some questions on 3D software... [quote]So take such comparisons as in the table you linked always with a grain of salt. For example,... read more 04/06/2011 (2:55 pm)
Need help A ton of tutorials & examples are installed along with the engine. Those are a great place to st... read more 04/02/2011 (6:19 pm)
Exporting an application to both Mac and PC from one computer? Even if you *could* create a PC version using a Mac, or vice-versa, you'd still need to have a machi... read more 03/31/2011 (12:39 pm)
Torque 3D vs TGE comparison TGE: Old and busted. T3D: New hotness. Any questions? :-)... read more 03/29/2011 (9:34 pm)
GG Game Distribution "Betraying"? Garage Games is a business, not a spouse. :-)... read more 03/29/2011 (9:32 pm)
what is wrong with this software? @Pain - I disagree. This place is unfriendly to those who expect to make a best seller game and rake... read more 03/28/2011 (8:29 am)
Need direction regarding programming..... [quote]I would recommend taking a look at the book "Design Patterns: Elements of Reusable Objec... read more 03/26/2011 (7:11 pm)
Is iTorque 2d in c# too? Don't let the filename extension confuse you! The .cs files you see in Torque are not C#, they're To... read more 03/26/2011 (10:12 am)
Engine Confusion You got it - in simple terms, TGE was 1.0, TGEA was 2.0, and T3D is 3.0. Major changes were made eac... read more 02/22/2011 (6:41 pm)
Price change after limited time is up? [quote]Sorry for rant, it's just getting a bit ridiculous in my view....[/quote] With all due respe... read more 02/16/2011 (11:54 am)
Need help with Exporting Happy to help! Note that the exporter doesn't yet work with the Blender 2.5 betas - apparently, the ... read more 02/15/2011 (9:15 pm)
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