Mike Rowley's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| It's been a while! | Welcome back. I'd suggest using what you have. (minus quark) (they are the same programs I use) .d... read more | 06/14/2011 (3:27 am) |
| T3D 1.1 GOLD - Can't open Cheetah max models etc. | [quote]I haven't unstuffed the final release yet... there is a warning dialog which instructs one to... read more | 06/09/2011 (4:30 pm) |
| Torque 3D 1.1 demos install not complete | Ahh, thankyou Steve. I didn't even notice them there. ... read more | 06/05/2011 (2:07 pm) |
| Torque 3D 1.1 Released! | I can't wait to play with the new car. :-) ... read more | 06/03/2011 (8:39 pm) |
| Edited: Weirdness with transparency (Resolved) | I can answer your transperancy problem. You need a material.cs file. [code] new Material(shru... read more | 05/30/2011 (2:18 pm) |
| IFL where to put them ? | Glad you got it working. ... read more | 05/29/2011 (1:20 pm) |
| How to publish an game in this website | If you state your native language, there are most likely people here who speak the same and can help... read more | 05/29/2011 (1:18 pm) |
| How to publish an game in this website | [quote]so first please answer my question[/quote] No. First, you answer ours. Your question has bee... read more | 05/28/2011 (6:29 pm) |
| How to publish an game in this website | Michael Hall asked you these questions that still need answering. We are trying to help you, but if... read more | 05/23/2011 (6:42 pm) |
| How to publish an game in this website | Frank, in order to help you, we must see the whole console.log. A small excerpt doesn't tell us anyt... read more | 05/23/2011 (4:00 am) |
| How to publish an game in this website | The problem isn't the code. The problem is that torque doesn't SEE the script file. If torque can... read more | 05/22/2011 (7:05 am) |
| How to publish an game in this website | [quote]Page 82 is 14 pages before the turnshape example, and has nothing to do with the turnshape le... read more | 05/22/2011 (4:46 am) |
| How to publish an game in this website | You said you don't make typo's. Ok, here's one: [quote]2,I run the programm,exel(Ch3/turnshape.cs)I... read more | 05/21/2011 (3:34 pm) |
| How to publish an game in this website | [quote]but this is so important when you use it modeling tool,[/quote] No it's not. It makes absol... read more | 05/21/2011 (5:22 am) |
| Sky & background | Did you place an object? The best way it to make your mountain out of your terrain. That does 2 thin... read more | 05/21/2011 (5:17 am) |
| How to publish an game in this website | To answer your question about axis. Milkshape uses the same system that torque does. X= vertic... read more | 05/20/2011 (6:13 pm) |
| How to publish an game in this website | I think I got what you are asking. [quote]my problem is here,how to get the real effect of learn f... read more | 05/17/2011 (4:25 am) |
| Newbie needs some help with the tutorials | Nick, if your code isn't working, check the console while in game (press the ~ button) or if you've ... read more | 05/16/2011 (4:49 pm) |
| TGELobby?? | [url=http://www.3dcentral.net/modules/PDdownloads/viewcat.php?cid=2]There is a mirrored copy here[/u... read more | 05/16/2011 (4:01 am) |
| How to publish an game in this website | [quote]I mean a main folder name is show:have a data subfolder have the art file texture and model ,... read more | 05/15/2011 (3:52 pm) |
| How to publish an game in this website | Torque does not support psp, ps1,2,or 3. Torque X is for xbox. Torque3D is for pc or mac only. ... read more | 05/15/2011 (9:52 am) |
| IFL where to put them ? | Where you have it is fine. Make sure to name your .ifl "yourFirstTextureName.ifl" for it t... read more | 05/14/2011 (3:58 pm) |
| Introductions: Matt Wood - New Web Dev | Congrats for getting the job Matt. I'm sure you'll do a great job. :-) (psst....can we have the fun... read more | 05/12/2011 (3:05 am) |
| .zip Files | Encrypt/decrypt would take source code changes. I think... there is a resource for encrypt/decrypt. ... read more | 05/06/2011 (4:10 pm) |
| .zip Files | That's very easy. Open the folder you want to zip, highlight all the contents of that folder and ... read more | 05/05/2011 (4:54 pm) |
| A take on localized damages in FPS games, has anyone ever seen this? | [quote]My idea is in the same line but a little different, basically the body is divided in 3 zones:... read more | 05/01/2011 (12:34 pm) |
| Whats Next | [quote] is there other documentation for the torque script except from the one that comes with my to... read more | 04/29/2011 (2:01 pm) |
| play a avi file | [url=http://www.3dcentral.net/modules/PDdownloads/viewcat.php?start=10&cid=2&orderby=titleA]... read more | 04/22/2011 (12:37 am) |
| This forum is looking lean! | [quote]They did that, because the ships going under. No amount of discounts will plug all the leaky ... read more | 04/16/2011 (7:16 am) |
| Caves | The one cave I ever attempted in tge turned out pretty good. (not great, just good) What I ended ... read more | 04/16/2011 (6:58 am) |
| DeleD - New DAE-Exporter | The new collada exporter is fantastic. ... read more | 04/09/2011 (10:48 am) |
| Am i missing some obvious place with documentation? | [quote]Ok, so 1.1 is in pipeline (does that mean building and packaging, or it means that its being ... read more | 04/06/2011 (3:18 pm) |
| Torque 3d and Kits Question. | You're welcome. That's what a community is for. ... read more | 04/06/2011 (1:10 pm) |
| Torque 3d and Kits Question. | [url=http://www.amazon.com/Game-Programming-Course-Technology-Development/dp/159200136X]A great book... read more | 04/06/2011 (11:28 am) |
| New To Torque 3d, pls......help. | Export your house from max using the collada exporter. Place your house and it's textures in a singl... read more | 03/31/2011 (4:06 pm) |
| Some questions about Torque 3D | [quote]But I've a question: is First Project (with template, empty room and empty terrain, FPS) netw... read more | 03/31/2011 (4:03 pm) |
| Brand new to the Engine | There's actually only 1 3D engine sold here now. (Torque 3D) That's definately the one you want if y... read more | 03/14/2011 (3:03 pm) |
| Dynamic maps - How? | [url]http://www.amazon.com/Game-Programmers-Guide-Torque-GarageGames/dp/1568812841[/url] This book ... read more | 03/13/2011 (6:37 am) |
| add message to message Hud on client side ?? | If you are messaging while the player is joining, that's simple. Look in "game/core/scripts/... read more | 02/23/2011 (5:19 pm) |
| I am looking for a game devellopment management tool that is not overlord. | I use [url=http://sourceforge.net/projects/netoffice/] NetOffice[/url]. It works well, and the best ... read more | 02/17/2011 (4:09 pm) |
| How to configure Visual C++ 2010 for TGEA (it isnt in the docs) | [url]http://docs.garagegames.com/torque-3d/official/index.html?content/documentation/Setup/Overview.... read more | 02/13/2011 (6:58 am) |
| Norton SONAR is deleting torqueDemo.exe! | The only way I can see to fix this would be to compile your scripts, then recompile the engine witho... read more | 01/24/2011 (3:29 pm) |
| Are $99 for T3D Pro too much? | [quote]Yes, $99 for T3D Pro are too much. Why? Easy: Zones and Portals are not working. [/quote] ... read more | 01/23/2011 (7:21 am) |
| Torsion integration improvements | Now that's what I call a tool upgrade. ... read more | 01/21/2011 (6:47 am) |
| 2011 IRC Hour Discussion | ITS_Nick, you should be able to just open mIrc and select maxgaming from the list of available serve... read more | 01/21/2011 (6:42 am) |
| Ping an IP's :-). | I think what you are looking for is in common/server/scripts/clientConnections.cs (tge 1.4-1.5) That... read more | 01/18/2011 (12:34 am) |
| Import Height Map still flips horizontal? | Wasn't there a fix posted for this? ... read more | 01/17/2011 (2:20 pm) |
| Ping an IP's :-). | I have no idea how to do this, but have you looked in the common folder to see how torque pings the ... read more | 01/17/2011 (2:18 pm) |
| AFX Survey (Please Respond) | 1. Are you an active AFX user? In other words, up until the recent uncertainty with the Torque engin... read more | 01/16/2011 (1:29 am) |
| Would anybody recommend this book? | It's a great book. It uses an older version of tge, but torque script is the same throughout all the... read more | 01/06/2011 (6:17 pm) |