Game Development Community

Mike Rowley's Forum Posts

Thread Post Date Posted
It's been a while! Welcome back. I'd suggest using what you have. (minus quark) (they are the same programs I use) .d... read more 06/14/2011 (3:27 am)
T3D 1.1 GOLD - Can't open Cheetah max models etc. [quote]I haven't unstuffed the final release yet... there is a warning dialog which instructs one to... read more 06/09/2011 (4:30 pm)
Torque 3D 1.1 demos install not complete Ahh, thankyou Steve. I didn't even notice them there. ... read more 06/05/2011 (2:07 pm)
Torque 3D 1.1 Released! I can't wait to play with the new car. :-) ... read more 06/03/2011 (8:39 pm)
Edited: Weirdness with transparency (Resolved) I can answer your transperancy problem. You need a material.cs file. [code] new Material(shru... read more 05/30/2011 (2:18 pm)
IFL where to put them ? Glad you got it working. ... read more 05/29/2011 (1:20 pm)
How to publish an game in this website If you state your native language, there are most likely people here who speak the same and can help... read more 05/29/2011 (1:18 pm)
How to publish an game in this website [quote]so first please answer my question[/quote] No. First, you answer ours. Your question has bee... read more 05/28/2011 (6:29 pm)
How to publish an game in this website Michael Hall asked you these questions that still need answering. We are trying to help you, but if... read more 05/23/2011 (6:42 pm)
How to publish an game in this website Frank, in order to help you, we must see the whole console.log. A small excerpt doesn't tell us anyt... read more 05/23/2011 (4:00 am)
How to publish an game in this website The problem isn't the code. The problem is that torque doesn't SEE the script file. If torque can... read more 05/22/2011 (7:05 am)
How to publish an game in this website [quote]Page 82 is 14 pages before the turnshape example, and has nothing to do with the turnshape le... read more 05/22/2011 (4:46 am)
How to publish an game in this website You said you don't make typo's. Ok, here's one: [quote]2,I run the programm,exel(Ch3/turnshape.cs)I... read more 05/21/2011 (3:34 pm)
How to publish an game in this website [quote]but this is so important when you use it modeling tool,[/quote] No it's not. It makes absol... read more 05/21/2011 (5:22 am)
Sky & background Did you place an object? The best way it to make your mountain out of your terrain. That does 2 thin... read more 05/21/2011 (5:17 am)
How to publish an game in this website To answer your question about axis. Milkshape uses the same system that torque does. X= vertic... read more 05/20/2011 (6:13 pm)
How to publish an game in this website I think I got what you are asking. [quote]my problem is here,how to get the real effect of learn f... read more 05/17/2011 (4:25 am)
Newbie needs some help with the tutorials Nick, if your code isn't working, check the console while in game (press the ~ button) or if you've ... read more 05/16/2011 (4:49 pm)
TGELobby?? [url=http://www.3dcentral.net/modules/PDdownloads/viewcat.php?cid=2]There is a mirrored copy here[/u... read more 05/16/2011 (4:01 am)
How to publish an game in this website [quote]I mean a main folder name is show:have a data subfolder have the art file texture and model ,... read more 05/15/2011 (3:52 pm)
How to publish an game in this website Torque does not support psp, ps1,2,or 3. Torque X is for xbox. Torque3D is for pc or mac only. ... read more 05/15/2011 (9:52 am)
IFL where to put them ? Where you have it is fine. Make sure to name your .ifl "yourFirstTextureName.ifl" for it t... read more 05/14/2011 (3:58 pm)
Introductions: Matt Wood - New Web Dev Congrats for getting the job Matt. I'm sure you'll do a great job. :-) (psst....can we have the fun... read more 05/12/2011 (3:05 am)
.zip Files Encrypt/decrypt would take source code changes. I think... there is a resource for encrypt/decrypt. ... read more 05/06/2011 (4:10 pm)
.zip Files That's very easy. Open the folder you want to zip, highlight all the contents of that folder and ... read more 05/05/2011 (4:54 pm)
A take on localized damages in FPS games, has anyone ever seen this? [quote]My idea is in the same line but a little different, basically the body is divided in 3 zones:... read more 05/01/2011 (12:34 pm)
Whats Next [quote] is there other documentation for the torque script except from the one that comes with my to... read more 04/29/2011 (2:01 pm)
play a avi file [url=http://www.3dcentral.net/modules/PDdownloads/viewcat.php?start=10&cid=2&orderby=titleA]... read more 04/22/2011 (12:37 am)
This forum is looking lean! [quote]They did that, because the ships going under. No amount of discounts will plug all the leaky ... read more 04/16/2011 (7:16 am)
Caves The one cave I ever attempted in tge turned out pretty good. (not great, just good) What I ended ... read more 04/16/2011 (6:58 am)
DeleD - New DAE-Exporter The new collada exporter is fantastic. ... read more 04/09/2011 (10:48 am)
Am i missing some obvious place with documentation? [quote]Ok, so 1.1 is in pipeline (does that mean building and packaging, or it means that its being ... read more 04/06/2011 (3:18 pm)
Torque 3d and Kits Question. You're welcome. That's what a community is for. ... read more 04/06/2011 (1:10 pm)
Torque 3d and Kits Question. [url=http://www.amazon.com/Game-Programming-Course-Technology-Development/dp/159200136X]A great book... read more 04/06/2011 (11:28 am)
New To Torque 3d, pls......help. Export your house from max using the collada exporter. Place your house and it's textures in a singl... read more 03/31/2011 (4:06 pm)
Some questions about Torque 3D [quote]But I've a question: is First Project (with template, empty room and empty terrain, FPS) netw... read more 03/31/2011 (4:03 pm)
Brand new to the Engine There's actually only 1 3D engine sold here now. (Torque 3D) That's definately the one you want if y... read more 03/14/2011 (3:03 pm)
Dynamic maps - How? [url]http://www.amazon.com/Game-Programmers-Guide-Torque-GarageGames/dp/1568812841[/url] This book ... read more 03/13/2011 (6:37 am)
add message to message Hud on client side ?? If you are messaging while the player is joining, that's simple. Look in "game/core/scripts/... read more 02/23/2011 (5:19 pm)
I am looking for a game devellopment management tool that is not overlord. I use [url=http://sourceforge.net/projects/netoffice/] NetOffice[/url]. It works well, and the best ... read more 02/17/2011 (4:09 pm)
How to configure Visual C++ 2010 for TGEA (it isnt in the docs) [url]http://docs.garagegames.com/torque-3d/official/index.html?content/documentation/Setup/Overview.... read more 02/13/2011 (6:58 am)
Norton SONAR is deleting torqueDemo.exe! The only way I can see to fix this would be to compile your scripts, then recompile the engine witho... read more 01/24/2011 (3:29 pm)
Are $99 for T3D Pro too much? [quote]Yes, $99 for T3D Pro are too much. Why? Easy: Zones and Portals are not working. [/quote] ... read more 01/23/2011 (7:21 am)
Torsion integration improvements Now that's what I call a tool upgrade. ... read more 01/21/2011 (6:47 am)
2011 IRC Hour Discussion ITS_Nick, you should be able to just open mIrc and select maxgaming from the list of available serve... read more 01/21/2011 (6:42 am)
Ping an IP's :-). I think what you are looking for is in common/server/scripts/clientConnections.cs (tge 1.4-1.5) That... read more 01/18/2011 (12:34 am)
Import Height Map still flips horizontal? Wasn't there a fix posted for this? ... read more 01/17/2011 (2:20 pm)
Ping an IP's :-). I have no idea how to do this, but have you looked in the common folder to see how torque pings the ... read more 01/17/2011 (2:18 pm)
AFX Survey (Please Respond) 1. Are you an active AFX user? In other words, up until the recent uncertainty with the Torque engin... read more 01/16/2011 (1:29 am)
Would anybody recommend this book? It's a great book. It uses an older version of tge, but torque script is the same throughout all the... read more 01/06/2011 (6:17 pm)