Game Development Community

Jonathon Stevens's Forum Posts

Thread Post Date Posted
(PAID) 3D Modeler and animator Ahmed, Please contact me by email [email]jonathon.stevens@laststraw.info[/email]... read more 11/02/2010 (1:25 pm)
Experienced 3D Modeler / Texture Artist I'm looking for a single human model with a sword and need about 18 distinct attacking/blocking anim... read more 10/08/2010 (5:29 am)
MMORPG Starter kit for TGE [quote]the original developers have sold the product and site[/quote] Eh? So who owns it now? T... read more 11/03/2008 (7:20 am)
Torque X 3D API Document How is this open to non-pro users when the forum says Torque X Pro (private) ?? Thanks for the AP... read more 10/28/2008 (11:17 am)
How often is this thread attended? It is quite strange how anything educational, such as books and teaching positions, tend to come wit... read more 10/24/2008 (12:35 pm)
How often is this thread attended? Only daily john?!?! you're supposed to sit on the forums and answer immediately! i want my money b... read more 10/23/2008 (1:05 pm)
New desktop AMD or INTEL? Nvidia or ATI ? Phenom x4 - true quad core, not this half assed attempt by intel to mock cores. nvidia - ati can'... read more 10/16/2008 (10:30 am)
Experienced Torque people for USA office I'm curious why you wouldn't just create a virtual office? You're obviously indie or you wouldn't b... read more 09/24/2008 (7:48 am)
TorqueX book release date? [url]www.garagegames.com/products/311/[/url]... read more 09/12/2008 (7:39 am)
BS Studio Warning Full time in england is often 32 hours.... read more 09/09/2008 (11:48 am)
How does a huge game like halo 3 or call of duty cost 15 million The employees are the cheapest part of making a game from what I've seen. You'll spend more on adve... read more 06/30/2008 (12:30 pm)
Game Studio Express, Tourqe Projects, Im confused. If you are using the latest version of XNA (2.0) with the latest version of TX (2.0) then you don't ... read more 06/25/2008 (12:31 pm)
Will TX2 3D be ready for Dream-Build-Play? @John - any updates on this?... read more 06/18/2008 (10:42 am)
VS2008 Multiple process compiles (ROCK!) Nice find to be sure... read more 06/12/2008 (10:22 am)
Copying a city/buildings? @Steve - is this your opinion or have you seen the laws related to this? I know the log isn't a s... read more 06/02/2008 (8:41 am)
TorqueX 3.0 [quote]inability to deploy 3D onto the Xbox[/quote] finally, some justifiable problems to complai... read more 05/31/2008 (4:43 pm)
TorqueX 3.0 [quote]display arbitrarily-rotated text in Tx 2.0[/quote] Oh.. I forgot to check the 'this is wha... read more 05/31/2008 (4:39 pm)
Torque X Tilemap not working. [url]http://www.garagegames.com/mg/forums/subscriptions.php[/url] After logging in, click the abo... read more 05/30/2008 (9:45 am)
TorqueX 3.0 Either way, it'd be nice to get an idea on what the future plans are for TX. A lot of stuff is goin... read more 05/22/2008 (1:30 pm)
TorqueX 3.0 Hmm. I'd have to go check the blogs and forums again to be 100% certain, but i believe xna 2.0 only... read more 05/22/2008 (12:56 pm)
Torque X networking? @Brian - Keep in mind that networking WITHOUT using System.Net and rolling your own solution in XNA ... read more 05/19/2008 (7:47 am)
Object reference not set to an instance of an object @Russell - I was trying to laymen term it for him since he obviously isn't a strong programmer based... read more 05/09/2008 (8:01 am)
Object reference not set to an instance of an object The error means you are trying to access/reference an object that doesn't exist. For instance, if P... read more 05/08/2008 (10:53 am)
Violent Video Games=Serious Public Safety Threat ?? [quote]First adult content MMO by design[/quote] Actually there are several adult content MMOGs t... read more 05/07/2008 (8:23 am)
T2DTriggerComponentOnEnterDelegate Triggering Invisible Objec [quote]typeTriggerHitter[/quote] *cackles* If that wasn't such a funny variable name, I'd yell... read more 05/05/2008 (7:27 am)
Available for game devolpment I'm assuming @John is me since I see no other Jon's around... We have 2D and 3D projects in the wor... read more 05/05/2008 (7:20 am)
Available for game devolpment [url=www.last-straw-games.com]Last Straw Productions[/url] is looking for 2D art interns who will be... read more 05/02/2008 (9:21 am)
Engine Features Just to make David's statement a little clearer because often times people don't understand the diff... read more 05/01/2008 (8:33 am)
Engine Features [url]forums.microsoft.com/MSDN/ShowPost.aspx?PostID=1028285&SiteID=1[/url] [url]forums.xna.com/th... read more 04/30/2008 (11:52 am)
Fullscreen? I'm not in front of the code, so don't have an exact answer for you, but you can do it in code, as w... read more 04/29/2008 (1:56 pm)
FAQs and helpful info about TorqueX 3D @Javier - TX is both 2D and 3D. It's a single engine, not two engines.... read more 04/28/2008 (8:57 am)
Instant Action and Tx This is 100% based on my memory of what I found and talking with the XNA team UNOFFICIALLY, so take ... read more 04/24/2008 (11:18 am)
Instant Action and Tx @Donald - You can use networking without an agreement, just not Windows Live.... read more 04/24/2008 (8:50 am)
Instant Action and Tx [quote]It's my understanding that from the EULA you have to have a publisher in place in order to us... read more 04/24/2008 (7:31 am)
Help! Objects disappear from scene view Are you using an older (1.5) version of the builder? This problem should be fixed in the newest ver... read more 04/18/2008 (6:46 am)
Loot Icon Packs [url]www.mydreamrpg.com/orders/more_information.php?product_id=40,[/url]... read more 04/14/2008 (8:33 am)
Help Click on 'my account' at the top of the screen and you should see a link to it near the bottom.... read more 04/12/2008 (10:49 am)
TXB source [quote]it can be extended through a plug-in manager and an API. Anyone that can code in C#, and impl... read more 04/11/2008 (9:13 pm)
Ben Garney's Forest Pack Status? [quote]What.. no open webcam for us to watch?? ;)[/quote] Hmmm.. candid camera anyone?... read more 04/11/2008 (10:20 am)
Building a Resume? C#/XNA/.NET? @Michael - Are you saying managed wont oust unmanaged or vica verca? I'm not following your lats po... read more 04/11/2008 (10:19 am)
RedWire Games looking for Talent [url=www.last-straw-games.com]Last Straw Productions[/url] is available for contract work in all Tor... read more 04/10/2008 (9:25 am)
Newbie question - Games and MMo's @JC - Are you wanting a 3D world in the browser or can it be 2D? @Everyone who thinks people can'... read more 04/10/2008 (9:21 am)
Refund/Credit? *puts a post-it note on Mario's back*... read more 04/09/2008 (2:09 pm)
RTS Kit for TorqueX Announcement TGE/TGEA development would be last on the list and would need some negotiating with the GG folks bef... read more 04/08/2008 (7:19 pm)
Future mmorpg @Ash - Please reformat if you expect people to actually read. I got through what should have been t... read more 04/08/2008 (2:26 pm)
Christian Game Developers Conference 2008 @Tim - Just to warn you guys, OGDC (now called ION) was sued by CMP (the people who run GDC and Aust... read more 04/08/2008 (7:27 am)
TGEA Programmers Bid for job @Jason - I see your point and would agree that if I as a studio was looking to get business or as a ... read more 03/27/2008 (9:09 am)
TGEA Programmers Bid for job @Jason - I'd actually have to disagree with you complete on #1. It's actually not that uncommon for... read more 03/26/2008 (9:31 am)
Some generals questions Just to add a little to John's post, it's never a waste to learn an underlying technology (XNA in th... read more 03/26/2008 (8:23 am)
TGEA Programmers Bid for job [url=www.last-straw-games.com]last straw[/url] does contract work, but we'd need more info about wha... read more 03/26/2008 (8:17 am)
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