Oswaldo C. Filho's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What would you like to see addressed in Torque 2D? | The next update of the Torque 3D will be paid. This also happens with the next update of Torque 2D t... read more | 10/07/2011 (4:10 pm) |
| What would you like to see addressed in Torque 2D? | A elliptical collision mode. Move the center of the collision circle (in the circle collision mod... read more | 06/15/2011 (10:03 am) |
| Enemy Spawning | Hello Larry, You can create any object dynamically (i believe) directly in the script. You can us... read more | 04/14/2011 (9:57 am) |
| PLEASE HELP slight problem with my script i cant figure out! | Hello Karl, I looked at your game and apparently the problem is in function Player::explode(%this) ... read more | 04/05/2011 (12:26 pm) |
| Question about the ascii character zero (\x00) | Hunn, thanks i will change my code :-)... read more | 08/31/2006 (4:29 pm) |
| Question about the ascii character zero (\x00) | Thanks for the fast reply, But i need the \x00, i have this character as a part of a string. Ex... read more | 08/31/2006 (3:30 pm) |
| TGB Adventure Kit, somebody use it ? | Well, the kit seems to be really good. But, about "have to make decision"... this is not so simpl... read more | 08/25/2006 (2:34 pm) |
| TGB Adventure Kit, somebody use it ? | Humm... When i buy the TGB, i buy a engine of game development. Working with a engine is very dif... read more | 08/25/2006 (10:38 am) |
| TGB Adventure Kit, somebody use it ? | Yeah, all rigth. Just like the demos of torque developer network, specifically the "Role Playing Gam... read more | 08/25/2006 (7:01 am) |