ando's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Experienced TGE 3D artist needed | Hi Brad, some examples below using TGEA, if interested please contact... andoart@googlemail.com [... read more | 01/22/2010 (3:48 pm) |
| Environment Artist | bump... read more | 10/21/2009 (4:11 pm) |
| TGEA 1.8.2 Released | Great update but without map2dif source the interior border bugs will never get fixed. Can you at le... read more | 10/19/2009 (12:15 pm) |
| Environment Artist | Paid only but would consider an alternative agreement if the project makes sense. ... read more | 06/26/2009 (1:45 am) |
| Game Artist looking for work | More stuff... [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=75174[/url]... read more | 10/20/2008 (6:21 am) |
| Environment Artist | Paying jobs but would consider partnership if the project is right... read more | 05/15/2008 (8:10 am) |
| Game Artist looking for work | More stuff... [image]http://i26.tinypic.com/v7cjfk.jpg[/image] [image]http://i32.tinypic.com/9... read more | 02/22/2008 (8:34 am) |
| Game Artist looking for work | Medieval stuffage in TGEA [image]http://i11.tinypic.com/6k8tncj.jpg[/image] [image]http://i12.... read more | 12/20/2007 (1:35 pm) |
| Game Art Service | Medieval environment done in TGEA [image]http://i11.tinypic.com/6k8tncj.jpg[/image] [image]htt... read more | 12/20/2007 (1:33 pm) |
| Games Needed for BlueTiger.com Motion Simulators | Hey Mark, if your looking for outlets for BlueTiger I suggest you give www.iwantoneofthose.com and w... read more | 12/01/2007 (11:46 pm) |
| Game Artist, looking for work | Marga, sorry no these structures will not be avaible in pack format, they are contract work and belo... read more | 10/10/2007 (2:40 pm) |
| Occasional help required for TGE script/code | In response to... http://www.garagegames.com/mg/forums/result.thread.php?qt=59676 You need art? m... read more | 09/19/2007 (12:23 pm) |
| Inquiring into Torque | Not really morph but could help... http://www.garagegames.com/blogs/34011/11087... read more | 09/16/2007 (8:30 am) |
| Game Art Service | SCI-FI city (TGEA) [image]http://i15.tinypic.com/6870lqo.jpg[/image] [image]http://i5.tinypic.... read more | 09/10/2007 (12:43 am) |
| Game Artist, looking for work | SCI-FI city (TGEA) [image]http://i15.tinypic.com/6870lqo.jpg[/image] [image]http://i5.tinypic.... read more | 09/10/2007 (12:42 am) |
| Game Artist looking for work | SCI-FI city (TGEA) [image]http://i15.tinypic.com/6870lqo.jpg[/image] [image]http://i5.tinypic.... read more | 09/10/2007 (12:41 am) |
| Game Art Service | Some TGEA examples... [image]http://i10.tinypic.com/4yqyv5d.jpg[/image] [image]http://i15.tiny... read more | 07/28/2007 (6:37 pm) |
| Game Artist, looking for work | Some TGEA examples... [image]http://i10.tinypic.com/4yqyv5d.jpg[/image] [image]http://i15.tiny... read more | 07/28/2007 (6:34 pm) |
| Game Artist looking for work | Some TGEA examples... [image]http://i10.tinypic.com/4yqyv5d.jpg[/image] [image]http://i15.tiny... read more | 07/28/2007 (6:32 pm) |
| Best method to create a mirror in TGEA? | Thanks Eric, I think I will go for the shader... read more | 06/29/2007 (6:13 am) |
| No self shadowing | Can you try it yourself and confirm?... read more | 06/11/2007 (5:44 pm) |
| No self shadowing | It should work from the sun but does not... read more | 06/10/2007 (10:22 am) |
| Dull dark DIF's | Cheers John, will have a tinker... read more | 05/29/2007 (6:43 am) |
| 1.5.2 SDK download not working | Still down, been days now :( No offical word apart from Kens heads up, not very cool... read more | 05/29/2007 (6:40 am) |
| Detail brush not working | Cheers Thak, I am holding out for the 1.5.2 SDK, I know it is already available but the downloads ar... read more | 05/27/2007 (12:39 am) |
| Your Content Pack | Way to many Andrew's, Andy's, Ando's in this thread :) @ Andrew - Terrain scale is 3 or 4 and the... read more | 05/10/2007 (2:42 am) |
| Your Content Pack | Cheers Todd, More suggestions welcome :)... read more | 05/08/2007 (6:50 pm) |
| Are programmers more generous than artists? | Thats because Artists cant afford to get their hair cut :)... read more | 05/06/2007 (1:01 am) |
| Your Content Pack | Ohhhh, I also do contract work if you want something unique :)... read more | 05/05/2007 (3:42 pm) |
| Free 2 Play what and why? | Free is great exposure, you could gain more by putting out a free game than actualy charging for it.... read more | 05/04/2007 (8:34 am) |
| 3dws or Contructor | Try both and use the one you prefer, I know which one I prefer... read more | 04/23/2007 (1:43 pm) |
| 1.5.1 Character directional sunlight | Thanks John for putting some light onto the subject, ohhhh hehehehe hahahahaha... read more | 04/18/2007 (3:30 am) |
| Torque 1.5.1 | 1.5.1 not downloading for me either... read more | 04/15/2007 (3:08 pm) |
| Game Artist looking for work | Jungle Boogie - updated image [image]http://i12.tinypic.com/4e0madk.jpg[/image]... read more | 03/30/2007 (3:13 pm) |
| Texture lock | Thanks for the reply, I really hope it will be included. The annoying thing with vertex editing is i... read more | 02/25/2007 (2:09 pm) |
| Texture lock | Anybody, is this possible???... read more | 02/21/2007 (10:15 am) |
| How do you guys resize an already made brush? | I agree, a toggle to lock/unlock textures is an absolute must... read more | 02/14/2007 (5:02 pm) |
| First impressions | Yeah I am getting there, I only had the beta a few hours and still got many buttons to press :)... read more | 02/13/2007 (5:25 pm) |
| How do you guys resize an already made brush? | You should see a small menu next to primitives, click the "modify" tab and then "size bounds" The te... read more | 02/13/2007 (5:14 pm) |
| 1.5 player weapon ambient light | John I tested on a clean install and it works fine. I must have some rouge ambient lights in my miss... read more | 11/08/2006 (7:08 pm) |
| 1.4.2 Merge | Great to hear, I am looking forward to the fixes and especialy the sweet new shadows that Duncan Gra... read more | 10/29/2006 (1:40 pm) |
| 1.4.2 Merge | Any news on offical TLK 1.4.2?... read more | 10/28/2006 (2:27 pm) |
| Torque 1.5 Downloads Temporarily Down (due to High Demand) | The overall performance of TGE 1.5 seems slugish compared to TLK 1.4, I loaded up the same mission i... read more | 10/25/2006 (6:29 pm) |
| Torque 1.5 Downloads Temporarily Down (due to High Demand) | I just reposting this here incase it gets missed The envmap on Kork's armor does not seem visable... read more | 10/25/2006 (6:23 pm) |
| Player lighting | I know this is the TLK forum but can this be done in TGE 1.5 ? setting '$pref::OpenGL::sgDynamicD... read more | 10/25/2006 (3:38 pm) |
| New Dark Industries 3ds Max 7 & 8 Exporters | I can't seem to figure this thing out, i just wanna export the AdamPack also does this exporters tri... read more | 10/06/2006 (6:12 am) |
| Flipped faces/normals after export?? | Problem solved, I created a box in the same scene and applied a skin modifier to it, the box was ski... read more | 10/06/2006 (4:11 am) |
| Flipped faces/normals after export?? | I have tried flipping the normals but thats a hack not a fix if you get my meaning, I need a break n... read more | 10/05/2006 (11:50 pm) |
| Flipped faces/normals after export?? | I am using 3dsMax8... read more | 10/05/2006 (6:44 pm) |