Game Development Community

Fyodor -bank- Osokin's Forum Posts

Thread Post Date Posted
isObject --> isString? --- plus: Bizarre Console Errors Welcome Steve! :) Btw, [quote] I had actually checked out TDN for string functions ... but found ... read more 06/26/2010 (3:25 am)
isObject --> isString? --- plus: Bizarre Console Errors When you receive XYZ, the first part (X) is a "valid ID", as datablocks cover IDs from 3 u... read more 06/25/2010 (5:13 pm)
Basic Lightning vs. Advanced Lighting Agree with Matt, great write-up! Thanks, Manoel!... read more 06/24/2010 (3:20 pm)
Terrain with no material causes unhandled crash - RESOLVED This one has been fixed for the next beta. The other two issues related: [url=http://www.torquepow... read more 06/22/2010 (12:22 pm)
Torque 3D Beta 3,4,5 Bug: crash on multiple terrains with different mat count This one is fixed in r29952 (THREED-891). THREED-528 can be merged with THREED-891 as looks like it... read more 05/18/2010 (1:04 am)
GuiCheckBoxCtrl inside GUIScrollCtrl inside GUITabPageCtrl Glad to help :) Torque GUIs are fun stuff to play with :)... read more 03/25/2010 (3:04 pm)
GuiCheckBoxCtrl inside GUIScrollCtrl inside GUITabPageCtrl Make it like that: GuiTabPageCtrl -> GuiScrollCtrl -> GuiStackControl -> [set of GuiCheckB... read more 03/25/2010 (2:31 pm)
Error while logging into GEar servers. Sorry for delay with this update. Few hours later everything got back online.... read more 03/04/2010 (1:38 am)
Torque 3D Show Off Thread! [center][url=http://www.afterworld.ru][image hspace=5 vspace=5 border=0]http://www.dedicatedlogic.ne... read more 01/17/2010 (9:20 pm)
Torque 3D Embedded Browser (WebKit) Great work Josh! I wanted to play around with QtWebKit until I found that you are already on it :) ... read more 01/15/2010 (9:05 pm)
T3D Linux Port Bryan, it looks to me that you are still trying to get it "compiled" (ie to get the compil... read more 12/11/2009 (7:25 pm)
T3D Linux Port I was able to build/run T3D dedicated server (only debug for now, still have problems getting releas... read more 12/08/2009 (5:39 pm)
TGE Crashes with latest drivers on NVIDIA [FIX included] yeah, I know it's not a solution really, but a quick hack.. I got crash on: C2Q Q9550 + Windows7 x... read more 11/19/2009 (12:38 pm)
Getting Torque Game Engine to run on Windows 7 Ultimate Check out [url=http://www.garagegames.com/community/forums/viewthread/106011]this thread[/url], very... read more 11/18/2009 (10:23 am)
[beta5 bug] Seams on DAE models using averaged normals and normal maps [fixed] Yeah, I'm using "[url=http://www.garagegames.com/community/resources/view/15482]my build[/url]&... read more 11/05/2009 (6:10 pm)
[beta5 bug] Seams on DAE models using averaged normals and normal maps [fixed] I think [url=http://www.garagegames.com/community/resources/view/15482]this resource[/url] could hel... read more 11/05/2009 (7:16 am)
Visible mesh seams with multi mesh model I think [url=http://www.garagegames.com/community/resources/view/15482]this resource[/url] could hel... read more 11/05/2009 (7:15 am)
bug in [code] rendering - backslash-zero renders as unprintable or, what is more likely, they have extra "stripslashes" before generating html, as I haven... read more 11/03/2009 (5:23 pm)
Screen goes black, Vid card fan runs beyond hyper speed, + You can also do the following: Change the [b]stateTimeoutValue[5][/b] for both weapons like that: ... read more 10/26/2009 (7:22 pm)
Screen goes black, Vid card fan runs beyond hyper speed, + Sure and sorry for delay, I was "a bit [url=http://talk.afterworld.ru/?showtopic=3844]busy[/url... read more 10/26/2009 (7:19 pm)
[T3D version <= 1.0.1] T3D SSE skinning bug This is a nice update! Thanks Pat, will check that fix on other models a bit later and will post res... read more 10/25/2009 (5:40 pm)
Screen goes black, Vid card fan runs beyond hyper speed, + update: Torque crashed on me, in Burg, just running/firing for 2 minutes. Good thing, it happen on ... read more 10/25/2009 (5:37 pm)
Screen goes black, Vid card fan runs beyond hyper speed, + @eb: jumping/running/shooting on Burg level with constant firing (have set ammo to infinite). 5-10 m... read more 10/25/2009 (3:31 pm)