Fyodor -bank- Osokin's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| CVS Changelist | AFAIK there is no CVS change-log. You can always do DIFF to see the changes.... read more | 01/07/2006 (9:18 am) |
| Does anyone have experience with FaceGen Modeller? | Kirby, correct. We were thinking of this (own user textures for the avatar skins) but here we meet ... read more | 01/07/2006 (9:10 am) |
| Does anyone have experience with FaceGen Modeller? | Btw, if you look at the MMOG's like EVE Online or Project Entropia - it's almost the same controls a... read more | 01/06/2006 (1:53 pm) |
| Does anyone have experience with FaceGen Modeller? | On the site ( http://www.facegen.com/products.htm ) you can see "[b]Step 4 (Optional): Add FaceGen... read more | 01/06/2006 (12:13 pm) |
| Does anyone have experience with FaceGen Modeller? | Is anyone tried to implement this (FaceGen SDK) with TGE?... read more | 01/06/2006 (11:44 am) |
| So, TGE 1.4 is the last free update? | Yeah.. sorry for the typoo .. programming for more than 15 hours... you know.. ;)... read more | 01/05/2006 (8:55 am) |
| So, TGE 1.4 is the last free update? | For the moment it's possible (TSE in EA mode). Later, I think GG will make proposals for guying it ... read more | 01/05/2006 (8:37 am) |
| So, TGE 1.4 is the last free update? | As said on product page "TGE 1.4 is the last free upgrade in the Torque Game Engine line. If you're ... read more | 01/05/2006 (5:17 am) |
| Video card question | 1) Platform: Windows XP Pro SP2 (2) graphic card make: - ATI Radeon (3) model: - 9600 (256MB/128bi... read more | 01/04/2006 (8:34 pm) |
| ODBC connection with VC6 | Try looking at the bottom of [url=www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=78... read more | 01/04/2006 (12:27 pm) |
| Texture Technology(TGE & TSE) | Some improvements for "good looking" can add the Torque Lighting Kit with their advanced lighting... read more | 01/04/2006 (12:25 pm) |
| Video Card - Which is the best option? | I would recommend fininding a Radeon 9600 based cards. On the link you posted there is one XT for $... read more | 01/04/2006 (12:22 pm) |
| TGE1.4: guiTextEditCtrl bug&fix. | Nice fixes, I've put all the fixes one by one (excluding Tony's "onAdd" ofcourse) and everything wo... read more | 01/04/2006 (12:00 pm) |
| TSE - ATI vs. nVidia | I've just tested the same on ATI Radeon 9500, 9700 and x300. Same. Anyone else found difference r... read more | 12/29/2005 (7:17 am) |
| Model size? | You may look the the "Custom Shape Mod" also: http://www.garagegames.com/index.php?sec=mg&mod=resou... read more | 12/26/2005 (6:24 am) |
| OnConnectRequest error fix | Ben, this should be also be in HEAD of TSE. I've just checked it, and it's IN TGE HEAD, but not in ... read more | 12/25/2005 (10:21 am) |
| Where do we report TSE bugs? | I think the best place is TSE Private forums... read more | 12/25/2005 (5:56 am) |
| Complete MMORPG Development Guide | TGE/TSE owner, login is the same as here - bank.... read more | 12/24/2005 (3:43 pm) |
| I just bought TSE!!! | Huh.. just found this thread ;) I'm also "in". 2Alexander: vo skazanul! uzhas! ;)... read more | 12/22/2005 (8:09 am) |
| GuiGraphCtrl in TSE | Nope.. I didn't had a time to work on that... I'm working on DB stuff and client-server routine mos... read more | 12/22/2005 (7:59 am) |
| A step up from the "Which dot" pic.. | "bump" (added me)... read more | 12/12/2005 (1:37 pm) |
| TGE Server vs. TSE Client? | Thanks for answer Kevin, my idea was to create server to run it on Linux ... even it's on "Alpha" s... read more | 12/08/2005 (9:39 am) |
| TGE Server vs. TSE Client? | Yeah... compatibility of datablocks/etc... i understand this... but.. if current TSE (EA1) based on... read more | 12/08/2005 (5:24 am) |
| Multiverse: The Complete MMOG Platform | Nice find..!! Thanks David, singed up also.. we'll see what's inside ..... read more | 12/08/2005 (2:09 am) |
| PlayerModel.setModel is bugged/doesnt work | E-mail sent... read more | 12/07/2005 (4:19 am) |
| Gui question 2 | When you type: new GuiWindowCtrl("hello world") { this mean that you give a name to this control "... read more | 12/06/2005 (3:59 pm) |
| Video Problems | Forgot to add, in function redoMapping comment line like this: [code] //%actionMap.bind( %device,... read more | 12/04/2005 (11:48 am) |
| Video Problems | Currently you can use the following "hack"... I've done the following changes: in optionsGui.cs ch... read more | 12/04/2005 (11:44 am) |
| TDN, Forums, and You | For me clicking "Login" on the top-right works with Firefox. Already made on TDN some spl fixes..... read more | 12/04/2005 (5:18 am) |
| RSS feed bug? | Here is some other threads about the same problem.. when you alt+tab from TGE to other application a... read more | 12/03/2005 (3:40 pm) |
| Which Web Hosting Service Do You Use? | +1 for 1and1 with me. Actualy I use german-based hosting (1und1.de).. but that's the same company.. ... read more | 12/03/2005 (10:18 am) |
| Higher Resolution | [quote](switching between desktop and the game with ALT/TAB would kill the game - but not so importa... read more | 12/03/2005 (8:42 am) |
| I get no sound on my Windows PC...? | Then I think you better go to forums of OpenAL-development and ask for assistance... hope you will f... read more | 12/02/2005 (8:42 pm) |
| I get no sound on my Windows PC...? | Mike, try to find on the internet some other demo/projects that use OpenAL and test it...... read more | 12/02/2005 (4:28 pm) |
| Cannot Build TSE | You need to get latest DirectX SDK and put the it in include path... read more | 12/01/2005 (6:26 pm) |
| Creating an army in TSE | Keeping polys count less then 2k for each char should be okay.. And yeah, it depends on the HW used... read more | 11/30/2005 (11:33 am) |
| Show all 3d models in wireframe possible in torque? | Highlander, this works only if you run debug build version of TGE. And, btw, TSE does not support it... read more | 11/29/2005 (1:40 pm) |
| Texture not appearing in TGE | Btw you can use textures with size e.g.: 64x128, 64x256, 64x256, 128x256, 128x512 or even 32x512 ..... read more | 11/25/2005 (5:18 pm) |
| Need help | I know very nice and useful utility for developers (as FPS counter) and for making movies: http://ww... read more | 11/25/2005 (5:15 pm) |
| water block holes? | Steph, I'm not that good programmer in c++ to find where is a problem by myself... so if you find an... read more | 11/25/2005 (7:47 am) |
| 1.4 issues with macCarbInput.cc | I don't have this bug... (running TGE vs. VC7.1 and TBE) ... I've modified engine a lot already (mo... read more | 11/24/2005 (10:51 pm) |
| Feedback on the Torque 1.4 Getting Started tutorial | The idea is just great! and the manual itself really good for novice users... and it's organized wel... read more | 11/24/2005 (10:48 pm) |
| water block holes? | Stephane, I've just tried to implement this on clean TGE 1.4 and found that: with square size 8 it ... read more | 11/24/2005 (3:25 pm) |
| 1.4 disappears on fullscreen + alt-tab | I don't have this bug... try updating drivers for your video card to latest version..... read more | 11/23/2005 (8:09 pm) |
| Password option on TxtEdit freeze | It happen with me only once, in TGE 1.3.. and I didn't put attention to that, as I added a lot of st... read more | 11/23/2005 (8:05 pm) |