Game Development Community

Kyle Cook's Forum Posts

Thread Post Date Posted
Out now: 'L3DT for Torque' 2.5c Outstanding contributions to the community, thank you very much! As I type my map is finishing it... read more 06/14/2008 (9:29 am)
Out now: 'L3DT for Torque' 2.5c Oh that is looking great, now is that a detail texture or just the quality you are getting with regu... read more 06/12/2008 (3:32 pm)
Out now: 'L3DT for Torque' 2.5c Sounds super, I will give the alpha layer thing a try today. Thanks for the hopes of a guide coming... read more 06/12/2008 (6:51 am)
Out now: 'L3DT for Torque' 2.5c Alright using the standard L3DT plugins that come with the install now. I am certain that my issu... read more 06/10/2008 (2:25 pm)
Out now: 'L3DT for Torque' 2.5c I am getting this error with the new plugin version. [code] CExtManager::GetFuncHandle error: ... read more 06/10/2008 (11:14 am)
Tgea Rc1 Release @Tom - Thanks, I reverted from Feb07 to Dec06 and still had the same issues. I will go ahead and re... read more 02/12/2007 (2:53 pm)
Tgea Rc1 Release Personally I can get this to compile with the Feb07 DirectX SDK but in game a whole slew of things g... read more 02/12/2007 (2:07 pm)
TextEditCtrl funkyness I am running with 1.4 right now and that doesn't help. What I did to fix it was convert the TGE 1.5... read more 10/25/2006 (5:56 pm)
Transparent Materials on DIFs Using translucent = true Translucent = true; TranslucentBlendOp = ; [i]//In most case... read more 10/25/2006 (1:28 pm)
Client Scene/Map without connection to server Integrate the main menu "scene" into your mission that you have loaded. And when the client selects... read more 08/11/2006 (12:19 pm)
DragDropGui for TSE Thanks for the help, I have now gotten it down to 18 errors!... read more 08/01/2006 (10:12 am)
Persistent Characters and MMORPG Network Architectures I just now got a little time to sit back and read some of this thread.. @ The Martian : I define ... read more 07/28/2006 (12:54 pm)
Need help setting up Character Select So you just want some character select code? Impliment SQLite into your current engine build and ... read more 07/28/2006 (9:11 am)
Persistent Characters and MMORPG Network Architectures Checking it out today. Sorry it took me so long to get 'here' but I have been busting my you know w... read more 07/28/2006 (9:04 am)
A GUI code question What do you change this to for TSE? [code] #include "dgl/dgl.h" [/code]... read more 07/25/2006 (8:18 pm)
Tse Gfx Code I third that motion Vince, someone should post it as a resource for sure.... read more 07/25/2006 (7:57 pm)
New terrain texture blending method (soon a resource) That is pretty.... read more 07/20/2006 (11:02 am)
Client Scene/Map without connection to server It is the transition the client goes through from the local server to the dedicated server, I need m... read more 07/20/2006 (10:51 am)
Client Scene/Map without connection to server @Juan - Hmm well I would need to make a transition from the single player server to the dedicated se... read more 07/20/2006 (10:08 am)
Client Scene/Map without connection to server Thanks C2, I am sure [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=106... read more 07/20/2006 (10:06 am)
Torque Shader Engine being pirated I am guilty of searching for a pirated version of Torque before I bought it. The major deciding fac... read more 07/20/2006 (10:01 am)
Client Scene/Map without connection to server I was looking for a way to load up a mission file client side without a server connection, then use ... read more 07/20/2006 (9:57 am)
Help Me Decide on Torque Please... Great price, great engine, great community. The choice is simple.... read more 07/14/2006 (3:38 pm)
TSE Buggy problem Bind a trace(1); to the v key and make sure it is ran before any other commands, then post the conso... read more 07/14/2006 (2:45 pm)
L3DT generation (Q&A inside) Ah hah, that would explain that error I was seeing with the flat terrain. As for the texture map;... read more 07/13/2006 (9:55 pm)
Atlas2 Problems I am having the same odd texture problem. Sometimes my textures turn bright colors and are always o... read more 07/13/2006 (9:25 am)
Mounted particle resource added Nice work, I will be using this code sometime in the future =-) edit : removed clicky link to res... read more 07/13/2006 (9:16 am)
Getting the Alpha Map from L3DT Got it fixed, I was exporting the wrong map.... read more 07/12/2006 (5:35 pm)
Huge Terrain Creator (HTC) for TSE I have a pretty slick desktop, I have something against posting specs though. I think it is some ne... read more 07/12/2006 (9:04 am)
Huge Terrain Creator (HTC) for TSE [image]http://www.felswourne.com/downloads/untitled.jpg[/image]... read more 07/12/2006 (8:41 am)
Huge Terrain Creator (HTC) for TSE [code] Generating chunked geometry (depth=7, baseMaxError=1.200000) o Calculating activation le... read more 07/12/2006 (8:27 am)
Huge Terrain Creator (HTC) for TSE Is it normal for HTC to 'freeze' up while generating terrain files? In my task manager it says the ... read more 07/12/2006 (8:21 am)
When the crosshair hovers over a target, object selection How did you use the eye vector to locate the point?... read more 07/08/2006 (11:40 am)
Mouse-look [quote] Well the mouse-look effect turns out to be pretty easy to do. I just created a new ActionMa... read more 07/08/2006 (9:09 am)
Varying Max Health For those of you that are wondering the same thing, here is the solution I found. [url]http://www... read more 07/07/2006 (11:54 am)
Varying Max Health Thanks guys, I guess I shouldn't get in such a hurry =-D... read more 06/29/2006 (7:56 am)
Varying Max Health I still need help with this, so I will bump it.... read more 06/28/2006 (11:42 am)
GUI button sounds @ Michael : apparently that was what was wrong, the path. Works like a charm! Thanks mate!... read more 06/20/2006 (12:41 pm)
GUI button sounds I get all sounds in game. Something must be wrong in my scripts somewhere.... read more 06/19/2006 (2:13 pm)
GUI button sounds And blastin at full volume..... read more 06/19/2006 (12:23 pm)
GUI button sounds Alright I took a default ogg from the game and used it, no sound still... This is the gui button ... read more 06/19/2006 (11:44 am)
GUI button sounds Did all that with no luck still, man this is a nerve racker..... read more 06/19/2006 (9:14 am)
Capitalize the first char in a string Oh my, my brain wen't dead for a bit, I totally forgot about string concatenation. Thanks!... read more 06/18/2006 (5:07 pm)
Inactive Button State Kinda why I posted this one in the getting started forums. I was sure that there was a way to do it... read more 06/17/2006 (5:15 pm)
Bitmap button help Can you please be more clear on how to get the text to show up on a button? This is still a problem... read more 06/17/2006 (7:51 am)
Resolution Settings Awesome, thanks guys.... read more 06/16/2006 (8:01 am)
Character Selection GUI Here is my client [url=http://www.felswourne.com/modules.php?name=Downloads&d_op=viewdownload&cid=2]... read more 06/15/2006 (10:29 pm)
Gui Font Color Does this still work? I have followed these directions exactly at least 10 times and can't seem to ... read more 06/15/2006 (10:10 pm)
About GuiHealthTextCtrl Good question, I would like to know what is up as well..... read more 06/15/2006 (8:19 pm)
No such file display in the console... Bump.. Any suggestions on how to comment out the code that calls for.. [code] No such file fp... read more 06/15/2006 (9:15 am)
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