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Stephan Goebels's Forum Posts

Thread Post Date Posted
Torque X CEV activations Hello Pino, I would like to have access to the PSK CEV. I have send you an email with the pict... read more 06/20/2012 (1:28 pm)
Torque 3D Community Edition Activation I would also appreciate access <edit: thanks> Thanks... read more 06/07/2012 (11:28 am)
Platformer Kit Indie or Pro What is the upgrade price fom TGB Platformer Kit (Indie) to TGB Platformer Kit Pro (Indie), because ... read more 02/01/2011 (2:04 pm)
Torque X huge memory leak - Fixed Hi Pino I would love to see those SVN diff files, send an email to you. Thank you. ... read more 05/15/2010 (3:10 pm)
Blender and physX This resource [url=http://physicseditor.com/features.shtml]Scythe Physics Editor[/url] can help to b... read more 06/28/2009 (3:13 am)
Beta 3 bug: Terrain Base Texture problem *fixed* @Tom Have you read [url=http://castano.ludicon.com/blog/2009/03/19/gpu-dxt-decompression/]GPU DXT De... read more 06/25/2009 (10:27 am)
not-quite-a-bug: SSAO not honoring the "ambient" in its name [url=http://www.mpi-inf.mpg.de/~ritschel/SSDO/]Approximating Dynamic Global Illumination in Image Sp... read more 06/22/2009 (1:21 pm)
What would you like to see addressed in Torque 3D? [url=www.proceduralcity.com]Modular and Procedural system for City generation[/url] ... read more 06/21/2009 (1:36 pm)
Torque 3D Show Off Thread! @Matt: Have you read the article of Automatic Portal Generation on GAMEDEV? [url=http://www.gamede... read more 06/15/2009 (1:46 pm)
Nominate A Resource! [quote]- morph animation support (it is not a resource)[/quote] [url=http://www.garagegames.com/c... read more 05/23/2009 (12:00 pm)
.mdl Source game to .dts [url=http://www.unwrap3d.com/u3d/formats.aspx]Ultimate Unwrap 3D[/url] support many file formats.... read more 05/18/2009 (10:28 am)
Multi core CPUs Well Visual Studio 2005 and 2008 support [url=ftp://www.openmp.org]OpenMP[/url] Version 2.0. Well... read more 05/12/2009 (12:33 pm)
I can't seem to find a download link for Torque X 3D in 'My Products'? I find out, that I have to pay 150$ for Torque X 3D.... read more 05/10/2009 (3:04 am)
Beta Documentation Feedback There are rong links in the Collada Overview document, not working. [quote] However, the COLLADA ... read more 05/03/2009 (6:56 am)
Getting AFXWeapon working with AFX 1.13 for TGEA 1.8.1 [url]http://torque.abigholeintheweb.com/uploadpanel.php[/url]... read more 04/30/2009 (5:49 am)
Houdini 9.5 Gold, do I need to upgrade? Login to your account at GG, go to the "My Account" page, then look to the downloadable products you... read more 07/20/2008 (9:19 am)
I will pay GarageGames for a Maya Exporter [url=http://www.dannyngan.com/torque/maya2dts/index.htm]Maya2DTS Online Reference[/url] [url=http... read more 06/22/2008 (2:20 am)
I will pay GarageGames for a Maya Exporter [url=http://www.garagegames.com/mg/snapshot/view.php?qid=1630]Have you seen the post of Robert Magee... read more 06/22/2008 (2:11 am)
GPU Gems 2" - Now Readable Online Three chapters per week between now and summer's big visual computing event, NVISION.... read more 05/21/2008 (4:41 am)
Create BumpMap, Noise, Occlusion ect from Pic. [url=http://www.xnormal.net/Faq.aspx] xNormal [/url] is an application to generate normal / ambient ... read more 05/13/2008 (5:58 am)
TDN is back up Well I think the TDN server is not running.... read more 04/06/2008 (4:50 am)
TGEA 1.7.0 Beta 2 Bug - GUI Editor No problem in the Stronghold DEMO and T3D DEMO, with the GUI editor and the "Toggle Palette" button.... read more 04/02/2008 (1:12 pm)
TGEA 1.7.0 Beta 2 Bug - GUI Editor I looked into the [b]game/scriptsAndAssets/client/ui/customProfiles.cs[/b] of the Stronghold DEMO an... read more 04/02/2008 (12:15 pm)
TGEA 1.7.0 Beta 2 Bug - TGE DEMO Advanced - Options Audio Font The umlaut is a diacritic consisting of a pair of dots or lines placed over a letter [url=http://... read more 04/01/2008 (1:46 pm)
TGEA 1.7.0 Beta 2 Bug - T3D Demo - Select Model Yes this works. It is fixed.... read more 04/01/2008 (1:26 pm)
TGEA 1.7.0 Beta 2 Bug - T3D Demo - Shadows project through polys The whitepaper [url=http://developer.nvidia.com/object/all_documents.html] "Integrating Realistic So... read more 04/01/2008 (1:20 pm)
TGEA 1.7.0 Beta 1 Bug - TGE Demo Advanced If you change the resolution of the "TGE Demo Advance" to 1600 x 1200 and 1920 x 1200, the resolutio... read more 04/01/2008 (12:37 pm)
TGEA 1.7.0 Beta 2 Bug - T3D Demo - Select Model TGEA 1.7.0 Beta 1 is without this error.... read more 03/31/2008 (1:48 pm)
TGEA 1.7.0 Beta 2 Bug - T3D Demo - Select Model Mapping string: MissionStartPhase1 to index: 8 *** New Mission: scriptsAndAssets/data/missions/simp... read more 03/31/2008 (1:41 pm)
TGEA 1.7.0 Beta 2 Bug - T3D Demo - Select Model Full console.log //-------------------------- 3/31/2008 -- 22:26:49 ----- Processor Init: In... read more 03/31/2008 (1:39 pm)
TGEA 1.7.0 Beta 2 Bug - Atlas demo - no desktop resolution Well the resulotion 1680 x 1050 windows work for me, but when I switch to full screen I get a black ... read more 03/31/2008 (1:10 pm)
TGEA 1.7.0 Beta 2 Bug - Atlas demo - no desktop resolution Attempting to set resolution to "1680 1050 0 32 0 0" Accepted Mode: --Resolution : 1680 1050 --F... read more 03/31/2008 (1:02 pm)
Official TGEA Documentation Feedback Do we have anywhere in the docs an explanation of the new build system ? (Maybe I have overlooked... read more 03/30/2008 (5:27 am)
TGEA 1.7.0 Beta 2 Bug - T3D Demo - ALT + SPACE I know that this will be fixed in the future! Windows XP. Latest DirectX (WEB March 2008) and Dri... read more 03/30/2008 (5:11 am)
TGEA 1.7.0 Beta 1 - Shadow Strangeness Not fixed in TGEA 1.7.0 Beta 2!... read more 03/30/2008 (4:00 am)
TGEA 1.7.0 Beta 2 Bug - GUI Editor Console.log FROG DEMO pushDialog(): Invalid control: HelpDlg Debug render modes only available w... read more 03/29/2008 (12:20 pm)
Constructor Portal Fix Test @Jaimi Have you read the article of Automatic Portal Generation on GAMEDEV? [url=http://www.gamede... read more 03/29/2008 (9:32 am)
Ode to lost information @Bobby Somebody has already done this, [url=http://www.garagegames.com/mg/forums/result.thread.php?... read more 03/29/2008 (8:49 am)
TGEA 1.7.0 Beta 1 Bug - T3D Demo Yes, it is fixed!... read more 03/28/2008 (2:26 pm)
TGEA 1.7.0 Beta 1 Bug - T3D Demo The rong Arial Bold 20 (ansi).uft 03 00 00 00 0a 41 72 69 61 6c 20 42 6f 6c 64 14 00 00 00 00 00 ... read more 03/27/2008 (1:47 pm)
TGEA 1.7.0 Beta 1 Bug - T3D Demo 1) [code] Engine initialized... textWidth = 81, text = Play Game, (const UTF8*)text = Play Game ... read more 03/26/2008 (2:03 pm)
TGEA 1.7.0 Beta 2 Bug - T3D Demo - ALT + SPACE Key combination ALT + SPACE is for windows settings like max, min or move the windows.... read more 03/22/2008 (1:43 pm)
TGEA 1.7.0 Beta 2 Bug - T3D Demo - ALT + SPACE [url=http://sourceforge.net/projects/wgois/]Object Oriented Input System[/url] (License : zlib/libpn... read more 03/22/2008 (1:25 pm)
TGEA 1.7 soundtrigger Rong Forum go to Torque Game Engine Advanced (formerly TSE) Private Forums >> [url=http://www.gar... read more 03/22/2008 (1:19 pm)
TGEA 1.7.0 Beta 1 Bug - T3D Demo Same here, German version of Windows XP PRO.... read more 03/20/2008 (8:33 am)
TGEA 1.7.0 Beta 1 Bug - TGE Demo Advanced - crash Well I get the error message: Fatal: (e:\torque\tgea_1_7_0_beta_1\engine\source\gfx\d3d9\gfxd3d9d... read more 03/20/2008 (7:42 am)
TGEA 1.7.0 Beta 1 Bug - TGE Demo Advanced The underlying desktop resolution is 1920 x 1200.... read more 03/19/2008 (12:40 pm)
TGEA 1.7.0 Beta 1 Bug - T3D Demo //-------------------------- 3/19/2008 -- 18:16:07 ----- Processor Init: Intel Pentium 4, ~2.80... read more 03/19/2008 (12:16 pm)
DTS to DTS Shadowing You can find the whitepaper [url=http://developer.nvidia.com/object/all_documents.html] "Integrating... read more 03/09/2008 (12:17 pm)
Which Directx The November 2007 DirectX SDK include support for Visual Studio 2005! [url=http://www.microsoft.c... read more 03/09/2008 (11:51 am)
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