Michael Woerister's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Box2D Integration on Google Code | Hey, I can't really help you there because I don't have a Mac or iTGB. You will probably have to us... read more | 11/03/2011 (9:35 am) |
| Box2D Integration on Google Code | @Joshua This is explained near the bottom of page 12 of the pdf. It is admittedly not very prominen... read more | 09/26/2011 (11:47 pm) |
| Box2D Integration on Google Code | [quote](...) do I have to give it (and the ground object) an specific class[/quote] No, the behavio... read more | 08/16/2011 (11:24 pm) |
| Box2D Integration on Google Code | OK, I have now followed the instructions from the pdf, using a fresh install of TGB 1.7.5, Visual C+... read more | 08/16/2011 (7:37 am) |
| Box2D Integration on Google Code | Hi, if you get compiler errors it will not work, because no executable can be produced. I'll take a... read more | 08/16/2011 (6:27 am) |
| Box2D Integration on Google Code | With a TGB Pro License you should have all the rights you need. Regarding integrating Box2D 2.1.2... read more | 08/07/2011 (11:56 am) |
| Box2D Integration on Google Code | Hey Dave, contact listeners should work fine. Just create a subclass of Box2dContactListener (fou... read more | 09/21/2010 (3:18 pm) |
| Encryption Using Cipher Lib - C++ Newbie | Hi, have you added the c++ source files from [url="http://www.torquepowered.com/community/re... read more | 06/21/2010 (1:58 am) |
| Box2D Integration on Google Code | [quote] However, I just noticed that early on in the thread David Montgomery-Blake (one of the comm... read more | 03/26/2010 (2:12 am) |
| Box2D Integration on Google Code | I don't think that I would be allowed host a binary version of this on the project page. This would ... read more | 03/23/2010 (9:48 am) |
| Box2D Integration on Google Code | It seems like the Box2D library is not linked to the executable. Box2D has to be linked to TGBGame.... read more | 03/04/2010 (11:37 pm) |
| More moving sprites means sluggish performance? | Can you post a screenshot of the [url=http://docs.torquepowered.com/tgb/official/content/documentati... read more | 02/26/2010 (9:24 am) |
| Box2D Integration on Google Code | Dave, that's great to hear. I've only tested it on Windows but I've suspected that it should work fi... read more | 01/23/2010 (6:42 am) |
| What would you like to see addressed in Torque 2D? | [quote]Ability within the editor to save an object's specifications as a datablock.[/quote] Take a ... read more | 11/17/2009 (4:27 am) |
| What would you like to see addressed in Torque 2D? | Another useful feature for the editor would be the ability to edit properties of a group of objects.... read more | 11/09/2009 (2:02 pm) |
| What would you like to see addressed in Torque 2D? | A Flash-like browser plugin would be really great. That means: - The plugin only has to be instal... read more | 11/08/2009 (3:03 pm) |
| Box2D Integration on Google Code | [quote]I guess this shows I really am new to TGB.[/quote] Don't worry. Things like these can happen... read more | 10/31/2009 (6:02 am) |
| Box2D Integration on Google Code | Hey Jubal, from the error messages I would suspect that you did not add the c++ files of the wrap... read more | 10/30/2009 (8:43 am) |
| Box2D Integration on Google Code | I have taken a look at what would have to be done in order to support Box2D 2.0.2 and it seems like ... read more | 08/27/2009 (6:28 am) |
| Box2D Integration on Google Code | Yeah, I haven't updated the code in a while now. There were no bug reports and my spare time was rat... read more | 08/17/2009 (4:59 am) |
| Box2D Integration on Google Code | That's great! Good luck with your project. If you have not seen it already, here is short faq pro... read more | 07/23/2009 (2:19 am) |
| Box2D Integration on Google Code | Do call createBody() and createShape() on the cloned object? If not, try the following: [code] fun... read more | 07/23/2009 (1:48 am) |
| Box2D Integration on Google Code | Yeah, I am still not sure what exactly you are trying to do here. Can you explain a bit more [i]why[... read more | 07/23/2009 (1:08 am) |
| Box2D Integration on Google Code | You pass %newLevelObject.CloneObjectName to cloneObject(), which has the value "Triangle".... read more | 07/22/2009 (11:48 pm) |
| Box2D Integration on Google Code | makeLevelObject() creates a whole new BehaviorInstance near the end of the function and does not mod... read more | 07/22/2009 (9:30 am) |
| Box2D Integration on Google Code | Can you explain a little more what the makeLevelObject() function is meant to do and provide an exam... read more | 07/22/2009 (4:51 am) |
| Box2D Integration on Google Code | Hi, I was just able to reproduce this. Don't worry, the TGB-Box2D-Integration is just built against ... read more | 05/02/2009 (5:13 am) |
| Box2D and TGB pro | If you can come up with guide on how to do this, I would be happy to put it on the google code page.... read more | 04/27/2009 (2:14 am) |
| Box2D and TGB pro | Well, yes :) But actually with some C++ experience it should not be to hard to port.... read more | 04/01/2009 (10:31 am) |
| Box2D and TGB pro | It probably will work for Mac if you can compile and link it correctly. I am not aware of anything W... read more | 03/31/2009 (2:25 pm) |
| Box2D Integration on Google Code | 1) You can use the Sim::findObject() function to get a point to a SimObject with a given id. 2) Y... read more | 02/21/2009 (2:23 am) |
| Box2D Integration on Google Code | [url=http://www.garagegames.com/community/resources/view/5516]*clicky*[/url]... read more | 02/20/2009 (7:08 am) |
| Box2D Integration on Google Code | Maybe you can somehow filter out contact points that don't really need to be processed (duplicates f... read more | 02/20/2009 (3:02 am) |
| Box2D Integration on Google Code | It really depends on what you want to do with the contact callbacks. What do you want to use them fo... read more | 02/19/2009 (12:29 pm) |
| Box2D Integration on Google Code | You have to actually define the symbol. Open the TGBGame project properties, go to "C/C++"... read more | 02/19/2009 (12:02 pm) |
| Box2D Integration on Google Code | Did you add the TORQUE_DISABLE_MEMORY_MANAGER preprocessor definition?... read more | 02/19/2009 (11:44 am) |
| Box2D Integration on Google Code | Maybe you have only integrated Box2d in the debug build? [quote]The TorqueGameBuilder.exe grow fo... read more | 02/19/2009 (12:53 am) |
| Box2D Integration on Google Code | [quote]I don't know why objects refuse to move at all [/quote] Did you add the source files in the ... read more | 02/18/2009 (4:44 am) |
| Box2D Integration on Google Code | [quote]I read through your paper last night. You did a great job explaining not only what was need b... read more | 02/13/2009 (9:37 am) |
| Box2D Integration on Google Code | [quote] If you can create joints in script I reckon you can also create them with behaviors :) Just... read more | 02/10/2009 (7:40 am) |
| Box2D Integration on Google Code | [quote]I really hope that GG has paid you the big bucks...[/quote] Nope, still a starving student ;... read more | 02/10/2009 (5:05 am) |
| Box2D Integration on Google Code | It depends on what you mean exactly. If your question is: Can I create a ragdoll in script like the ... read more | 02/09/2009 (6:33 am) |
| Feb 2009 GarageGames.com Feedback Thread | [quote]Since it isn't mentioned above, add the TGE (Private) to the View All Unread feature. The TGB... read more | 02/08/2009 (1:32 pm) |
| Box2D Integration on Google Code | Hey guys, I posted a short FAQ on the google code page: [url]http://code.google.com/p/tgb-box2d-... read more | 02/07/2009 (9:51 am) |
| Box2D Integration on Google Code | [quote] ps... I noticed some oddness when dragging outside of the window when a block was selected.... read more | 02/06/2009 (11:30 am) |
| Box2D Integration on Google Code | I've set up the project on Google Code. It can be found here: [url]http://code.google.com/p/tgb-box... read more | 02/06/2009 (5:00 am) |
| Box2D Integration on Google Code | That's great news! Thanks, Melv. I'll set up a project page on Google Code first thing tomorrow m... read more | 02/04/2009 (11:33 am) |
| Box2D Integration on Google Code | The wrapper is uses Box2D 2.0.1 - which is the latest version of Box2D I can find. Last time I check... read more | 02/04/2009 (7:26 am) |
| Box2D Integration on Google Code | I did not rewrite TGB in any way. My goal was just to make all of Box2D's features available in TGB.... read more | 01/30/2009 (1:58 am) |
| Writing t2dImageMapDatablock data to a file | Take a look at this thread: [url]http://www.garagegames.com/community/forums/viewthread/47974[/url]... read more | 01/29/2009 (7:05 am) |