Charles Wolfsandle's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Community Edition Activation | Please add me as well, just saw this. Please use my e-mail on profile. Thanks, Charlie... read more | 12/12/2012 (6:26 am) |
| New Team : New T3D FPS : Anyone interested in helping? | I'm interested in helping if you still need some. I can do 3D environmental models/props. I can also... read more | 06/16/2010 (12:15 pm) |
| Guide how to use new PhysicsShape class in Beta1.1 | Thanks for the post...I plan on giving Bullet a try in the next few days...I'll let you know how it ... read more | 02/14/2010 (5:28 pm) |
| Underwater Effects, such as Caustics, Distorted/Wavy Screen, Rays, etc... | Does someone still have a copy of this resource? No longer on server.... read more | 09/12/2009 (9:11 pm) |
| How do people get 125 FPS with Advanced Lighting in Beta2? | Thanks Steve...that's what I was looking for for terrain.... read more | 05/26/2009 (9:57 pm) |
| How do people get 125 FPS with Advanced Lighting in Beta2? | What is the console command for LOD? By the way, this has been the most amusing series of posts that... read more | 05/26/2009 (6:44 pm) |
| Enable LightRays and HDR - HOWTO | Awesome James...thanks for the quick answer... Just trying to figure out what to spend time doing.... read more | 05/23/2009 (7:27 pm) |
| Enable LightRays and HDR - HOWTO | just a guess but maybe LightRayPostFX.disable(); ?... read more | 05/23/2009 (7:26 pm) |
| Enable LightRays and HDR - HOWTO | Will this be eventually added to the PostFX section of the options menu?... read more | 05/23/2009 (7:23 pm) |
| Beta2: Head/Look Anims Swapped | I guess I am still confused. I had the same function in both Beta1 and Beta2: [code]%obj.setArmThre... read more | 05/22/2009 (1:53 pm) |
| Beta2: Head/Look Anims Swapped | Steve, I think this is a problem causing my climb resource to crash, where should this be fixed?... read more | 05/22/2009 (12:33 pm) |
| Climbing? | If you comment out the following line from game\scripts\server\players\player.cs [code]%obj.setArm... read more | 05/22/2009 (8:38 am) |
| Climbing? | Okay...now I need serious help...I had the resource working in Beta 1 and now it is broken in Beta 2... read more | 05/21/2009 (7:27 pm) |
| Climbing? | The resource is posted [url=http://www.garagegames.com/community/resources/view/17283]Here.[/url] ... read more | 05/20/2009 (5:13 pm) |
| Climbing? | I know that this sounds dumb, but I can't find a way to upload files on the post a resource page. Ca... read more | 05/20/2009 (1:54 pm) |
| Climbing? | I'll post it when I get home tonight... read more | 05/20/2009 (10:37 am) |
| Climbing? | I have ported this resource:[url=http://www.garagegames.com/community/resources/view/11502]Click Her... read more | 05/19/2009 (4:16 pm) |
| T3D Beta 1 Bug: Player Shadow not showing up it first person | Cool...I see that now...looks like the Bug is that I am a noob... read more | 05/19/2009 (12:14 am) |
| Climbing? | James, Thanks for the fast response. Maybe this is just the push I needed to learn some coding! I... read more | 05/15/2009 (1:24 pm) |
| Climbing? | Is threre a possibility of including the climbing resource as part of T3D?... read more | 05/15/2009 (12:54 pm) |
| Shift drag to copy/Creating new physx object crashes physx demo. | Still having trouble on my Dev Machine(x64). Got it to compile on laptop, but fix does not work for ... read more | 05/11/2009 (11:08 am) |
| Shift drag to copy/Creating new physx object crashes physx demo. | forgot to add that in Linker-->Input I have added NxCooking.lib NxCharacter.lib PhysXLoad... read more | 05/10/2009 (8:56 am) |
| Shift drag to copy/Creating new physx object crashes physx demo. | Here are what my windows environ. vars says: TORQUE_PHYSX_PATH = C:\Program Files (x86)\NVIDIA C... read more | 05/10/2009 (8:24 am) |
| Shift drag to copy/Creating new physx object crashes physx demo. | Tom, Where would that be fixed? Windows environmental variables, or in VC++ 2008?... read more | 05/09/2009 (6:39 am) |
| Shift drag to copy/Creating new physx object crashes physx demo. | deleted... read more | 05/08/2009 (9:10 pm) |
| Shift drag to copy/Creating new physx object crashes physx demo. | Hopefully someone can help...I have tried to recompile PhysX demo and it is giving some fits. Here a... read more | 05/08/2009 (9:09 pm) |
| Torque 3D Beta 1 Bug - Terrain collision problems | I have had the same problem when importing heightmaps. ... read more | 05/08/2009 (12:11 pm) |
| Shift drag to copy/Creating new physx object crashes physx demo. | This needs to be recompiled right?... read more | 05/05/2009 (12:13 pm) |
| Beta Testing? | Sweet and I didn't even have to adopt a manatee to get it!... read more | 04/30/2009 (7:25 pm) |
| I got my T-Shirt | Got mine...sweeeeet... read more | 04/27/2009 (5:13 pm) |
| Pre-order Shirts! | I have sent a while ago also... read more | 04/12/2009 (8:51 pm) |
| Pre-order Shirts! | Sent... read more | 03/28/2009 (9:52 am) |
| BrokeAss Games Character Pack (early adopter) owners | Is it too late to become an early adopter? :) Charlie... read more | 05/21/2008 (5:18 am) |
| Climbable Ladder | I tried to use that one in TGE as well, but it would work for me yet game me no errors... read more | 11/14/2007 (9:17 am) |
| Where to get most current version | Thanks for the info...i guess the same applies to TGE?... read more | 11/09/2007 (7:00 am) |
| DIF Problem | Looks good...now I'm just bummed about portals... read more | 11/07/2007 (4:47 pm) |
| DIF Problem | Thanks for the fast replies...I'll see if the patch works... read more | 11/07/2007 (3:15 pm) |
| DIF Problem | Which Export Option should I be using for TGE or TGEA? 1)Export as Dif 2)Export as Legacy DIF 3... read more | 11/07/2007 (11:09 am) |
| DIF Problem | The strange thing is that when I fire the crossbow at it it explodes on contact...... read more | 11/07/2007 (10:07 am) |
| TLK Resources? | I also do not have access Thanks for the help... read more | 11/06/2007 (9:14 am) |
| 1.4's DynamicTexture and GUIs | This really looks great...this would work nice for a player needing to "disable" security on a level... read more | 12/05/2005 (6:47 am) |
| Video Problems | Thanks for the help...seemed to work...I guess it was not in the current HEAD since I just downloade... read more | 12/04/2005 (7:24 pm) |
| Cannot Build TSE | It figures that As soon as I posted the last message it compiled...I have found that TSE does not li... read more | 12/03/2005 (10:14 am) |
| Cannot Build TSE | Thanks...Kind of makes me mad though since I was able to compile it on my laptop, but not on my Win ... read more | 12/03/2005 (10:09 am) |
| Cannot Build TSE | Got it to work! used these instructions primarily: [url]http://www.garagegames.com/mg/forums/res... read more | 12/01/2005 (8:46 pm) |
| Cannot Build TSE | Thanks in Advance for any help you could provide! Charlie... read more | 12/01/2005 (2:07 pm) |
| Cannot Build TSE | 5>atlasTQTFileD3D.obj : error LNK2019: unresolved external symbol _D3DXSaveTextureToFileInMemory@16 ... read more | 12/01/2005 (2:07 pm) |
| Cannot Build TSE | 5>gfxD3DShader.obj : error LNK2019: unresolved external symbol _D3DXAssembleShaderFromFileA@24 refer... read more | 12/01/2005 (2:06 pm) |
| Cannot Build TSE | Thanks!... read more | 12/01/2005 (2:04 pm) |
| Cannot Build TSE | I haven't seen a private TSE forum.... read more | 12/01/2005 (1:27 pm) |