Game Development Community

Charles Wolfsandle's Forum Posts

Thread Post Date Posted
Torque 3D Community Edition Activation Please add me as well, just saw this. Please use my e-mail on profile. Thanks, Charlie... read more 12/12/2012 (6:26 am)
New Team : New T3D FPS : Anyone interested in helping? I'm interested in helping if you still need some. I can do 3D environmental models/props. I can also... read more 06/16/2010 (12:15 pm)
Guide how to use new PhysicsShape class in Beta1.1 Thanks for the post...I plan on giving Bullet a try in the next few days...I'll let you know how it ... read more 02/14/2010 (5:28 pm)
Underwater Effects, such as Caustics, Distorted/Wavy Screen, Rays, etc... Does someone still have a copy of this resource? No longer on server.... read more 09/12/2009 (9:11 pm)
How do people get 125 FPS with Advanced Lighting in Beta2? Thanks Steve...that's what I was looking for for terrain.... read more 05/26/2009 (9:57 pm)
How do people get 125 FPS with Advanced Lighting in Beta2? What is the console command for LOD? By the way, this has been the most amusing series of posts that... read more 05/26/2009 (6:44 pm)
Enable LightRays and HDR - HOWTO Awesome James...thanks for the quick answer... Just trying to figure out what to spend time doing.... read more 05/23/2009 (7:27 pm)
Enable LightRays and HDR - HOWTO just a guess but maybe LightRayPostFX.disable(); ?... read more 05/23/2009 (7:26 pm)
Enable LightRays and HDR - HOWTO Will this be eventually added to the PostFX section of the options menu?... read more 05/23/2009 (7:23 pm)
Beta2: Head/Look Anims Swapped I guess I am still confused. I had the same function in both Beta1 and Beta2: [code]%obj.setArmThre... read more 05/22/2009 (1:53 pm)
Beta2: Head/Look Anims Swapped Steve, I think this is a problem causing my climb resource to crash, where should this be fixed?... read more 05/22/2009 (12:33 pm)
Climbing? If you comment out the following line from game\scripts\server\players\player.cs [code]%obj.setArm... read more 05/22/2009 (8:38 am)
Climbing? Okay...now I need serious help...I had the resource working in Beta 1 and now it is broken in Beta 2... read more 05/21/2009 (7:27 pm)
Climbing? The resource is posted [url=http://www.garagegames.com/community/resources/view/17283]Here.[/url] ... read more 05/20/2009 (5:13 pm)
Climbing? I know that this sounds dumb, but I can't find a way to upload files on the post a resource page. Ca... read more 05/20/2009 (1:54 pm)
Climbing? I'll post it when I get home tonight... read more 05/20/2009 (10:37 am)
Climbing? I have ported this resource:[url=http://www.garagegames.com/community/resources/view/11502]Click Her... read more 05/19/2009 (4:16 pm)
T3D Beta 1 Bug: Player Shadow not showing up it first person Cool...I see that now...looks like the Bug is that I am a noob... read more 05/19/2009 (12:14 am)
Climbing? James, Thanks for the fast response. Maybe this is just the push I needed to learn some coding! I... read more 05/15/2009 (1:24 pm)
Climbing? Is threre a possibility of including the climbing resource as part of T3D?... read more 05/15/2009 (12:54 pm)
Shift drag to copy/Creating new physx object crashes physx demo. Still having trouble on my Dev Machine(x64). Got it to compile on laptop, but fix does not work for ... read more 05/11/2009 (11:08 am)
Shift drag to copy/Creating new physx object crashes physx demo. forgot to add that in Linker-->Input I have added NxCooking.lib NxCharacter.lib PhysXLoad... read more 05/10/2009 (8:56 am)
Shift drag to copy/Creating new physx object crashes physx demo. Here are what my windows environ. vars says: TORQUE_PHYSX_PATH = C:\Program Files (x86)\NVIDIA C... read more 05/10/2009 (8:24 am)
Shift drag to copy/Creating new physx object crashes physx demo. Tom, Where would that be fixed? Windows environmental variables, or in VC++ 2008?... read more 05/09/2009 (6:39 am)
Shift drag to copy/Creating new physx object crashes physx demo. deleted... read more 05/08/2009 (9:10 pm)
Shift drag to copy/Creating new physx object crashes physx demo. Hopefully someone can help...I have tried to recompile PhysX demo and it is giving some fits. Here a... read more 05/08/2009 (9:09 pm)
Torque 3D Beta 1 Bug - Terrain collision problems I have had the same problem when importing heightmaps. ... read more 05/08/2009 (12:11 pm)
Shift drag to copy/Creating new physx object crashes physx demo. This needs to be recompiled right?... read more 05/05/2009 (12:13 pm)
Beta Testing? Sweet and I didn't even have to adopt a manatee to get it!... read more 04/30/2009 (7:25 pm)
I got my T-Shirt Got mine...sweeeeet... read more 04/27/2009 (5:13 pm)
Pre-order Shirts! I have sent a while ago also... read more 04/12/2009 (8:51 pm)
Pre-order Shirts! Sent... read more 03/28/2009 (9:52 am)
BrokeAss Games Character Pack (early adopter) owners Is it too late to become an early adopter? :) Charlie... read more 05/21/2008 (5:18 am)
Climbable Ladder I tried to use that one in TGE as well, but it would work for me yet game me no errors... read more 11/14/2007 (9:17 am)
Where to get most current version Thanks for the info...i guess the same applies to TGE?... read more 11/09/2007 (7:00 am)
DIF Problem Looks good...now I'm just bummed about portals... read more 11/07/2007 (4:47 pm)
DIF Problem Thanks for the fast replies...I'll see if the patch works... read more 11/07/2007 (3:15 pm)
DIF Problem Which Export Option should I be using for TGE or TGEA? 1)Export as Dif 2)Export as Legacy DIF 3... read more 11/07/2007 (11:09 am)
DIF Problem The strange thing is that when I fire the crossbow at it it explodes on contact...... read more 11/07/2007 (10:07 am)
TLK Resources? I also do not have access Thanks for the help... read more 11/06/2007 (9:14 am)
1.4's DynamicTexture and GUIs This really looks great...this would work nice for a player needing to "disable" security on a level... read more 12/05/2005 (6:47 am)
Video Problems Thanks for the help...seemed to work...I guess it was not in the current HEAD since I just downloade... read more 12/04/2005 (7:24 pm)
Cannot Build TSE It figures that As soon as I posted the last message it compiled...I have found that TSE does not li... read more 12/03/2005 (10:14 am)
Cannot Build TSE Thanks...Kind of makes me mad though since I was able to compile it on my laptop, but not on my Win ... read more 12/03/2005 (10:09 am)
Cannot Build TSE Got it to work! used these instructions primarily: [url]http://www.garagegames.com/mg/forums/res... read more 12/01/2005 (8:46 pm)
Cannot Build TSE Thanks in Advance for any help you could provide! Charlie... read more 12/01/2005 (2:07 pm)
Cannot Build TSE 5>atlasTQTFileD3D.obj : error LNK2019: unresolved external symbol _D3DXSaveTextureToFileInMemory@16 ... read more 12/01/2005 (2:07 pm)
Cannot Build TSE 5>gfxD3DShader.obj : error LNK2019: unresolved external symbol _D3DXAssembleShaderFromFileA@24 refer... read more 12/01/2005 (2:06 pm)
Cannot Build TSE Thanks!... read more 12/01/2005 (2:04 pm)
Cannot Build TSE I haven't seen a private TSE forum.... read more 12/01/2005 (1:27 pm)
Page «Previous 1 2