Game Development Community

Terry's Forum Posts

Thread Post Date Posted
T3D's $99 Price Tag Questions [i]"We rehired a lot of the employees, dropped some products, loosened up the EULA, resurrected... read more 01/27/2011 (10:43 pm)
Torque EULA Discussion It's interesting how this topic continues to come up so regularly. I finally moved away from using ... read more 07/20/2010 (5:38 pm)
A New Tutorial Series - The Breakout Tutorial I'm sure people will really appreciate this tutorial, Greg. Nice job on it. TGB beginners can neve... read more 03/29/2008 (1:18 pm)
Torsion 1.1.390 Release Candidate Nice work Tom, anxious to check it out...... read more 02/25/2008 (8:37 pm)
My first rant of 2008 "GG has always had the right to change the EULA, without notice or reason. We've actually been very ... read more 02/15/2008 (4:18 pm)
My first rant of 2008 Thanks Pat. That's a valid point and one that I'd already considered. From my perspective (and pos... read more 02/15/2008 (12:35 pm)
My first rant of 2008 The problem, though, is that anything could be called a "non-game" if the right logic was applied to... read more 02/15/2008 (9:54 am)
Any recommendations for alternatives to TGE/TGEA Stephen, I'd left this alone in my thread on the subject, I usually say my piece and be done with... read more 02/07/2008 (11:24 pm)
My first rant of 2008 :) Liked that, eb. Except $80 and hour is a little high, I think. My signature line on my site is:... read more 02/07/2008 (1:50 pm)
Does it work with the new GameBuilder 1.7.0 Thanks for the reply, Tom, I'll be looking for it soon then. I know what you mean about the lack ... read more 02/04/2008 (9:48 pm)
My first rant of 2008 That's what I'll do if I get to that point with the game. As I said, it was just that when I laid o... read more 02/04/2008 (8:21 am)
My first rant of 2008 Hi David, Much nicer reply than I had thought I might get. Thanks. Definitely don't want to bea... read more 02/03/2008 (6:42 pm)
My first rant of 2008 Agreed, I do like that. Hope the above didn't sound like I'm down on everything, just a couple thin... read more 02/03/2008 (3:39 pm)
My first rant of 2008 As I've said before, I can see times and circumstances changing for a company that require policy ch... read more 02/03/2008 (3:03 pm)
Does it work with the new GameBuilder 1.7.0 Tom, I hadn't downloaded an updated version of the kit (or TGB) in a while, but since 1.7.1 just ... read more 02/03/2008 (9:07 am)
A 'real' ShapeBase? @Stephen: Not only made me laugh, but will most likely be someone's next great game idea. Non-inte... read more 08/05/2007 (11:32 am)
What book to get David, you can find all these books at Amazon if you can't find them anywhere else. Everyone is rig... read more 06/25/2007 (9:55 am)
Looking for a host I agree with Mike about IXWebhosting. More important than price is support, and IXWebhosting has be... read more 06/23/2007 (8:15 am)
Newbie exploring the possibilities and process The two books by Ken Finney are great places to start, though they're dated. And the Programmer's G... read more 05/29/2007 (10:34 am)
Web Domain Questions... As Gary said, shared hosting has its drawbacks. That being said, I have 7 domains with GoDaddy and ... read more 05/29/2007 (8:55 am)
Hrmmm @James: Don't we all feel kinda whiney once in a while? Then again, everytime I see mb's post abov... read more 05/14/2007 (3:41 pm)
Hrmmm @mb: Sorry, I know better but I got the old "Done, but with errors" when I made the post. Without ... read more 05/14/2007 (10:57 am)
Hrmmm @James: I'm sure someone else could give you more info, but basically the 1.42 was a free update wi... read more 05/14/2007 (9:09 am)
Hrmmm Have to agree with Edward here. Sometimes there are moves made at this, or any, software company th... read more 05/13/2007 (8:49 am)
TGB Adventure Kit question... Just adding a note here to say that I purchased and downloaded the kit, and have spent some time bri... read more 05/10/2007 (11:53 am)
TGB Adventure Kit question... @Joe: It's a great looking kit even for the commercial price, I just thought I'd clarify the pricin... read more 05/10/2007 (7:25 am)
TGB Adventure Kit question... Thanks for the reply, Eric. Kind of what I thought, but wanted to be sure. And yes, the only reaso... read more 05/09/2007 (2:32 pm)
Bad penny... @Andrew: Happens to me all the time, except it's usually a different song every day and my problem ... read more 05/03/2007 (6:07 pm)
Bad penny... Yup, this is the dawning of the age of...........the Garage. Nice to see someone catch it. Usual... read more 05/03/2007 (2:39 pm)
Bad penny... Okay, I'd guess either no one knows or no one is talking, but here's the answer. Your current TGB s... read more 05/03/2007 (10:29 am)
Bad penny... Thanks James. When I create a new project it goes there by default, but this is one of the sample p... read more 04/28/2007 (9:21 pm)
Ideas for TGE 1.5 taglines Not bad, or: TGE: You could make games without it, but we wouldn't recommend it! TGE: Get To... read more 03/29/2007 (8:34 pm)
Ideas for TGE 1.5 taglines TGE: It's not just for breakfast anymore! TGE: AAA games on a BB budget! TGE: Where ideas m... read more 03/29/2007 (3:09 pm)
New here. Saying hi Hi Brad, and good luck. You've picked a great hobby and a good community to get started in...... read more 03/11/2007 (2:09 pm)
Platformer Physics (Jumping) @T.B. - Thanks for understanding the post, it wasn't aimed at you as much as the whole general conce... read more 02/03/2007 (8:19 pm)
Platformer Physics (Jumping) Thomas, that last was a good post. I saw this thread yesterday and almost responded to the first on... read more 02/03/2007 (10:13 am)
A newbie question- How does TGE work? I'll see what I can do, Niteen. Again, I'm far from an authority on these things. 1. 3D Game Pro... read more 11/10/2006 (7:58 pm)
A newbie question- How does TGE work? As David said, TGE and FPS Creator are two very different systems. FPSC does a good job of getting ... read more 11/08/2006 (6:23 am)
Arteria launch Tropical building/foilage pack Very nice quality, Stevie. Impressive stuff...... read more 10/14/2006 (9:13 am)
TGB Billiards Demo Congratulations to everyone on the game, but too bad about the demo. I was really looking forward t... read more 09/30/2006 (10:56 am)
What games on the games page are made with Torque? And how much? I have to agree with Sean and the rest, I spent most of '04 researching engines before I decided on ... read more 09/22/2006 (9:25 am)
Your thoughts on recent Torque reviews The bottom line is that there isn't a piece of software on the market that everyone is pleased with,... read more 07/23/2006 (7:23 pm)
Doubt in torque I think what he's asking is how would he start with the camera hovering overhead somewhere, then at ... read more 07/19/2006 (6:03 pm)
GG TGE Licensing I think Matt and Tom are correct. For a person to have access to the private forums, they personall... read more 07/19/2006 (8:49 am)
Yet another licensing question... Yes, that would mean you're all set, Alan. Glad you understood. And thanks for the help and answer... read more 07/04/2006 (8:07 pm)
Yet another licensing question... Alan, I'm not sure how much I'm supposed to say about things here, but basically your son would be e... read more 07/04/2006 (7:48 pm)
Yet another licensing question... Thanks Bruno. The credit card thing isn't a problem, except I'd be actually buying it. I just didn... read more 07/04/2006 (6:09 pm)
Yet another licensing question... Thanks Philip, I can't either. I understand the fraud and piracy issues, but it makes things a litt... read more 07/04/2006 (10:34 am)
Which is the best book The best and most current book out right now for TorqueScript is "The Game Programmer's Guide to Tor... read more 07/04/2006 (9:21 am)
RC3 is live I know this is a very simple one in the grand scheme of things, but I'd like to see a "Do you want t... read more 06/14/2006 (6:04 pm)
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