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Chris Sargent's Forum Posts

Thread Post Date Posted
Silly Question Today just doesn't seem to be my day. It's been a few years now since I've used the engine. I got ... read more 12/08/2014 (3:08 pm)
Silly Question Thanks I now have the wiki bookmarked!... read more 12/08/2014 (12:26 pm)
3.0 and FPS Tutorial I finally found a post that answered my question. Thanks!... read more 05/18/2013 (9:57 pm)
Windows7? I have been running windows 8 for some time now the release candidate and yes it works on win8 just ... read more 09/14/2012 (11:59 am)
nonTorque Related C# Thanks Richard I will give that a shot. I was lost on how to procede.... read more 11/20/2011 (11:06 pm)
Corrupt level and crash when changing player datablock Have you checked the console log yet to see where it is crashing?... read more 09/25/2011 (3:18 pm)
Unique Torque 2D Resource Although I'm not using Torque 2D at the moment and am concentrating more on Torque 3D, I recently pu... read more 09/11/2011 (10:35 am)
Help with the default player I can't offer much help but maybe point you in some directions to look. I would think that a skateb... read more 09/10/2011 (3:53 pm)
lost Thanks!... read more 09/02/2011 (7:54 am)
3d models thanks for the replies!... read more 08/15/2011 (9:42 pm)
Medieval4D - Collada Export I'll definitely be purchasing this tonite as I am 3d model challenged :P I was testing out the de... read more 08/01/2011 (10:52 am)
Terrain: Size and Position Not sure if this helps or not, but Steve A gave me this bit of info in another thread when I was hav... read more 08/01/2011 (1:32 am)
how to create a smoke in my level There is a datablock already for smoke. All you need to do is place an emitter in the level and sel... read more 08/01/2011 (1:29 am)
set-height and me round 2 ok that makes sense thanks. Does that still apply if I do not move my terrain to origin? In other ... read more 04/12/2011 (4:46 pm)
Resources Search Not Working you can use this to search the website: http://www.dreambuildrepeat.com/TPSearch/... read more 01/18/2011 (5:00 am)
probably a silly question but... those 2 errors were it. I knew it was something simple. I shouldn't do this while tired. Thanks a... read more 01/14/2011 (9:58 pm)
probably a silly question but... Thanks Rene. I got that fixed but this still does not work. This is what I get in the console: ... read more 01/14/2011 (9:48 pm)
A couple of questions It works good for there, but as Torque is my engine of choice I was curious if we could do that here... read more 12/27/2010 (6:35 pm)
The UAISK Update 1.6 WIP version for T3D 1.1B3 Thanks a bunch! c.sargent@sbcglobal.net... read more 11/15/2010 (1:21 am)
About Picking Object Have you checked the docs under scripting -> advanced? the rts prototype section has togle mouse ... read more 11/10/2010 (5:26 pm)
material / texture question I got the problem solved. I reloaded T3d and put the models back in and worked like a charm. Tha... read more 11/05/2010 (10:35 pm)
material / texture question well i opened it and it is a big file and a big mess lol However, once I locate texture names what ... read more 11/05/2010 (9:30 pm)
material / texture question The dropdown box has nothing in it which is probably my problem. I don't know how to get them in th... read more 11/05/2010 (8:51 pm)
material / texture question I put all the textures in the same folder. I still get the no material on all of the models.... read more 11/05/2010 (5:08 pm)
Arteria3d 3d content and Music Authumn Discount Stevie, I had a question about your content. Once I make a purchase do I download my product or ... read more 11/02/2010 (8:40 pm)
question Not that it is a big deal but does anyone know about this? Thanks!... read more 09/26/2010 (8:33 pm)
Adding Terrain in docs This slide by the wayside but has anyone else tried this? I have tried on fresh installs and followe... read more 09/11/2010 (4:09 am)
Delete Me. Not sure if you have done this or not already, but did you right click on it and select unblock?... read more 09/04/2010 (2:38 pm)
Adding custom code I missed the tooltip in the toolbox. Just in case anyone else is wondering it is the clean up butto... read more 08/28/2010 (7:49 pm)
Basic Collision Gameplay I can get you started with a resource posted by Steve. The link is http://www.torquepowered.com/... read more 08/25/2010 (3:51 am)
T3D 1.1 Beta 2 - delete spawnsphere in scene tree Matt, Thanks for the response and that makes sense this was the first time I actually was deletin... read more 08/11/2010 (1:40 am)
Adding Terrain in docs I followed the steps again in the docs using the 1.1 beta with the same result has anyone else tried... read more 08/11/2010 (1:39 am)
been getting this more and more it still pops up but a few reloads of the page and it goes away guess it's something with my browser... read more 08/09/2010 (7:48 pm)
Adding Terrain in docs I have the files under game/art/terrains/terrainfiles with snow, prairie, and rockwall all under th... read more 08/09/2010 (6:48 pm)
Adding Terrain in docs Ok I have updated to directX June 2010 sdk and built my solution again. Following the steps to buil... read more 08/09/2010 (5:51 pm)
T3D has no StaticShape script example I have read it, but i have never played with the sound before. I'm looking for a nice simple explan... read more 08/08/2010 (2:42 pm)
been getting this more and more Internet Explorer 8 I've not had this problem before until about 2 weeks ago. Like i said this i... read more 08/08/2010 (11:51 am)
T3D has no StaticShape script example Thanks for the link I will find some uses for this. Also, I may just be being silly but there rea... read more 08/08/2010 (2:51 am)
Some questions about TorqueScript and others Well I can answer about the forest editor. Right now that is in the beta and once a stable release ... read more 08/08/2010 (2:01 am)
Some fun with Scatter Sky... Now that could make for some interesting zones... read more 08/08/2010 (2:00 am)
Oceans Well I'm no where near an expert so I'm just going to throw this out there. Would it be easier to m... read more 08/08/2010 (1:40 am)
T3D 1.1 Beta 2 - delete spawnsphere in scene tree As you can see my spawnsphere is above ground while the orginal that i deleted in the scene tree by ... read more 08/08/2010 (1:31 am)
How can I Mount and Emit The Particle Couldn't you just place the emitter at the tap with the editor and then use script to turn the emitt... read more 07/19/2010 (2:02 pm)
Don't understand set height tool Thanks Steve. I'll give that a try and see how the tool performs.... read more 07/17/2010 (10:07 pm)
a simple question maybe Thanks Joe and Caylo! well I will give it a go and see how it works with a test run. I had taken... read more 07/11/2010 (7:04 pm)
Why WAS Torque3D documentation so poor? Eric, This is a bit off topic but I discovered those videos you linked earlier this week through ... read more 07/08/2010 (4:43 pm)
Me being stupid i need to read better ... read more 07/06/2010 (7:35 pm)
Me being stupid Thank you much. I really need to start writing all this stuff down!... read more 07/06/2010 (6:55 pm)
Ground Cover Help? When the Pro version goes live there will be a new binary version with all the same features.... read more 07/06/2010 (2:27 pm)
Fog i'll give the fogatmosphereheight setting a try. Thanks... read more 07/05/2010 (5:09 pm)
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